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Chris Davies is right ,they scew up with 1.1.0 , i see way more gameplay problems that before ! Yes the shooting are diffirent now ,Im not sure for good or bad , but what i wanna point is dribbling and cheating/manipulations with
recovery time.
First dribbling now sux for two main reason !
1) I think they removed all the small and quick touches, the fast dribble in which players keep the ball close, so typical of Messi, Neymar, Salah, etc. wwhich further removes players ID and the differen feels between the players .
2) They brought back the cheat of AI, which makes it like robots and removes any human sensation and reaction.
I will try to explain it visually, as my English is not very good!There are three phases for each command,
A - pressing the button,
B - the action / animation, and
C - the end of the action / animation.
When you take step
A, now after 1.1.0 AI cheating and already has information about what happens next at
B and takes a position for
C ! Even if you try to combine several movements, feints, A.I. always knows what's next for all
Bs, , calculates its movements so it's step
C ahead of your player. Yes, there are animations in which AIto falls, reaches to block after a fake shot, but it's all contectual, not organic .This was typical for the old PES games from PES 2011 to PES 2015 and i hate it, then they managed to smear it, I think in the old versions of eFootball, this cheat was almost missing.
(sorry my animations are not perfect)
This applies to everything! Not only dribbles, but also passes, shots and even defensive play. AI knows where will be and targeting
C step before your player. The AI feels like a robot, not organic, because it cheats now, it leads to manipulation of the gameplay and what is happening on the field, both offline and online.
When it comes to cheat, I talked about "
Recovery Time" earlier!
After 1.1.0, things are very brutal here. How big is "recovery time" after an attempt to take the ball, after a feint, after a push, after a change of direction, with almost every command, you must have noticed that there is a period of time in which your player is not active, standing still/ zero reaction or entering animation in which you have no control. The game manipulates this recovery time to give one side an advantage or screw the other. The question is when it is decided who to help and who not, whether it is connected only with "Team Spirit" or has a connection with many nefarious reasons such as who buy more coints and who does not ...
Maybe my post is a mess

sorry abou that.