Roger Machado
League 2
- 26 July 2020
this happened to me in pes 2021 but it was lighterbest game 😁
there was a foul and the ball was over the line
plus everybody already saw many times scripting ignoring the offside rule
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this happened to me in pes 2021 but it was lighterbest game 😁
Well, that's what I'm saying – according to the previewers, it's back in the game, and modified slightly (after being absent from NFGOPT). So that's a very good thing. Hopefully the changes aren't buggy, and we experience fewer target locking errors overall.Remember that for people like us, playing on manual, sometimes you pass the ball into space, which makes the auto switching system confused as fuck.
Right stick switching gave us a fighting chance in creating fluid attacks.
Without it, even with improved auto switching, I cant see this mechanism being able to handle more complex situations.
This is what I tried to communicate before now – people keep saying the changes make things "more manual", but in my experience with NFG, "match up" was quite an automated function: you could just hold down X and your player would automatically jockey and follow the ball-carrier, ready to intercept without effort on your part. The other command, "physical defending", was a barging function – which, sure, you had to get the timing and positioning right with, but you had to get the old X press right in the same way too.This is why we introduced a game-like element called "matchup. As long as you hold down this button (X button + left stick), the game will automatically pressure you when an opponent with the ball is nearby, or block your passes or shots.
Fuck me. What a load of cack. Corporate speak for: we wanted to release the game in September, but Creative Team wasn't ready, so we're rolling that out later.Kimura: To tell you the truth, we originally planned to release the game in time for the creative team. However, the quality of the matches, including local matches and online battles, has reached a level that we can deliver ahead of schedule, so we decided to release the game ahead of schedule so that people can play it as soon as possible. We hope to gradually add new modes and specifications in the future.
Is it taking a lot of time to adjust the balance?
Kimura: To tell you the truth, we originally planned to release the game in time for the creative team. However, the quality of the matches, including local matches and online battles, has reached a level that we can deliver ahead of schedule, so we decided to release the game ahead of schedule so that people can play it as soon as possible. We hope to gradually add new modes and specifications in the future.
Source: https://www.famitsu.com/news/amp/202109/24234530.php?
Where did you get this from? Is it a leaked DM from (say) Adam to (say) Spoony?Awesome, right? Hope you liked it mate. And look, we build it from scratch, things will get better, we just need the time, you know. I mean, imagine what we can do with the UE5 and now that we can just keep updating this thing, slowly moving towards football heaven? Wouldn't that be great? We are at the beginning, the absolute beginning. This amazing journey is ahead of us and we want you to be part of it too. Because, you know, we appreciate your opinion and your feedback and we are now able to make faster iterations based on suggestions from fans and passionate followers like yourself. Its going to be a bumpy ride, for sure, but its important we get that momentum going, especially now with this huge new step. We want as much people to believe in the product as possible so we can invest and iterate on a massive, massive scale, you know.
Anyway, the build you played. To be completely honest, its not that different from the build we submitted to Sony to be released on the 30th. Some people might be disappointed, for sure, cant please everyone right? They might not understand the direction we are taking, but, you know, in the end its the best thing for the franchise. Its the future and you cant stay in the past or else you will be history, you get it?
So yea, this time right now is tricky part. Its absolutely vital for the brand that we keep people onboard, that players understand whats coming for them down the line. There will always be negativity and that's OK, i mean, that's normal, but what we don't want is that negative energy to be in the way of the future. We want as much people as possible to get on board with our vision of the future, to see what we see. So we want to keep the negativity to a minimum, to increase our chances for a bright future, you understand, right? I mean isnt that what we all want for PES, ..err, i mean, eFootball.. haha.. still happens to me all the time. Anyway, we believe this is ultimately the best choice and it will turn our for the better. The future is bright, mate, so very bright.
I mean, whats the point in just being negative as it will not help anyone, in the end. At the same time, we understand things are not looking at its best right now. But just look at Barcelona, they lost Messi and its tough, really tough. But in the end its a billion dollar club and next year, they get some new signings, some talent breaking trough, and they will be back on top, in perfect shape. Now, some fans will be booing in the stands, but its the people that keep on believing in the vision, just doing the work, those that stick with the dream, they will get rewarded in the end, right?
So, your channel, we really like it. Its always very objective and constructive. Very honest and knowledgeable, exactly the kind of channels we like to support, by, you know, sending copies, early builds, invitations to events like these. We value these relationships. Haha.. yeah that almost sounds like i am trying to suck up to you mate, but don't worry, i am just telling it like it is, channels like yours, viewers trust them. We can say anything and people will be like 'yeah whatever another fancy term marketing department has pooped out'. But you, if you tell them its shit or not they know they can trust it. That's so important. Trust is everything nowadays, consumers can be so critical, follow you every step you make. All these opinions, people loose their heads sometimes, you know?
I am babbling on again, sorry. What i am saying is, we want to support you, now and in the future and at the same time we understand it is essential you keep that independence from us so you can be completely objective and bring us the real feedback. Because when you are on the outside, its sometimes easier too see whats wrong so, yeah, we need those independent eyes. But random fans can be all over the place, that's why people like you are extra vital to learn from, you know, you are able to merge all these different opinions together to something coherent and constructive. Not just screaming fire but being constructive and having arguments is key, that's the kind of feedback we can process internally, you know. Fans, can be like.. they sometimes just don't understand how difficult even the tiniest of changes can be, how it can totally mess up the balance. Let alone understand the challenges of building things from the ground up and exploring new directions online.
Man, can i just say its so great to finally meet you, i've been watching so much of your videos and they are always on point. I am not just saying that and many devs know your channel as well, believe me. Hey, by the way, we got this idea to help you out a bit when you release the video with the hands-on. I also talked about it with the guys from marketing, we where like 'hey, how can we help protect our youtubers a bit against all that negativity that's going around momentarily with the new name and direction and stuf'. Because like i said, they trust you now but you also know it can turn on a dime. If you say anything positive now, they will be like 'oh you are just saying that because Konami paid you a million dollars, cant believe you have become such a shill' haha you know, just stupid trash talk.
Now, we really want to protect our relations a bit in this regard, because we don't want that trust factor to be harmed and we want to protect your channel. So we thought on how to help you out and we think its best that you explicitly state that the build you played is newer then the one that will be released on the 30th, like a disclaimer kind of thing. Which is true of course. The point being, if people freak out because their crazy high expectation are not met, they will not turn to you and say 'you fucking liar you said this and that'. Whereas, if you explicitly state you played a newer build, which again, is not a lie, you will protect yourself from this harassment, you know? If you make it very explicit now, it will be easier to deal with any potential negativity and people keep their faith in you. There is no downside as i see it because you will also give the fans some necessary hope. We want them to also see that glimpse of the future we will build together. Of course, do what you like, but we think it will help you a lot.
Again, really really nice meeting you. I will be following your channel closely and tweet your hands-on around as soon as its released! Cheers mate, the future is bright! The king will be back.. slowly but surely. Stay safe, mate!
I wasn't quite sure what that post was at first, so just skipped it thinking it was something fictional. Read it all the way through now though. If that is real, interested to know how that leaked.Where did you get this from? Is it a leaked DM from (say) Adam to (say) Spoony?
I question the wisdom of posting something private like that here. But since you've posted it:
It's interesting how he goes at one moment "we've got to stop all the negativity" - basically hinting that the message recipient shouldn't encourage or should minimise negativity, and then "but you must be independent". This is quite insidious.
The right stick cursor change is back. BUT this little guide is actually another way to change players. If you hold R3 instead of flicking it, that white guide will come up and the longer you hold it the further it will select a playernot exactly back, its still there but works differently. As for runs, i think it still might be there:
View attachment 122845
Where did you get this from? Is it a leaked DM from (say) Adam to (say) Spoony?
I question the wisdom of posting something private like that here. But since you've posted it:
It's interesting how he goes at one moment "we've got to stop all the negativity" - basically hinting that the message recipient shouldn't encourage or should minimise negativity, and then "but you must be independent". This is quite insidious.
R3 is the click on RS (right stick), just to make sure we are talking the same language here!The right stick cursor change is back. BUT this little guide is actually another way to change players. If you hold R3 instead of flicking it, that white guide will come up and the longer you hold it the further it will select a player
I can't say this for certain, but from what I've read, Master League is apparently due out in March. I need to try and find where I saw that.So can I pull into Speculation Station for a bit..
Master League, I’m guessing we still know zero about the mode. But on early ‘road maps’ did they suggest Q1 2022? I may be a little shite in the memory department there so apologies if false. But if it is Q1 I’d say we’re looking at March yes?
Now we have to pay for Master League.. which would be ok if it’s been overhauled.. which it won’t be.. but here’s where Speculation Station comes in.
By now calling it eFootball 2022 it indicates a yearly release, or at least patch. So if we buy Master League would we have to buy it again next season? As it’s an ongoing game would we actually lose the ability to play our purchased Master League once eFootball 2023 goes live?
So here’s the issue.. if ML comes out in, let’s say March, with minimal improvements and we then lose it 5 months later. Who is going to buy it? And then how long until we have the Konami response of “we cancelled Master League as it wasn’t a popular mode”. I’m guessing they already have that tweet saved in their drafts. That’s my speculation for the day.
Also I’m currently laying a patio and found this morning that a tramp has shit in my sand overnight. Not sure what that had to do with PES but still. Hashtag the shit is ours maybe?
So can I pull into Speculation Station for a bit..
Master League, I’m guessing we still know zero about the mode. But on early ‘road maps’ did they suggest Q1 2022? I may be a little shite in the memory department there so apologies if false. But if it is Q1 I’d say we’re looking at March yes?
Now we have to pay for Master League.. which would be ok if it’s been overhauled.. which it won’t be.. but here’s where Speculation Station comes in.
By now calling it eFootball 2022 it indicates a yearly release, or at least patch. So if we buy Master League would we have to buy it again next season? As it’s an ongoing game would we actually lose the ability to play our purchased Master League once eFootball 2023 goes live?
So here’s the issue.. if ML comes out in, let’s say March, with minimal improvements and we then lose it 5 months later. Who is going to buy it? And then how long until we have the Konami response of “we cancelled Master League as it wasn’t a popular mode”. I’m guessing they already have that tweet saved in their drafts. That’s my speculation for the day.
Also I’m currently laying a patio and found this morning that a tramp has shit in my sand overnight. Not sure what that had to do with PES but still. Hashtag the shit is ours maybe?
I wasn't quite sure what that post was at first, so just skipped it thinking it was something fictional. Read it all the way through now though. If that is real, interested to know how that leaked.
Its 100% fiction and i've added a disclaimer now. Sorry, i thought it would be obvious ;-)I really thinked it was a real guy before i saw "PESV" lol. No idea where it came from.
@PESV next time mention where did you copy paste or if it's you writing that stuff which i would thrust it's the longest trolling post i've ever read haha
the glass is always full... be it with water or air, but its full!I can't say this for certain, but from what I've read, Master League is apparently due out in March. I need to try and find where I saw that.
As for purchasing it, someone yesterday posted (not on here) or said it on their channel that once you pay for Master League as premium DLC, you will not have to pay for it again.
I'm just speculating, but I imagine there would be a charge of say £20 each season to update offline modes with the latest seasons squads, but that is purely my theory!
As I'm a glass half full kind of guy, be thankful he shit in your sand and not in your hand. Feel better already, right?
From Seabass... to this Kimura guy. HonestlyNext, I'd like to ask you about the game content. This time, the concept is "the evolution of the 5 meter area around the ball", what was the idea behind this?
Kimura: Over the past 20 years, "PES" has evolved to allow for a variety of controls. In addition to manipulating the players involved in the ball, we've also made it possible to move the players to cut off passes and destroy spaces to prevent them from being thrown in. As a result, the emphasis gradually shifted to areas other than offense and defense around the ball. That was one direction, but at this time, we decided to revise all of that and go back to the basics to make it more enjoyable to play around the ball.
t's true that you can perform much more detailed operations when you have the ball in attack than when you're defending, right?
Kimura: That's right. By combining the strength of the left stick and the R2 button, you can perform a variety of moves, from slow dribbles to full-on dashes. The defenders, on the other hand, have to keep a little distance and read the various attacks to deal with them.
The game is very realistic, isn't it?
Kimura: However, the defenders are delayed by a few tenths of a second compared to the real players because they have to use the controller, so if we adopted the same control system as the attackers, they would be at a disadvantage. This is why we introduced a game-like element called "matchup. As long as you hold down this button (X button + left stick), the game will automatically pressure you when an opponent with the ball is nearby, or block your passes or shots. In addition, the same controls are used for both attackers and defenders to perform "body contact" (when attacking) and "charging" (when defending). In short, you can use your body to prevent the ball from being stolen or to go for it. The more you can use it, the more interesting the competition will be.
I think it's so much more convenient than before. On the other hand, I was so confused that I asked myself, "Do I have to move the players around me?
Kimura: We've reviewed all the defensive controls so that players can concentrate on the game at the edge of the ball as much as possible. We also introduced matchups and invited several professional players to test play the game to adjust the balance, and made a number of adjustments.
This is the first time you have used the Unreal Engine.
Kimura: One thing that's easy to understand is the expressiveness of the graphics. The overall visuals have been greatly enhanced, including the ability to express the detailed movements of the supporters filling the spectator seats. Also, the engine can be used on all types of hardware, so the development benefits of being able to create for PlayStation 5, PC, and mobile devices all at once were immeasurable.
As you mentioned, this game is also characterized by its cross-platform development, including mobile phones. However, aside from the visuals, I think there will inevitably be differences in the controls for different hardware.
Kimura: The way I see it, instead of customizing a single work for each hardware platform, "eFootball 2022" will exist as a digital platform, and home consoles and mobile devices will be the devices to access it. That's what we're aiming for. We want to make sure that the basic game experience is the same on all hardware, and we plan to make it possible to connect a controller to play on mobile devices in the future
Is it taking a lot of time to adjust the balance?
Kimura: To tell you the truth, we originally planned to release the game in time for the creative team. However, the quality of the matches, including local matches and online battles, has reached a level that we can deliver ahead of schedule, so we decided to release the game ahead of schedule so that people can play it as soon as possible. We hope to gradually add new modes and specifications in the future.
Source: https://www.famitsu.com/news/amp/202109/24234530.php?
Flipper (thank you!) kindly pointed out that it was Cam who said ML was a one off purchase (thanks Cam for asking that question during your play test!). Although a good thing if they stick by that, but as others have said, could it lead to it being neglected?the glass is always full... be it with water or air, but its full!
interesting idea... but i just cant imagine Konami missing out on those yearly revenues...
If I was in charge I'd release license-free version, with no licensed teams whatsoever.interesting idea... but i just cant imagine Konami missing out on those yearly revenues..
Next, I'd like to ask you about the game content. This time, the concept is "the evolution of the 5 meter area around the ball", what was the idea behind this?
Kimura: Over the past 20 years, "PES" has evolved to allow for a variety of controls. In addition to manipulating the players involved in the ball, we've also made it possible to move the players to cut off passes and destroy spaces to prevent them from being thrown in. As a result, the emphasis gradually shifted to areas other than offense and defense around the ball. That was one direction, but at this time, we decided to revise all of that and go back to the basics to make it more enjoyable to play around the ball.
you absolutely nailed Adam's rambling style! I totally fell for it.Its 100% fiction and i've added a disclaimer now. Sorry, i thought it would be obvious ;-)
9.9/10Awesome, right? Hope you liked it mate. And look, we build it from scratch, things will get better, we just need the time, you know. I mean, imagine what we can do with the UE5 and now that we can just keep updating this thing, slowly moving towards football heaven? Wouldn't that be great? We are at the beginning, the absolute beginning. This amazing journey is ahead of us and we want you to be part of it too. Because, you know, we appreciate your opinion and your feedback and we are now able to make faster iterations based on suggestions from fans and passionate followers like yourself. Its going to be a bumpy ride, for sure, but its important we get that momentum going, especially now with this huge new step. We want as much people to believe in the product as possible so we can invest and iterate on a massive, massive scale, you know.
Anyway, the build you played. To be completely honest, its not that different from the build we submitted to Sony to be released on the 30th. Some people might be disappointed, for sure, cant please everyone right? They might not understand the direction we are taking, but, you know, in the end its the best thing for the franchise. Its the future and you cant stay in the past or else you will be history, you get it?
So yeah, this time right now is the tricky part. Its absolutely vital for the brand that we keep people onboard, that players understand whats coming for them down the line. There will always be negativity and that's OK, i mean, that's normal, but what we don't want is that negative energy to be in the way of the future. We want as much people as possible to get on board with our vision, to see what we see. Thus, we want to keep the negativity to a minimum, to increase our chances for a bright future, you understand, right? I mean isnt that what we all want for PES, ..err, i mean, eFootball.. haha.. still happens to me all the time. Anyway, we believe this is ultimately the best choice and it will turn our for the better. The future is bright, mate, so very bright.
I mean, honestly, whats the point in just being negative? It will not help anyone, in the end. At the same time, we understand things are not looking at its best right now. But just look at Barcelona, they lost Messi and its tough, really tough. But in the end its a billion dollar club and next year, they get some new signings, some talent breaking trough, and they will be back on top, in perfect shape. Now, some fans will be booing in the stands, but its the people that keep on believing in the vision, just doing the work, those that stick with the dream, they will get rewarded in the end, right?
So, your channel, we really like it. Its always very objective and constructive. Very honest and knowledgeable, exactly the kind of channels we like to support, by, you know, sending copies, early builds, invitations to events like these. We value these relationships. Haha.. yeah that almost sounds like i am trying to suck up to you mate, but don't worry, i am just telling it like it is. Channels like yours, viewers trust them. We can say anything and people will be like 'yeah whatever another fancy term marketing department has pooped out'. But you, if you tell them its shit or not they know they can trust it. That's so important. Trust is everything nowadays. Consumers can be so critical, follow you every step you make. All these opinions... people loose their heads sometimes, you know?
I am babbling on again, sorry. What i am saying is, we want to support you. Now and in the future. But we also understand it is essential you keep that independence from us so you can be completely objective and bring us the real feedback. Because when you are on the outside, its sometimes easier too see whats wrong so, yeah, we need those independent eyes. But random fans can be all over the place, that's why people like you are extra vital to learn from, you know, you are able to merge all these different opinions together to something coherent and constructive. Not just screaming fire but being constructive and having arguments is key, that's the kind of feedback we can process internally, you know. Fans, can be like.. they sometimes just don't understand how difficult even the tiniest of changes can be, how it can totally mess up the balance. Let alone understand the challenges of building things from the ground up and exploring new directions online.
Man, can i just say its so great to finally meet you. I've been watching so much of your videos and they are always on point. I am not just saying that and many devs know your channel as well, believe me. Hey, by the way, we got this idea to help you out a bit when you release the video with the hands-on. I also talked about it with the guys from marketing. We where like 'hey, how can we help protect our youtubers a bit against all that negativity that's going around momentarily with the new name and direction and stuf'. Because like i said, they trust you now but you also know it can turn on a dime. If you say anything too positive now, they will be like 'oh you are just saying that because Konami paid you a million dollars, cant believe you have become such a shill blabla' haha you know, just stupid trash talk.
Now, we really want to protect our relations a bit in this regard, because we don't want that trust factor to be harmed and we want to protect your channel. So we thought on how to help you out and we think its best that you explicitly state that the build you played is newer then the one that will be released on the 30th, like a disclaimer kind of thing. Which is true of course. The point being, if people freak out because their crazy high expectation are not met, they will not turn to you and say 'you fucking liar you said this and that'. Whereas, if you explicitly state you played a newer build, which again, is not a lie, you will protect yourself from this harassment, you know? It will be easier to deal with any potential negativity and people keep their faith in you. There is no downside as i see it because you will also give the fans some necessary hope. We want them to also see that glimpse of the future we will build together. Of course, do what you like, but we think it will help you a lot.
Again, really really nice meeting you. I will be following your channel closely and tweet your hands-on around as soon as its released! Cheers mate, the future is bright! The king will be back.. slowly but surely. Stay safe, mate!
-----
IMPORTANT: Guys, just to be clear: this is 100% fiction. Sorry, i was pretty sure this was obvious 😚
CorrectR3 is the click on RS (right stick), just to make sure we are talking the same language here!
so, holding RS in a direction for longer, rather than flicking it, is another method to switch players?
so one long "hold" of RS in a direction saves me the hussle of flicking multiple times when there are more players between the one i want to control?
well, that sounds like a great addition then... for players with my kind of playstyle.Correct
.o dear.
It got destroyed by this bloke
Bring back the coin toss!.
So they've basically remade this game with the 1 on 1s
Scrap that. No one uses coins anymore. Debit Card flip instead.Bring back the coin toss!