normazimuth
League 1
- 18 May 2013
The biggest problem with BAL (and the game as a whole) is that Konami's scripted narrative (their contrived attempt to keep the scores close and make every match "exciting") always kicks in and ruins nearly every match. No matter how good your team-mates play at times, when the scripted narrative kicks in, it makes them stop playing properly:
eg. when the cpu needs to score, your defenders will stop defending properly by standing off the cpu attackers and not challenge them at the edge of your own box. If you press the "press" button, you defender will deliberately run around the cpu attacker and not attempt top get the ball at all.
eg. if you're winning, to stop you getting too big a lead, your attackers will stop playing properly, so you can pass to them in open space in front of goal and rather than get a shot off (as the cpu controlled team 100% would), it makes you striker deliberately dilly-dally and not shoot until a defender gets back and knocks them off the ball or something.
The AI and Konami's insistence on scripting the narrative of every match is now a huge problem with this game and badly needs a total overhaul. It's impossible to get immersed in a game that simply won't play out genuinely and fairly but insists on interfering to manipulate outcomes rather than adhere to stats and tactics. It's not a genuine simulation at all, it's a rubber-banded arcade game that relies on the same old scripting year after year.
eg. when the cpu needs to score, your defenders will stop defending properly by standing off the cpu attackers and not challenge them at the edge of your own box. If you press the "press" button, you defender will deliberately run around the cpu attacker and not attempt top get the ball at all.
eg. if you're winning, to stop you getting too big a lead, your attackers will stop playing properly, so you can pass to them in open space in front of goal and rather than get a shot off (as the cpu controlled team 100% would), it makes you striker deliberately dilly-dally and not shoot until a defender gets back and knocks them off the ball or something.
The AI and Konami's insistence on scripting the narrative of every match is now a huge problem with this game and badly needs a total overhaul. It's impossible to get immersed in a game that simply won't play out genuinely and fairly but insists on interfering to manipulate outcomes rather than adhere to stats and tactics. It's not a genuine simulation at all, it's a rubber-banded arcade game that relies on the same old scripting year after year.