eFootball (All Platforms)

The net physics are horrible.
The menus are horrible.
The tactics are extremely limited and dumbed down.

...but I still believe the gameplay itself will offer a superior on-pitch experience than PES 2021. But that will be pretty much it.

The gameplay trailers and the improvements seen... 1-on-1, movement matching, ball physics, more animations etc. It will be *better*, but nowhere as good as it should have been. Other things like net physics have been monumentally downgraded, though.
I agree to your first three points but I highly doubt the one about the gameplay.

But, my opinion might not count, as I´m spoiled by a modded version of PES 2021 (specially Gameplay mods).
That´s the one I´m going for at the moment and which I might go in future, unless eFootball 2022 proves me wrong or a another good footy game comes out.

But from the trailers, I have seen abolutely nothing that makes me think the gameplay is better than what we have now.
Animations and ball physics have been good already, if we talk about the vanilla version.
It´s just AI behaviour and the foul system and a few other flaws that aren´t right.

But each to their own and there is a tiny little spot inside me hoping you´re right...but I really highly doubt it.
 
The net physics are horrible.
The menus are horrible.
The tactics are extremely limited and dumbed down.

...but I still believe the gameplay itself will offer a superior on-pitch experience than PES 2021. But that will be pretty much it.

I am not so confident it will be. It essentially is a game based on mobile is it not so gameplay mechanics may be dumbed down to cater for this....
 
The gameplay trailers and the improvements seen... 1-on-1, movement matching, ball physics, more animations etc. It will be *better*, but nowhere as good as it should have been. Other things like net physics have been monumentally downgraded, though.

Speaking about improvements from that gameplay trailer perspective and taking in count just those areas that you are mentioning, just some of them are slightly improved and there are others to those even worse:

1-on-1 - the balance that generates weight on the bodies of the defenders are too pushed back when players like Iniesta dribbles or Neymar does tricks, like some force is pushing those defenders back to lose the encounter (four steps in the wrong direction it's too much); we know that real footballers will not disconnect so much the duel, because they're focusing on the ball when they defend.
- there are encounters where the attacker is "skating" all over the place (noticeable without zoom in or slow motion too if you look directly on their boots), you can notice it more on Iniesta and Kubo on those personal encounters, like they are sliding combined with some floating movements on the field sometimes; it's like they're pushed to succeed on encounters with parts between frames unpolished/unfinished/rushed (less noticeable on Neymar's feints because it's captured from another angle).
- there should be a better collision system and physical contact between players that could lead to faults and penalties, and that's flawlessly missing.
- as a single positive aspect I just want to mention that's good to see players that are manipulaing the ball via dash, dribble or tricks, creating more space between the body and ball in certain situations.

movement matching - I guess you are refering on what they're calling "motion matching", but including the fact that will be just five tactical options in the "gameplan" plus advanced attacking/defending instructions where those options will be mostly automatic chained to those tactics, the positioning, anticipation and the structural awareness of the players will feel very similar between them, and you'll have a less diverse pattern that could affect also the motion matching, this I can't take it as some improvement knowing that this was existing in PES and was way better in previous titles before FOX engine, and I can give you as example PES 2013 with players having unique motion paterns depending the postioning on the field and stats of the players from the oposition (via Player ID, full control, proactive AI). If anybody can move like Iniesta in a certain direction that's PES 2014-2021 for me and not an improvement; could be something acceptable but not something that could be advertised in 3 seconds like some "new" type of motion matching system.

ball physics - can't see any improvement on that front either from watching the trailer, mostly because PES 2021 had it already good done related to the movement of the ball on the field. I would like instead to see how the ball reacts on deflections from different parts of the body when the ball touches a defender or when are duels between various players, speaking more about the upper part of the body as shoulders, head, even hands I would like to see a hand ball and penalties in this game that are related to those actions (at least in offline if they will ever release offline modes) and the ball reacting more natural involving its speed/direction/spin with the position and distance of the body. Don't know why they involved "some research institute" to it (that's of course a marketing lie if they can't credit the name of the institution in charge of it), because the ball movement on the field was mostly solid and without explaining what's better about it, I can't see it as a big innovation.

animations - again, there are different player movements in certain aspects that are encouraging to be watched (and should be normal that because it's a brand new game), but also are missing others that will be *available via future updates, so could be interpreted also as "one step forward and two steps back". In top of that there are parts in the trailer where those animations can offer some moments of fluidity, but others are feeling rushed/unpolished like in a cheap mobile game: feets skating, body slightly floating, parts that are not connecting between some frames; those overall can impact also first two points that you've mentioned above as improvements...

Overall, all those "improvements" are not really aspects improved (speaking just from the perspective of analyzing the trailer), and feels like this gameplay trailer was already stretched too much for what this game pretends to be. Judging the behavior of this company during their last few months about presenting eFootball, could be similar to a generic cheap comercial that is knocking on your door and then talking for two hours about how good it's his bottled water, but at the same time showing a bottle filled with air...


"eFootball Evolves Alongside the Community..." I can't elaborate more, that takes the cake... :LMAO:
 
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Looks better than I'd expected to be fair. Players appear to have lots of weight & momentum but the game looks unresponsive. Not sure what difficulty level that was on but saw a few nice attempts from the A.i to beat a man with skill.

It still looks very rough around the edges but I'm happier than I was yesterday about it all. If this is a work in progress & keeps getting tweaked, updated & eventually moved to UE5 then we might get a decent game out it in the future perhaps?

For now, it's definitely not up to scratch but better than I thought it would look.
 
I m an offline player
it’s not realistic for both cpu center back to stay on defense on free kicks and corner kicks even when they are loosing
For example in pes 2021 playing against real madrid .. they have a corner and when i m counter attacking them ramos and varane are in defense
The same problem is still in efootball in the video both arsenal center back stay in defense in corner kick and players like smith rowe and pepe trying to score headers wtf ..
 

Ok, i've seen the whole thing.

Animation is still clunky and not smooth, it's a bit remind me of PES 2015
I don't like the constant zoom-in

04:12 : EMS is wide open, he could've shot that from outside the box
07:12 : Did they bring back that stupid low cross ? god i hope not
10:36 : Look at Smith-Rowe, AI finally try to hold & dribble inside the box no more 1-2 second touch & pass.

Honestly, this game has potential but still incomplete. Idk what difficulty this guy play and i hope it's not superstar. Looks like this game is playing in PS4 rather than Next-Gen, crowd looks shite tho ?
 
Since when did old Trafford have an astroturf pitch?

If the game is moddable it has potential.

If Konami are able to make significant improvement over the next few years with it, it has potential.

Right now, it looks like the gash I was expecting
 
Looks bad in a lot of ways, but I'm surprised to see CPU really trying dribbling here and there. They will probably cut it out later and revert back to the good ol', one dimensional one-two touch football IA, still wasn't expecting it.

Can the seamless play thing be turned off? I bet it would make super angry a lot of people otherwise.
 
+ The ball seemed quite free and loose.

- Horrible skating.

Also; the goalkeeper animations can just go to hell....
 
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Besides the lighting that feels improved, everything else could work on the last android version.

Ironically speaking I wasn't thinking that I'll live until this day when a japaneese mobile app will be recorded and leaked via youtube by a chineese phone... Nowadays, there are secret organizations and spies everywhere... 👀
 
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Looks bad in a lot of ways, but I'm surprised to see CPU really trying dribbling here and there. They will probably cut it out later and revert back to the good ol', one dimensional one-two touch football IA, still wasn't expecting it.

Can the seamless play thing be turned off? I bet it would make super angry a lot of people otherwise.

I dont think they should turn off the seamless start. As it is now it could lead to great counter attacks since we can catch the other team out of possesion, whereas with the "normal skip" when keeper would take the goal kick everyone will be in position.
 
Positives:

* Continuous play looks nice

* Teams coming out before kickoff & after halftime looking good.

* CPU Ai showing some promising signs of using skill to beat a man

* Game Pace looks decent with weight & momentum to players

* Player models & kits look good

Negatives:

*Crowd looks awful

*Game looks a bit unresponsive (PES 14 vibes)

*Graphically poor although much better than NFG stability test

* Sound doesn't seem great

* Definitely not a next-gen looking football game

* Player awareness looks really bad

* Collisions look clunky
 
Dribbling actually looks great imo. If that's the handywork of motion matching they need to be using that for the shooting animations as well. Graphically this looks horrible though Jesus.
 
I dont think they should turn off the seamless start. As it is now it could lead to great counter attacks since we can catch the other team out of possesion, whereas with the "normal skip" when keeper would take the goal kick everyone will be in position.
Oh but I completely agree, I love the concept. I'm just afraid your average user will hate with a passion the small waits like the player walking towards the corner or waiting for the ball to come to him beyond the line. I wolud leave it as it is if depended to me.
 

Ok, i've seen the whole thing.

Animation is still clunky and not smooth, it's a bit remind me of PES 2015
I don't like the constant zoom-in

04:12 : EMS is wide open, he could've shot that from outside the box
07:12 : Did they bring back that stupid low cross ? god i hope not
10:36 : Look at Smith-Rowe, AI finally try to hold & dribble inside the box no more 1-2 second touch & pass.

Honestly, this game has potential but still incomplete. Idk what difficulty this guy play and i hope it's not superstar. Looks like this game is playing in PS4 rather than Next-Gen, crowd looks shite tho ?
Welp, someone said it's played on PS5, TF :SHOCK:

 
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