Peter Withe
It must be. It is! Peter Withe!
- 10 August 2018
A really interesting post, thanks for this and it explains hell of a lot.It's because EA moved towards systems-based design a decade ago whereas Konami stuck with the old school "brute forcing" method. Brute forcing being where they predefine or "script" a finite set of possibilities and interactions in an attempt to create an illusion of simulation, vs systems based which tries to replicate the underlying real life physical systems resulting in "emergent behavior" that leads to vastly more possible outcomes but also greater unpredictability (plus likely greater development complexity). Because the technology hasn't really been there for one approach to vastly outmatch the other, Konami have been able to maintain a style of gameplay that is preferred by some due to various characteristics like its weightiness, but the problem with that is once the technological gap gets big enough you will likely be left in the dust, just as happened at the start of the PS3 era when EA had moved to animation sets built with motion capture resulting in far more fidelity and variation whilst Konami were still hand-crafting each animation. The same thing is going to happen again with things like greater involvement of AI/machine learning in animation and player behavior, full match captures etc. FIFA 22, while there is a lot of things I don't like about it so far, looks like a fairly solid base for future development, especially if they were one day persuaded to make a realism/sim mode resulting in things such as fouls and defensive urgency.
FIFA 22 has me interested and I’ll probably buy it because PES no longer exists and I won’t be wasting £100 this year on two games.
I just can’t get into modern PES - it feels so dated now. Konami would be better off making a 4K remake of PES 5/6 with up-to-date squads and kits, a stadium creator and editor and a return to a deep Master Laague. They could still have the myClub mode in there too - I wish they’d do away with the super clunky and unresponsive gameplay the series has adopted since PES 2019.