I really love the concept of ML, but it´s growing really old and frustrating on me by now. I´m on the 5th season, and monthsago decided to go to PRO level to avoid the BS levels. You know what? It´s frustrating anyway! Rockstrongo was wright, your players are even more handicaped then on higher levels, to compensate the lower CPU dificulty. WTF???? What´s the point then?
Lately all my matches are repetitive in terms of stats. I dominate pretty much all the midtable teams and lower, 17 shots, 10 on target, 1 goal. Looks like I have to hit the target a million times to score. And then, after the first goal, and this is happening very often now, I simply can´t do shit. I have no control over most of the passes, sometimes a full bar moves the ball just 1 meter, than I try to make a very short pass to the striker and it looks like a powerfull shot that goes 50 m away. Fouls are only called to the CPU, Cavani and Hazard suddenly miss all the clear chances, defenders always, ALWAYS run a few steps away of the ball when I select them, offering passing lanes and easy chances for the opponent. When defending, very often my players get stucked on the back of the CPU player and for a few seconds I can´t move them away even with super cancel. It´s more like super glue instead, but I can´t protect the ball the same way, as soon as the CPU gets close, I loose the ball immediatly.
I´m on the f@&$ing PRO level!!!
Because of this, I have to play the same way everytime, making the safest moves that I know ususally work, so it gets repetitive. I can´t try new things because I already know they won´t work. I need my football fix now and then, but lately, when I finish a ML session, I always get that feelling "Why the hell I´m I still playing this?!" What blows my mind is, Why? Why on earth would anybody think that we need some code to make the matches more even or harder/dramtic to win just to create emotion and story driven ML??? It doesn´t work KONAMI! Stop this already! Nobody likes it!!! Not offline, Not online players. We just want to feel our players and their atributes, instead you want us to play a match just to see what was the scripted outcome!
It´s like, you choose a stupid team with stupid players and the engine says "ok let´s give him a fair experience..." Then, few seasons on the way, you have a super team with a high TS and the engine goes "Wait, no no no buddie! Let´s make this next cup match against Norwich a surprise he can´t expect. OK, lower player attributes? Check. Stronger, smarter and perfect positioning CPU players? Check. Invisible barrier on the goal line? Check."