eFootball (All Platforms)

:LMAO:

When games released nearly 20 years ago still had vastly more variation in offensive actions then even thinking about uttering that sentence makes you look unhinged. One session of WE9LE would still yield more varied and interesting highlights than a whole month of this thing. Doesn't matter how many online games you watch, every goal is the same. Don't think I've seen a single long ranger fly in, it's just pass into the box and finesse at the right angle, rinse repeat.
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Not sure what you're talking about tbh.

You know very well mate what he's talking about:



And those are just few examples from @FootballerPOMAH videos. Let's see in your beloved eFootball just one goal like those if actually there is some special variety there, and I promise I'll install right now eFootball to try it.
 
This football still lacks depth and variety of gameplay. You're right mate maybe in 6 months it will look better. But so far, in general, the gameplay of Pes 21 with mods still looks better.

To me, it all about the ball physics/flowing that makes the game so bad to play. I can handle the L2 ball protect, the lack of agressivity of R1 assistance.
I can tolerate so much stuff as the opponent is so bad since, to me, 7 years getting worst and worst (sorry for the 20 fan, to me it's the same stuff as i play vanilla.
A good game can be at least acceptable vanilla, Fifa isn't so i tried the sliders counter-nature... i was furious to had paid it instead of i don't remember if it was Nioh 2 or Samurai Shodown. PES is good vanilla, even more balanced than with mods / but with less remodeled animations... Even if some are fucking the ball pushing as i noticed on vids.

Back to EF, all the rest is improving since i played last time (i play always after 2 updates to see the difference) at least offline. I suppose with the DreamTeam system it could be a nightmare sometimes if you take in account the trolls community growing since PS3. Well i don't want to ear about it.

And since there's very bad ball physics, i'm not hurry to get some offline mode. It's called foot BALL and that's the biggest issue on the game.
Then, with another more realstic/rythmed/kicked ball : it may fuck up what's going well.

I understand your point of view about "best football game" so i'll finish with a good note (putting aside ball variation) : whatever if it's next-gen or not. It's ain't a seal of quality. A game can be average technically but better than everything on the market.
Is there something missing in the command? Just the analog dribbling/running even without ball is a game changer and offers a lot of variety we didn't saw since the introduction of 360 degree movement. Less, but we didn't see a so good change since FIFA 10 cames back with +- 32 directions.

PES 5 and 2008 PS2, i could even add PES 2011 after replaying many games (i didn't saw that game with the same eyes more than 10 years ago) are way better than tons of PS4 football games i won't mention and looks more varied > the ball physics is exceptionnal and completely unpredictable.

BUT i understand that people are shitting all over the game due to Konami behavior, choices in everything, you can't be objective if you're already take the game to check the flaws to destroy Konami and their Casino lookalike game and nothing else.
 
This football still lacks depth and variety of gameplay. You're right mate maybe in 6 months it will look better. But so far, in general, the gameplay of Pes 21 with mods still looks better.

Tactically it still needs an upgrade, i agree. on 10 minute matches, there's only so much the game will ever offer. We need longer matches! We need League, Cups & other offline tournament challeneges.

What annoys me is once again the best online mode to play is the Liga MX Authentic team. Where players actually play like humans, not god like aliens with efootball.

:LMAO:

When games released nearly 20 years ago still had vastly more variation in offensive actions then even thinking about uttering that sentence makes you look unhinged. One session of WE9LE would still yield more varied and interesting highlights than a whole month of this thing. Doesn't matter how many online games you watch, every goal is the same. Don't think I've seen a single long ranger fly in, it's just pass into the box and finesse at the right angle, rinse repeat. It is still a shell of a game, basically a tech demo that could be a reasonable foundation to work from, but right now even comparing it to the classic PES games is absurd on so many levels

The gameplay technically is better than any football game we have. Better than every FIFA easily and better than PES 2021. Nothing controversial about saying this, its obvious. Times have moved on. It's your choice to be stuck stuck in the past.

If you want to go back to PES 5 & 6 in 8 directions and all of its flaws with the AI passing backwards when they have open goals ahead of them, the hidden lob exploits or the fake shot exploits galore which were ignored at the time since it was the PS2 era, go ahead. All those PS2 games are simply nostalgia, by the time we got to PES 2013, that game went far beyond the PS2 era gameplay. Just the dribbling alone was a evolution from the overpowered fake shot PS2 era gameplay. I mean we can all go back and have a blast on those games but your deluded and stuck in the past if you think they stand up to anything that's been released bar the horror shows of PES 2014/2016, 2018 early before patch fixes and efootball 0.9.0/0.9.1

You haven't seen any long rangers fly in because you not even playing the game. I've already scored 3 just yesterday vs both the CPU and Humans online. Your just here to be negative as I said in my last post to you many months ago.

This is strictly gameplay I'm discussing here, as a package the PS2 era shits on anything we have seen recently.

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You know very well mate what he's talking about:



And those are just few examples from @FootballerPOMAH videos. Let's see in your beloved eFootball just one goal like those if actually there is some special variety there, and I promise I'll install right now eFootball to try it.

There are PES 2013 videos on my channel with more variety than that. PES 5 was a great legendary game. But goal variety has now moved on, especially with the invention of 360 movement, so you can score goals, not even just through dribbling but increased variables in types of passes and shots due to more movement potential, then there's also increased manual sensitivity which used to be strapped to L2 as a modifier from PES 2011-2021.

Just because PES 5-6 were better packages and way better at the time does not mean that their gameplay stands up to modern football games, we have moved on! A long, long time ago.

In 4 months of playing I've scored maybe 1-2 finesse shots. Yes, many assisted players will try to do just that. Seems nerfed in 2.0 so far. I've scored many long rangers though. Not sure what you're talking about tbh.

The fact that guy is even saying something so silly shows he's not even playing the game, here here to pick fights with whoever don't agree with him. Its a nonsense comment. efootball has a lot of goal variety, even at its worst
 
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You know very well mate what he's talking about:



And those are just few examples from @FootballerPOMAH videos. Let's see in your beloved eFootball just one goal like those if actually there is some special variety there, and I promise I'll install right now eFootball to try it.

The variety is due to so many factors but the first one is the limitations of the commands which allow to have tons of unexcptected stuffs in the game.
You can't compare a 75-80 meters games with 8/16 directions while running, no passing bar, with a game with 360 degree movement (and i talk about all PS4 games) and a bigger pitch, then an ever more bigger one. It's hard with 10 minutes.


Contacts, impressibility, randomness due to all linked to stats and 15% about physics, all.
It's a completely other approach and game overall than modern F.G., and i don't think we would accept those limitation even more than then years ago.

Football games should be settle to 15 minutes. Basketball games are doing it, and some tennis and boxing game. No one complains.
And our favorite sport is perhaps the one which needs more time for a better calibration, midfield etc.
 
I just cant like a game where im loosing ALL the time to some obvious bullshit scripting/momentum while the opponent is probably a toddler who holds a controller for the first time in his hand but since he has legends my players become 1 rated and all the magnetic ball effect comes into play and the runpressrun tactic works perfectly for him.

This is the biggest problem we have right now in being so heavily funned into the pay to win online Dream Team which is based heavily on having God like Fantasy players and advantages given to you based on team style rating. Hence my point about Konami wasting an opportunity to re-engage us offline players.
 
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We need longer matches!
Lol, we thinked the exact same stuff on the same time/post. 15 minutes games. Real recognise real (back to 2005 with that awful sentence)

Edit: but i can't say "better than 2021" as at least the ball physics is worked and reworked since PES 2014 and the best around. Players reactions to the ball too, reception and all (i talk about the physicality)
Matter of taste @klashman69 but the game can't be better with 50% of the most important stuffs completely off, which also give the game's tempo.
 
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Tactically it still needs an upgrade, i agree. on 10 minute matches, there's only so much the game will ever offer. We need longer matches! We need League, Cups & other offline tournament challeneges.

What annoys me is once again the best online mode to play is the Liga MX Authentic team. Where players actually play like humans, not god like aliens with efootball.



The gameplay technically is better than any football game we have. Better than every FIFA easily and better than PES 2021. Nothing controversial about saying this, its obvious. Times have moved on. It's your choice to be stuck stuck in the past.

If you want to go back to PES 5 & 6 in 8 directions and all of its flaws with the AI passing backwards when they have open goals ahead of them, the hidden lob exploits or the fake shot exploits galore which were ignored at the time since it was the PS2 era, go ahead. All those PS2 games are simply nostalgia, by the time we got to PES 2013, that game went far beyond the PS2 era gameplay. Just the dribbling alone was a evolution from the overpowered fake shot PS2 era gameplay. I mean we can all go back and have a blast on those games but your deluded and stuck in the past if you think they stand up to anything that's been released bar the horror shows of PES 2014/2016, 2018 early before patch fixes and efootball 0.9.0/0.9.1

You haven't seen any long rangers fly in because you not even playing the game. I've already scored 3 just yesterday vs both the CPU and Humans online. Your just here to be negative as I said in my last post to you many months ago.

This is strictly gameplay I'm discussing here, as a package the PS2 era shits on anything we have seen recently.



There are PES 2013 videos on my channel with more variety than that. PES 5 was a great legendary game. But goal variety has now moved on, especially with the invention of 360 movement, so you can score goals, not even just through dribbling but increased variables in types of passes and shots due to more movement potential, then there's also increased manual sensitivity which used to be strapped to L2 as a modifier from PES 2011-2021.

Just because PES 5-6 were better packages and way better at the time does not mean that their gameplay stands up to modern football games, we have moved on! A long, long time ago.



The fact that guy is even saying something so silly shows he's not even playing the game, here here to pick fights with whoever don't agree with him. Its a nonsense comment. efootball has a lot of goal variety, even at its worst
Oh don't worry I stopped responding to a few commenters here. Yeah you can tell who's playing the game and who isn't. I love how that same gang tries to provoke a reaction with "your beloved eFootball" and stuff like that, even though I'm one of its loudest critics.

I can share probably 10 full manual long rangers in EF, but they're not here for a real discussion.
 
The variety is due to so many factors but the first one is the limitations of the commands which allow to have tons of unexcptected stuffs in the game.
You can't compare a 75-80 meters games with 8/16 directions while running, no passing bar, with a game with 360 degree movement (and i talk about all PS4 games) and a bigger pitch, then an ever more bigger one. It's hard with 10 minutes.


Contacts, impressibility, randomness due to all linked to stats and 15% about physics, all.
It's a completely other approach and game overall than modern F.G., and i don't think we would accept those limitation even more than then years ago.

Football games should be settle to 15 minutes. Basketball games are doing it, and some tennis and boxing game. No one complains.
And our favorite sport is perhaps the one which needs more time for a better calibration, midfield etc.

That game had a very insensitive R3 triggered manual pass and lob, everything else was fully assisted and augmented to be balanced within its package. There was no ability to put balls into space naturally like we see real playmakers do in real football. manual allows this, assisted simply doesn't.

Things that annoy people in regards to shooting not being precise enough or wrong compared to their input back then was accepted which will never be accepted nowadays.

Hopefully in the future when i have a family i can share these games with the kids to show then what we grew up on as nostalgia only, that's what they are for, gameplaywise we have moved on so much since then. I just wish efootball was a proper package like PES was on the PS2 :(

Lol, we thinked the exact same stuff on the same time/post. 15 minutes games. Real recognise real (back to 2005 with that awful sentence)

Edit: but i can't say "better than 2021" as at least the ball physics is worked and reworked since PES 2014 and the best around. Players reactions to the ball too, reception and all (i talk about the physicality)
Matter of taste @klashman69 but the game can't be better with 50% of the most important stuffs completely off, which also give the game's tempo.

Fair enough, For me its better than 2021 clearly in fundamentals such as movement and dribbling and its way ahead in this area of any football game ever made, the best thing about 2.0.0 is like in 1.0.0 the contextual dribbling is back and better, more refined now. Its things like this is why one day this game will shine, in the future because more work is still needed but going back to PES 2021 dribbling compared to it is a downgrade. You can do on the left stick in efootball something that takes 2-3 buttons to do in PES 2021.

This is why what we have now is so very frustrating all round.
 
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Even assited on PA1 isn't really "super straight", try the other game in assisted or the game in PA3 and you will get it instantantly mate.

It's a matter of preference, and the CPU AI is more aware of where the pass will aim regarding the player in possession and plenty of others stuffs.
That's perhaps why i don't found the CPU that bad and very challenging in PES 2021 : i play with stats, i temper some passes if the player is bad and the opposite.
Like good old time, that's my approach : more checking to counter the tactics with the players i got on the pitch, passing and control for passes in a difficult position etc.

But the "old school" calibration isn't that old as it didn't got a pass bar which brings a lot and is pretty sensisitive on PES (at least 19-20-21), and a also permit to pass more to the right or the left of the player etc.

Manual is fun. But sometimes there's stuffs which are practically impossible to do, like shooting with back to goal. Ect.
I saw manual gameplay often and it's always the player which is straight in front of the receiver or the goal... I don't like it. But a bit less in PES as there's still some stats which matter and it's easier for manoeuvring.
 
Fair enough, For me its better than 2021 clearly in fundamentals such as movement and dribbling and its way ahead in this area of any football game ever made, the best thing about 2.0.0 is like in 1.0.0 the contextual dribbling is back and better, more refined now. Its things like this is why one day this game will shine, in the future
I agree : and i'm waiting for the feedbacks about the ball physics, and hope it's not their engine which fuck up the ball flow.
With a (way) better ball flow, or similar to PES 2021 : yes it could be a very good game in the future (i'm fearing to say "the best football game, forgive me 😅 but fuck, i think it's totally doable. From the 9.0.0 to what we got now... It's a transformation)

But without offline mode, it will be a sad goodbye. Like if Top Spin 4 or Bloodborne were only playable on VS or Coop... Ain't comparing, it's just an image.
 
After been playing for years full manual both Fifa and pes....by mistake O played this pes with assisted level 1 (wrongly thinking it was the less assisted level...in fact...I thought it didn't work manual passing...) Anyway....I found the game more fun with assisted passing....
 
That game had a very insensitive R3 triggered manual pass and lob, everything else was fully assisted and augmented to be balanced within its package. There was no ability to put balls into space naturally like we see real playmakers do in real football. manual allows this, assisted simply doesn't.

Things that annoy people in regards to shooting not being precise enough or wrong compared to their input back then was accepted which will never be accepted nowadays.

Hopefully in the future when i have a family i can share these games with the kids to show then what we grew up on as nostalgia only, that's what they are for, gameplaywise we have moved on so much since then. I just wish efootball was a proper package like PES was on the PS2 :(



Fair enough, For me its better than 2021 clearly in fundamentals such as movement and dribbling and its way ahead in this area of any football game ever made, the best thing about 2.0.0 is like in 1.0.0 the contextual dribbling is back and better, more refined now. Its things like this is why one day this game will shine, in the future because more work is still needed but going back to PES 2021 dribbling compared to it is a downgrade. You can do on the left stick in efootball something that takes 2-3 buttons to do in PES 2021.

This is why what we have now is so very frustrating all round.
I agree gameplay is not bad. Still need fixing in some aspects
 
Thing is if this had some offline modes: Cups, Master League and so on, it would be a good football game for some nice Offline sessions. Not great but good.

Instead of having to use unlockers for allt exams I would pay for Offline plus Edit mode and play some Seasons. I think it would be fun.
 
I agree gameplay is not bad. Still need fixing in some aspects
That's what's frustrating : a little bit of work on ball physics, or a lot to be honest (faster when it need to be fast, slow when need to, just the ball) and i would really like the game the way it is right now.
But even if it's just a bit faster and various, and i could tolerate it the game. Well there's not only ball physics, but i prefers the PES 21 defending physicality : on PA1 at least you got midfield battle and the CPU is less "lost" against a ball passing on a certain perimeters which makes it looks dumb, react a bit slower. Not really made for manual, let's be honest.

Back to what could be pretty frustrating, i will be if the flaws will be acceptably rectified but still no Offline mode or Edit mode (complete).
And OBLIGATORY live update fucking everything up if any DLC Offline came out for 2023 version, even late. A small tournament..

The "graphical only" part of edit more, probalby what they called "Restricted edit mode" should be a copy paste.

Not only kits. There's errors to correct and like to check it before starting any kind of campaign. Or correcting faces for fakes NT etc. like i always did.
"it's not PES" he said, but the global structure is the same without a way to create Bundesliga / pretty annoying to me but well.

Last thing : i don't think at all they're worry about people switching to offline. Online player will stay online, it's an addiction like i already said.
Just the fear is winning point offline so less money for pack if they / Dreamteam gamers got it by winning some matches or a league...
I think they'll be quickly annoyed by offline so it won't last.

Well i'm done talking about that game. I retried, there's nothing i'm interested right now so it's enough talk about the game itself or potential future not even stated. And even if i was a PC gamer, i don't care about unlocker and play exhibitons again and again. Different teams or not, same status with a simple but not durable +.
 
Again with this nostalgia fantasy lol. It's incredible how one can give all the most detailed arguments on why he plays older games, yet it somehow always finds his way back. I'll just leave at this.. people play old Pes games because they find them more enjoyable.. there really isn't much more to say. I have nostalgia of a thousand other old games and I don't touch them, or at best I play a couple of minutes every tot years and that's it.

Besides I really don't perceive any incredible football miracle to move on to around. All I see is the skeleton of a game without any appealing mode. I think I saw unlocked demos having more to give me than this game.
 
A significant improvement in responsiveness when it comes to shooting (and passing, even online).

1.X, notice how the player jogs meaninglessly after the shot command went through:



2.0, Kroos gets over the ball and takes the shot before the block:



I also thought the 5-bar connections were fake first, but then I'm actually feeling a much smoother online game.

I disagree, online is bad, played against 5-bar connections, the player switching continues to be a nightmare with fuma.





also super-cancel is not working properly like last updates, sometimes it doesn't register the command if you try to use it like until the very last moment possible.

this game is a mess, when I go online I have also start to pray to play as home team so I can pick the stadium where there aren't framerate issues.
 
Again with this nostalgia fantasy lol. It's incredible how one can give all the most detailed arguments on why he plays older games, yet it somehow always finds his way back. I'll just leave at this.. people play old Pes games because they find them more enjoyable.. there really isn't much more to say. I have nostalgia of a thousand other old games and I don't touch them, or at best I play a couple of minutes every tot years and that's it.
I explained the difference personnally and says that the football games couldn't / actually evolve in that way.
But i got fun too, and it's like Windjammers or i don't know which game like we talked about Arkanoid about it.

I also got as much, believe me, with ISS Deluxe and i'm sad they didn't release more 2D versions of it. There indemodable classics and game you play by nostalgia. PES is from the 1st category.

Just saying : to me it's not all about evolution (just a remind : ISS 3 on PS2 got 360 degree movement, and Football Kingdom too... It wasn't better games for those reason.
It's not a matter of nostalgia neither for me : i like the way the game was represented. Even with a smaller pitch, 8 directions BUT a lot of thing you don't have anymore like the dynamism / there's always something to do, time for keeping the ball was restrictred a lot more (that's why i purposed 15 minutes at least for modern football)

Then there's stats, quickness, etc. I got as much fun with Super Tennis and Final Match Tennis than Top Spin 4 : even if i admit it's more sim like we could admit there's tons more algorithms in current/PS4 let's say PES than in previous one.
Was just different to me, and undemodable... And before, i didn't carried about retro PES : but since i came back i understand.

Now, fun can takes different forms. Some with Manual, some with more realism on certain area (to me it's players physics, weight shift, etc. i love it aswell as the R2 running)

In brief : there's stuff you like by Nostalgia, and others you like because it's doesn't get old even after 20 years. Windjammers is the perfect example : a sports invented which got a sequel 30 years after the 1st, and you still got more fun and there's a lot of depth and variety on it based on timing, it's astonishing how much the speed varies so much regarding while you push the button to trow the disc.
 
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Robbye Ron

"In the local mode, there are only the partner teams for the moment, but others will come in the future. And later on, in one of the new seasons to come, all the teams of all the leagues will be unlocked. When that happens, we will talk to you again, so that you can amplify the message and say that all the clubs are already available and the challenges we are waiting for can be done".

"Especially for those who come from playing PES, it's not the same game, it still doesn't have the same game modes. There will be more game modes in the future, but today we have 3 game modes especially that you can play with the league."
The year is 2025, Konami finally unlocks all teams in exhibition…
This is insane to be honest, we are already waiting 3 years and we get this????
 
I explained the difference personnally and says that the football games couldn't / actually evolve in that way.
But i got fun too, and it's like Windjammers or i don't know which game like we talked about Arkanoid about it.

I also got as much, believe me, with ISS Deluxe and i'm sad they didn't release more 2D versions of it. There indemodable classics and game you play by nostalgia. PES is from the 1st category.

Just saying : to me it's not all about evolution (just a remind : ISS 3 on PS2 got 360 degree movement, and Football Kingdom too... It wasn't better games for those reason.
It's not a matter of nostalgia neither for me : i like the way the game was represented. Even with a smaller pitch, 8 directions BUT a lot of thing you don't have anymore like the dynamism / there's always something to do, time for keeping the ball was restrictred a lot more (that's why i purposed 15 minutes at least for modern football)

Then there's stats, quickness, etc. I got as much fun with Super Tennis and Final Match Tennis than Top Spin 4 : even if i admit it's more sim like we could admit there's tons more algorithms in current/PS4 let's say PES than in previous one.
Was just different to me, and undemodable... And before, i didn't carried about retro PES : but since i came back i understand.

Now, fun can takes different forms. Some with Manual, some with more realism on certain area (to me it's players physics, weight shift, etc. i love it aswell as the R2 running)

In brief : there's stuff you like by Nostalgia, and others you like because it's doesn't get old even after 20 years. Windjammers is the perfect example : a sports invented which got a sequel 30 years after the 1st, and you still got more fun and there's a lot of depth and variety on it based on timing, it's astonishing how much the speed varies so much regarding while you push the button to trow the disc.

Lets not get anything twisted here though.

PES 5 is still for me my 2nd favorite behind PES 2013 because of all the things that happened in 2013 that game is a landmark in my life and it was there when i needed it, let alone how good it was.

Absolutely nobody is diminishing how good that game was. I'm sure if i booted any of PES 5,6 or 2013 i'd have a great time all day. They are still now great games.

What's a joke and not even worth entertaining is going back to those PS2 generation gameplay to seek evidence for improvement in efootball. Its total nonsense and its pure rose tinted spectacles. Like you have shown, guys like Knight have show who play the game, we need to analyze what's there, what Konami are capable of and should be possible. One thing i do find interesting and i don't even care if it hurts peoples feelings is those who don't know all the dribble and feint commands and play very pass only orientated football seem to have no clue regarding how good and sensitive the left stick is in efootball, how stat relevant it is, but speak with such confidence that efootball isn't as technically good as the older more basic dribbling feint and commands in 8 directions. They don't seem to have a clue how these movements affects ball physics either.

Many of the things that made PES on the PS2 so varied simply will not be tolerated now with the introduction of 360 movement, dribbling, expanded feints, even stuff like 'Stunning modifier' are variables those games didn't need to worry about. Al the scripting that happened back then wasn't critiqued like it is today either. Nobody will accept a ball flying miles over the bar when you tap square like what sometimes happened on PS2 pes, it dosen't have to be accurate, just reflect the power input but back on the PS2 the cheating could go to some pretty extreme levels which were overlooked because of how popular PES was at the time. When I last played PES 6 years back with Sevilla, I had very fun, relaxed time but couldn't get over how basic it was compared to i think PES 2015 even. Was just so easy to set them up and play simple wing play football.

someone like @iosonofra showing evidence that I have seen too in what's horrible about online is exactly what we need for constructive critique to throw at Konami to sort out, I've had issue too when I press commands and they take an extra touch or don't even respond cost me games. Referencing back to the PS2 gameplay being better technically is pure nonsense. As a package we all agree PES on the PS2 destroys efootball right now let alone in the past but in technical aspects is still the best football game you can play right now and it has bags of potential to go beyond.

I've had my fun on PS2 PES, PES 2013 and even PES 2021 that i feel forced to go back to since efootball is still a barebones game in terms of content, I focus on efootball because its current and i want my current season fix now. We are both in agreement about the gameplay, I feel it needs still significant work but it's in a very good place, gameplay will never be true perfection as we know but what we have now has many good aspects which is why I even play this at all. Everything else is pretty much still infuriatingly dire off the pitch which needs immediate addressing.
 
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I'm seeing some comments to the effect of – if you don't play the game, you can't really comment on it.

Insofar as that's the sentiment, it's false. People have been competently critiquing PES/FIFA for years without actively playing them, because footage shows you a lot.

It might not show you some of the minutiae, and you might get some things wrong about the game if you're not obsessively checking out the subtle changes from patch to patch, but you can get a very good idea of where the game is at just by viewing footage.

Of course, someone can make a specific claim about gameplay that turns out to be wrong and misleading, and they'd maybe realise that if they played it a lot. But by the same token, I see posts from people who play it mention things that are quite clearly false about the gameplay. So it's a bit of swings and roundabouts there. Let's not assume that if someone doesn't play it a lot, they don't know what they're on about, and disparage them solely on that basis.

As it happens, I finally got round to a game of eFootball 23 tonight. Offline vs Legend. It's only one match, but I'm frustrated to see the most glaring issue for FUMA is still there: completely broken target locking on manual passes. I counted about 6 inside of one half and stopped counting. I did record it though, so might make a mini montage if I get a chance. The problem, though, is it's not always obvious to the untrained eye. It's perhaps the only use for that ugly direction circle; maybe worth turning on at some point to more clearly demonstrate how game breaking the manual passing on this game STILL is. Unforgivable.
 
The variety is due to so many factors but the first one is the limitations of the commands which allow to have tons of unexcptected stuffs in the game.

Sorry but this is a bit of a ridiculous take, how on earth can you argue that more limited commands (and extraordinarily more limited hardware) allow for more unexpected outcomes? The exact opposite should be true, and the fact it's not true in practice is a damning indictment of the quality of contemporary football games. Because we should be seeing near infinite outcomes by now, or at least the illusion of it. Not only that but we know it should be better even via comparison of other recent games. If you take what we have seen of FIFA 23, though it largely resembles some kind of basketball/ice hockey hybrid, when it comes to the actual act of kicking the ball and seeing how the ball reacts and travels, it has a sense of dynamism and unpredictability that means no two goals feel exactly the same. (You could say the same for PES 21 at least on FUMA). And given we know even the PES team can do so much better, what other conclusion can you come to than that the game is being hamstrung by the need for mobile crossplay?
 
Ha, you can see on my post : i avoided to mention the technical issue. Also, i already said that with the evolution of CPU/Console and games standards, it's unthinkable to got a 8 direction game without (practically) any physical algorithm which will reflet more and more the reality such as weight shift, accel/deceleration etc.
But there's just one thing i mentionned about PS2 games, is that the ball physics was ahead of overall physics and AI. Put a ball like this on 8 direction game etc. etc. and you will got tons of variations.

Now, Ball physics in Efootball doesn't looks like a real ball like it was on PS2, even on PS3 and PS4 later. It's not a matter of algorithm or power, but weird choice and/or issue with the engine. I really got hard with it as it's the centre of the game.
 
Sorry but this is a bit of a ridiculous take, how on earth can you argue that more limited commands (and extraordinarily more limited hardware) allow for more unexpected outcomes? The exact opposite should be true, and the fact it's not true in practice is a damning indictment of the quality of contemporary football games. Because we should be seeing near infinite outcomes by now, or at least the illusion of it. Not only that but we know it should be better even via comparison of other recent games. If you take what we have seen of FIFA 23, though it largely resembles some kind of basketball/ice hockey hybrid, when it comes to the actual act of kicking the ball and seeing how the ball reacts and travels, it has a sense of dynamism and unpredictability that means no two goals feel exactly the same. (You could say the same for PES 21 at least on FUMA). And given we know even the PES team can do so much better, what other conclusion can you come to than that the game is being hamstrung by the need for mobile crossplay?

Because it's like a ballon which rebound on a squared form Edit: i mean a form not really flat, but with plenty of variation squared "randomly" on it.
I don't see why it's ridiculous. The Ball physics was just like i said above too advanced / or too much important so it was the thing with the most outcomes (timing was the key on PS2, a bit less now) and algorithms (sometimes the engine runs around something which is like the "god", and it was the ball).
But to me, it was just that the old engine fitted exactly for the ball reaction against the player "solidity", and sometimes it's a matter of programming.
A feet, positionning, stats, etc. is enough to make tons of outcomes. And to be honest, on PS2 since i play : only in term of ball rythm i see a difference in variation, not in terms of direction. Shooting is very often straigth with a small curve. Like it should be, like it's been on PS3. A bit less with FOX, except the 4 last games they made (the last, 21, got the more variation)


Like you could say that Bloodborne is poor technically but awesomely created artistically. And Windjammers got simply a better reaction regarding the timing the way it was programmed. There's things simple to program, but it could be a matter of choice, or issue with the engine etc.

It's not that simple as you mention it. About Crossplay, there's nothing regarding Mobile, they separated it from console/PC.
Perhaps you didn't heard or read what they said about it... But it's over about the cross-mobile shit.
 
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94th minute
Corner
My defenders r ignoring the game
Header at my keeper
My keeper punches it at the back of my defender
Rebound to my other players leg
Rebound to the opposition leg
Clear goal
94th minute winner 3-2
not annoying game anymore

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And the dude played the presspresstacklepressrunpressrunpresss run 1 bit minded game. That pays off in this game still.
Exact. Same. Thing.

This game is the stupidest bullshit i have ever played. 2.0 cranked it up to 11.

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