Deamn i saw this and IT looks good na fresh, good shooting and passes. It feels loose
Good grief that looks terrible. It looks like the players have been shrunk down by a third, that pitch is HUUUUUUUUGE!
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Deamn i saw this and IT looks good na fresh, good shooting and passes. It feels loose
I'm fortunate not to have to experience it online haha. I quit myClub years back, only ever doing co-op occasionally now. Same with the divisions mode. Just play FUMA vs people I know in a league – if anyone lag-cheated they'd be banned and/or ridiculed by us all for eternity Also play FUMA 11v11s games too, where the only connection woes are people with bad internet losing their connection and teams having to suddenly play alongside an AI player haha.The most fun part is that the 99,9% of the PES community knows the biggest issue with online stability. And this is lag cheater & void cheaters. The biggest plague since PES 2011.
I find it hyporcitical of them, when they keep ingoring this issue for the last 10+ years, with their easily exploited peer-2-peer system, when every random jack@$$ can nulify a match you are winning and get away with a void no loss cheat, stealing my/our/your time.
So if the purpose is the connection issues, here is my reply, find a solution to "lag cheating".
Now close the beta, scrap the survey and pay me KONAMI, i solved your issues in a post!!
You just beat me to it re pitch size. Try and play it, it's actually unnerving, like it's a side-scrolling football game.Good grief that looks terrible. It looks like the players have been shrunk down by a third, that pitch is HUUUUUUUUGE!
I don't know my friend, I have linked these questions to my understanding. I actually don't know if graphics and atmospheres are related to gameplayI think that's pretty far off, mate! The following are all related quite significantly to gameplay, and often just gameplay/user experience (not connection related): 4, 5, 6, 9, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22
From this numbered list:
This bit just makes no sense to me. There's clearly new animations, the ball physics feel different (probably worse, but also different), the pace is much slower, the defending system completely changed, the team shape – yes, just as bad, etc etc.It's clearly just pes 2020/21 just missing large parts of the gameplay that havent been ported over yet.
I think the camera system is straight up lifted from the mobile version. And while it may make sense for mobile, especially to zoom in certain areas because of smaller screen, it makes no sense for playing on your TV for obvious reasons. The biggest disconnect for the beta is exactly that, I think. It looks like a mobile game, it feels like a mobile game and it plays like a mobile game. But it's on a console.Whatever this game is...
I Played one match again.
Pretty much as before.
It's clearly just pes 2020/21 just missing large parts of the gameplay that havent been ported over yet.
And what kind of camera can be low on the near touchline, yet high up when the ball is on the far touchline? Is it a drone? Absolutely idiotic.
The pitch is so big it feels like some dystopian version of football where the players are left to wonder this endless pixelated verdure for eternity...
Re what is actually is:
Too much of it is similar to pes games, including the ability to move your whole team up with pitch with the d-pad
The stadium is also called efootball
Maybe this is the super-rubbish ps4 version. Who knows.
Who even cares anymore?
I do think you're very much mistaken there, man!I don't know my friend, I have linked these questions to my understanding. I actually don't know if graphics and atmospheres are related to gameplay
I respect your opinion though but I don't think I have been mistaken
I was similar to you back in 2007, I was 16 years old and looking forward to a next gen PES on the PS3 - the most powerful console in the world at the time. The series was at an all time high on the back of PES6 on the PS2.
I couldn't believe what I saw at Gamescom when everyone was saying the game was garbage, I held on to the belief that it was just old code and it would improve. As we all know it didn't and the game was a load of rhinoceros poo. From then on I never fell into the trap of thinking Konami could live up to my expectations - they will always let you down.
My guess is that they're struggling badly with porting it to the Unreal engine, just like they were with the moves onto new consoles in 2007 and the Fox engine in 2014.
Thank you for the explanation, mateI do think you're very much mistaken there, man!
Re graphics and atmosphere: I can understand why you would say these are external to gameplay. I would disagree on account of the fact that you can't easily pull apart gameplay factors from what they end up producing – e.g., people like to think of animations as gameplay, but they are also a key part of the graphical design. Things straddle the two broad categories like this.
BUT, even if you still disagree, the point is that most of the items on that list don't relate to connection issues or responsiveness. It doesn't really matter whether you classify them as concerning graphics, subjective enjoyment, gameplay, atmosphere, etc. They're not related to the online quality in any direct or obvious way.
What the survey looks like is an internal benchmark they want, so they can gauge what people think of the early code vs the old game, and then likely what people think of subsequent code releases (the demo, the release version, etc.) They'll probably need this sort of thing for boring boardroom presentations on "customer engagement".
This bit just makes no sense to me. There's clearly new animations, the ball physics feel different (probably worse, but also different), the pace is much slower, the defending system completely changed, the team shape – yes, just as bad, etc etc.
I can understand people hating it, but doing so because "it's just PES 2021" is absurd. ²You realise how much extra work it would have been to try translating the many elements of the previous game to the new one, in a new engine with its own bespoke tools that aren't compatible with Fox? There is no such thing as "porting" over gameplay.
It's not the same game. Hell, if it was, it wouldn't look and play like arse, as it does in a few very notable respects
The very most you can say in regards to similarity is this: they probably share a similar design focus and motivation. That will inform how the game is made, what gets development time in the budget, where the production values are high or low, and so on.
If they replaced all the player models with animals, and had different animal teams, and crazy stadiums and turfs, and shipped that instead... i may be tempted to play it 🦍⚽🐍Players still look a bit skatey...
...but stamina works... they all look dead by the end...
Well you're in luck thenI don't care too much about incredible graphics.
GOAT nets!This is a 17 years old game and even this game looks better than this thing (I'm not gonna call it a game). I mean look at the ball and net physics. Even some animations looks better, in 17 YEARS OLD GAME. They just released a demo-ish thing without any word and that's it. They even didn't make an explanation to us (They did, but not explicitly. We're still discussing whether this is PES 2022 or a mobile port). Even if the game gonna be released way better then that beta, it's still a shame.
What Complete disaster from Konami.
Despite what everyone says in our PES bubble all the bs mobile conspiracy theory’s etc.
The general public who don’t read websites or follow forums will only see this as a demo plain an simple and if their plan was to not sell the game congrats you’ve succeeded.
There is a Pokemon named Stunfisk, which is as flat as those models!Players still look a bit skatey...
...but stamina works... they all look dead by the end...