Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Just noticed Felipe Melo dashing from the holding role to cut out a through ball.
This happened to me earlier...
youtube.com/watch?v=-ffrikU-nYM
Seriously, this game will click if you put the time in. Reminds me so much of PES5 it's not even funny. We just need the niggles ironed out please EA.
The pace of the game will be fine upon release. I'm not actually worried anymore. Why? Well playing Barca vs Chelsea, you kinda expect a high quality fast paced game (for a video game, unless you try your damndest you move the ball about at the back before venturing forward. I like pulling their midfielder out of place this way and finding the gap behind him if i can. They can be wise to this sometimes though.
Anyways, it's fun as hell for me. ramagnoli and I have been on the same wavelength recently, hehe. Nice vids man.
Thanks
It's just a very steep learning curve, getting used to dribbling. Dribbling is almost a game in itself. As someone pointed out in another forum, there are 5 different speeds at which you can dribble (6, I reckon, since you dribble somewhere between full left stick and L2+left stick if you don't fully push in a direction. That's incredibly complicated for you standard football game. But they all have a time and a place - as does recognising that it's a losing battle sometimes and going for the pass.
I'm on such a high at the moment. Messi was absolutely perfect. Ibra had more than one chance where he received the ball in a packed area, ran parallel to goal through a maze of Bayern defenders, and hit a fierce shot just wide (still need to work on my semi shooting!). I'd spent so long being, as Alan Pardew would say, raped by the AI. The comeback and triumph was like a cheesy 80's action flick.
I have now.Hey Chris have you told EA about the CB guarding the posts on corners or the CBs being in the wall during a FK? That has to be one of the most blatant flaws that exist.
To be honest the commentary in the demo winds me up - that joke that Kouroux mentioned is so horribly scripted that you can hear in Andy Gray's voice that he's trying too hard.The commentary is fantastic, even though I don't like Andy Gray a lot.
Here are just a few examples of the types of commentary you can expect to hear as you progress through Manager Mode or use your Virtual Pro in FIFA 10:
- Midfield banter about your teams league standing, where you are in the league, how you’ve been playing and how your team stacks up against your opponent
- Transfer window information like the window is opening; your team has made a transfer; the window is closing soon/closed; your team has the budget and should make a transfer before it is too late; etc.
- References to a player who has rarely been booked this season getting a red/yellow card
- All new fulltime analysis as it relates to cup and tournament progression; including reference to specific cups by name; multi-leg matches with aggregate scoring; etc.
- More intro and fulltime comments relating to season progression, where you stand in the table; if it looks like you’re going to win the league or, indeed, if you’ve already won the league; early season indicators based on performance; etc.
- Commentary is aware of and speaks about multi-game winning and losing streaks
- Virtual Pro goal milestones including number of goals for your club this season and number of consecutive matches scoring
- Comments based on stats as it relates to current action: i.e. if a player has scored many free kicks for your team this season this will be mentioned when he steps up to take a free kick; if you’re Virtual Pro has scored hat-tricks before for this club then it will be mentioned as he’s seeking out his third goal in a match; a strikers season performance is assessed for goals and misses (a high performing striker may get a hard time for missing while a low performing striker will cause surprise if he manages to score); passing percentage is taken into account as a player gives the ball up again or makes another successful pass; similarly, tackle percentage is taken into account when a player makes a successful tackle (or does not!)
- Transfer information: a noteworthy new transfer will be mentioned in the intro; when the new player has the ball we may hear about how he is old or young, or how expensive he was to the club and how the commentators may feel he’ll gel with the new club
- Player traits and play style are taken into account: i.e. players who are known for long-range shots will get more anticipation further away from goal and the commentators will be more lenient if he misses a long shot as he’s known to score from distance; mentions players with determination bringing up a team’s morale by still giving his all when they are down; players who score often from finesse shots are praised; a “playmaker” can be expected to play the ball to his teammates; players who tend to play out wide are referenced in that position; etc.
- Saves and misses preventing major milestones are mentioned and the rivalry between a player and the keeper in these situations is played up
- Player form is discussed
- More focus on the team captain: the team may have a new captain; the form of the current captain and how it affects the team; goals scored by the captain; etc.
- Many new introductions to season matches including: Virtual Pro debut; new transfers; players returning from injury/suspension; previous result against this opponent; winning and losing streaks; league table standings; how the team stacks up against their opponents; if a team is facing relegation or promotion; etc.
I have now.
It's a computer game. It's not real life. The people who make these games do a splendid job. It will never be perfect. If you ain't happy with it, go make your own game.
And I don't play the game in the arena anyway. When in game mode view, it doesn't really matter that much. Stop nit picking.
It's an evolution anyway. Not a revolution
As long as bugs and exploits are gone, you won't find me complaining, nit picking etc.
Some guys on here talk about stuff that will improve the game experience as a whole. Some talk utter tripe and worry about the silliest things.
No offence meant to anybody but come on, get a grip for christ sake.
I've become amazing. I've just been completely toying with Bayern on World Class with Barca.
Something has happened in the past half hour. The dribbling has clicked. I've spent the past few days wilfully being pummelled while trying to get to grips with every aspect of the dribbling - I started with the right stick knock-ons for those shoulder-drop jinks into space and the 'bridges' (done a few of them in the past two games). Henry is dancing past Lahm regularly. Messi has become utterly terrifying. Today and yesterday has been L2 and L2+R2 dribbling. To me they are now utterly vital; L2 dribbling gets you using your muscle more (because at slower speeds you are far more balanced). I find that using L2 as 'first gear' and L2+R2 as 'second gear' when dribbling in tight spaces is really paying dividends. I can't recommend this to people enough - when you mix it up, the pressing by the computer suddenly becomes less of an inevitability, and more of a welcome opportunity.
Xavi and Iniesta are actually controlling midfield through sheer technique, and the once fearful physical presence Bayern had has suddenly paled into insignificance. Now that I can control the ball in midfield the pace of the game seems almost perfect (5% less speed would do it for me). I had to defend a couple of times but I haven't spent nearly the same proportion of time jockeying for position as I had in previous games. The best thing is, once you are comfortable with the dribbling as these technical, lighter players, you can really get into their roles with vigour. Every time I saw it was Xavi or Iniesta, I'd draw a man in, before taking a quick touch with one foot and casually passing it away with the other. Those two and Toure have been getting some glorious triangles going in the middle before releasing one of the wide men.
Best of all though is Ibra. Last year we all talked about how we felt Rooney was best represented by the gameplay. It suited him to a tee. This year, for me, I think Ibra is done perfectly. Once it all clicks though, you realise the individual strengths of so many player types are so well implemented. Terry's a big hard bassa. Messi is a blistering firecracker. Henry is a fearsome athlete who is lethal cutting inside. Ibra is lanky yet strong with an incredibly elegant, relaxed touch.
This game really comes alive when, rather than going through the motions and going for the obvious run, you try and invent. After ages of groaning at play breaking down yet again, I've now found my last two or three games exciting, rewarding and vindicating (for all those drubbings I took while trying certain dribbling moves). You know how Jean Claude Van Damme spends the last ten minutes of Kickboxer having his **** handed to him on a plate of broken glass? I've now seen my paralysed brother walk (ahem) in the room.
Here's a glorious chance I so nearly scored just now while on a role; it came at the end of some sustained pressure where I tried all sorts of fancy shiz and Bayern were a whimpering wreck.
http://www.easportsfootball.co.uk/media/play/video/9289126
I also nearly scored off of a driven corner.
http://www.easportsfootball.co.uk/media/play/video/9288778
I wish I had 20 spaces though; I saw so many things you wouldn't see in any other football game.
I'm not quite at this level yet, as I'm still experimenting, but I can't wait to be able to master the controlled dribble and other moves.
Imagine all this joy and excitement and multiply that by the full game
this is why im loving this game:
http://www.easportsfootball.co.uk/media/play/video/9287863
this nice typical lampard goal would be totally impossible in fifa09, if this aint huge step i dont know what it is....
By God I hope I haven't lost it...
Another very useful trick is to tap L1 or R2 to stop the ball occasionally. Keeps the defender on his toes and gives you a split second to read where to go next.
R2 in particular is awesome as the player puts his foot on it. I've done some pretty impressive dragbacks where Camoranesi or Messi automatically drag the ball to one side as the defender tries to move round, and then with the foot still on the ball, dragged the ball into the opening and run on.
how come i never see responses to people arguing about nets. and i dont think that something that would make the gameplay much better and realistic is nit picking.it sounds to me that you dont watch soccer because you think that if a player has the same abilities with both legs when playing in game doesnt really matter i think you should not be playing this sport game. maybe basketball wear players can dribble with both hands.
Mate give your arse a chance.If you got a problem with the nets email it to EA.how come i never see responses to people arguing about nets. and i dont think that something that would make the gameplay much better and realistic is nit picking.it sounds to me that you dont watch soccer because you think that if a player has the same abilities with both legs when playing in game doesnt really matter i think you should not be playing this sport game. maybe basketball wear players can dribble with both hands.
Has anyone noticed that none of the people in the crowd go for toilet breaks, either? Or get up and leave their seat to go for some food? It's simply not good enough, and I shall be writing to EA to voice my complaints.
It would be good to see the home fans leaving with ten to go if they were 2 down...