- Staff
- #2,071
I think what you're asking is essentially impossible because of how things link together. I despise the floaty ball-physics but from what I can see, game speed, player physics and ball physics are all heavily joined.I just can’t settle in a gameplay mod.
I’ve tried them all but keep bouncing around between:
esim beyond evolution
Twiggy v10
Holland AIO
Default
I want to edit my own but there’s not enough info out there on all the parameters for me to go messing about though I did start collecting all the data on editing I could find.
Any suggestions? The biggest issue I find is that I lose some of the reaction in my players when using gameplay mods. I only play in exhibition so the likes of AIO is good - they have smart keepers, random events great shooting and good ai but players can sometimes not react to the ball.
ideally I’d like:
The default pace of the original
Shooting of the original
Variety ai of the some of the mods
Reaction of the original
Variety of the animations of the mods
Ball physics of the original
Keepers of the mods
Honestly, it's a path to madness if you can't just enjoy a gameplay without wishing X, Y and Z was different. If you can't settle with one, I would honestly either play a modded PES5/6 (which, with no focus on responsiveness and "fun", feels closer to a simulation attempt than any game since) - the shitty graphics make it easier to "settle for" because your brain goes "it's years old, it can't be perfect" whereas with the modern games you just go "how have they got this bad after 20 years of hardware advancements"...
... or, if you can't do that, just ditch football games altogether. Because it's damn miserable trying to find football game nirvana when it doesn't exist.