rockstrongo
Retired Footballer
Ooh..a valentine's patch💚13th february
Thanks Thomas
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Ooh..a valentine's patch💚13th february
Ooh..a valentine's patch💚
Thanks Thomas
Is that official? I cant find any details on the PES page or on their twitter. What is the dlc?
I also had a good run when I moved to Pro. Did a full season and I was ok with it, but on the next season, it was almost as if something kicked in, and I was playing on TP or Superstar again. Might seem a bit weird, but that was my feeling. That cpu goal from a free kick or later on the match that I dominated was starting to get very common on most of my matches, and this is after I kept creating clear chances but somehow the ball always found a way to miss the target.
I also don´t like to use the word scripting, so when I do it I mean the way the software reacts to your inputs and to the overal flow of each match. It´s there, and I agree there has to be some sort of programing to make matches interesting, but this is just too much. On older PES there was also some scripting on higher levels, but it would help the CPU instead of lowering your players abilities. When we created chances, they were real chances and we knew everything could happen, including scoring a goal when it seemed right, natural... with the odd miss here and there.
I can't get back into this series until they have more variation in shooting, movement, passing etc. Take the special dribble off the Right Stick as well.
You will fall in love with this patch!!Ooh..a valentine's patch💚
Thanks Thomas
13th february
Ha ha,might very well do that.You will fall in love with this patch!!
Zirkzee‘s new face?!probably konami doesn't have much to show about dlc4 so they are not even bother to show something on social media
Yep, we are already fed up with those faces
I don't think dlc4 would have any surprise or something worth to mention
The more I think about "Team Spirit", the angrier I get.@Stringer I can't comment on scripting, but I can certainly say that team spirit is a ridiculous mechanic that ruins the experience especially in the short term. It feels like the mode is meant to play like a rags to riches tale and TS is there to make every save play out like that no matter what team you choose.
I love the idea of TS from a transfers point of view - you have to buy players who suit your style, and that's something football games didn't really do until PES added TS - but from a gameplay point of view, it breaks the game. No other word for it. It's not realistic, it doesn't impact certain attributes or certain ways of play, it just turns your players into Sunday League footballers on heavy sedatives.Maybe we can adress it somehow.
I mean, if it´s really TS, that is screwing up the ML experience, there should be an option to turn it off, or better yet...take it out of the system.
Didn´t fans already manage to get some features in or out of the game, by adressing it to the dev team?
I thought, there was something, but I can´t remember.
Chris first of all, just for the semiology* (i hope it has the same parallel meaning as in greek) the PES of PS2 and PS3 era had the TEAMWORK, which was practically 110 links, every player had 10 links with his rest teammates.The more I think about "Team Spirit", the angrier I get.
So I've started a 2vAI ML with my dad. He's old-school - think Sam Allardyce with dementia. As soon as he gets the ball, he's looking for a runner or a target-man.
I set the tactics to suit (long ball, counter, players spread out), I set the player training to suit, pick the players who are most equipped for that style of play.
TS drops massively - understandable. We're telling a team (Everton) to play a new way, "plan A". But here's the thing. I keep the original tactics as "plan B", and guess what.
If we use "plan A" against an average team (or better), every short pass goes straight to the AI, or is hit too hard and goes out of play (they're never, ever underhit in any PES game I can recall).
As soon as I change to "plan B", mid-game, every short pass starts magically making it no matter what (even if there is a defender in the way of the pass) and we can string 10+ passes together.
It's so forced, and so fake. Instead of passes failing because the players are too spread out, they fail because the players become idiots, and there's nothing you can do but watch it happen.
And the funniest thing - if we're playing a WORSE team than us, the passes make it however we play. Not because their marking is worse - but because our players' technique is as good as it should be all the time.
I love the idea of TS from a transfers point of view - you have to buy players who suit your style, and that's something football games didn't really do until PES added TS - but from a gameplay point of view, it breaks the game. No other word for it. It's not realistic, it doesn't impact certain attributes or certain ways of play, it just turns your players into Sunday League footballers on heavy sedatives.
Even when it's in your favour, it breaks the game, because you start playing like Gods!
If Konami can't add it in a realistic way, we need the option to turn it off.
The funny part with the faces is, they keep some scans from very old PES like maybe 2010 and it looks weird in game. Or some player are from 2015-2016 and it is so obvious cause they look like washed out and their heads have a strange shape like you pressed it from the sides with two bricks!!! Take for example Lass Diarra and Susaeta. Their faces are almost square-shaped, cause it is obvious they were scanned and created in a previous PES that used different ratios. Or some players who had face in PES games with other models-size and their head are much bigger in relation to their body size.
Yes,some stuff looks weird as hell,the generic ones are pretty bad as well.The funny part with the faces is, they keep some scans from very old PES like maybe 2010 and it looks weird in game. Or some player are from 2015-2016 and it is so obvious cause they look like washed out and their heads have a strange shape like you pressed it from the sides with two bricks!!! Take for example Lass Diarra and Susaeta. Their faces are almost square-shaped, cause it is obvious they were scanned and created in a previous PES that used different ratios. Or some players who had face in PES games with other models-size and their head are much bigger in relation to their body size.
I mean, if it´s really TS, that is screwing up the ML experience, there should be an option to turn it off, or better yet...take it out of the system.
The more I think about "Team Spirit", the angrier I get.
So I've started a 2vAI ML with my dad. He's old-school - think Sam Allardyce with dementia. As soon as he gets the ball, he's looking for a runner or a target-man.
I set the tactics to suit (long ball, counter, players spread out), I set the player training to suit, pick the players who are most equipped for that style of play.
TS drops massively - understandable. We're telling a team (Everton) to play a new way, "plan A". But here's the thing. I keep the original tactics as "plan B", and guess what.
If we use "plan A" against an average team (or better), every short pass goes straight to the AI, or is hit too hard and goes out of play (they're never, ever underhit in any PES game I can recall).
As soon as I change to "plan B", mid-game, every short pass starts magically making it no matter what (even if there is a defender in the way of the pass) and we can string 10+ passes together.
It's so forced, and so fake. Instead of passes failing because the players are too spread out, they fail because the players become idiots, and there's nothing you can do but watch it happen.
And the funniest thing - if we're playing a WORSE team than us, the passes make it however we play. Not because their marking is worse - but because our players' technique is as good as it should be all the time.
I love the idea of TS from a transfers point of view - you have to buy players who suit your style, and that's something football games didn't really do until PES added TS - but from a gameplay point of view, it breaks the game. No other word for it. It's not realistic, it doesn't impact certain attributes or certain ways of play, it just turns your players into Sunday League footballers on heavy sedatives.
Even when it's in your favour, it breaks the game, because you start playing like Gods!
If Konami can't add it in a realistic way, we need the option to turn it off.
Here's a little tip - If you plan on changing a team's tactics/formation when you start a new Master League, make sure you change it in edit mode before setting up your ML - it can negate the drop in Team spirit.
Thing is I didn't know exactly how I wanted to play until well into my save lol
I can understand that. I often find myself restarting a few times at the start of the year either after the first option file drops or if I've forgotten or learned there's something I want to edit about my created player or teammates.
I try really hard not to because then it becomes me in football manager all over again where I can't get a long term save going because I'm always starting over
Ha, I almost find reasons to start over because I don't like seeing regens in my game!