Can't even use Reshade with their shitty ass anti-cheat, garbage!
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Reshade wont save how shit this game looks or plays. Dont worry though you'll be paying for bypass from the modding syndicate soon enough.Can't even use Reshade with their shitty ass anti-cheat, garbage!
Reshade wont save how shit this game looks or plays. Dont worry though you'll be paying for bypass from the modding syndicate soon enough.

Yep I’ve tweaked that, but the AI still behave as individuals when they press or attack. Very limited in attack, no passing back or around etc. not sure what to tweak for that. It’s probably all the errors put on them.
User settings are wonderful though, hoping for better AI solutions so I can finally start career mode!
Career Mode is brilliant, IMO. Clearly put together with great care by a team who have a clear vision and know football games inside-out.Career mode is brutal this year. Stamina seems more realistic, add in the dynamic overall system and you really have to manage the game time of your players. I am just over half way through the season and I am having to rotate pretty much every game. Unfortunately, a lot of my squad players OVR has dropped because I did not play them enough in the first part of the season.
Similarly with transfers, not sure if it is because I am a lower rated team but trying to attract and sign players can be really difficult. Even when you do agree terms with a player, several other clubs will be in for them too.
Career Mode is brilliant, IMO. Clearly put together with great care by a team who have a clear vision and know football games inside-out.
If only they'd make the gameplay too. Can you imagine?
Re: the transfers, I have seen similar criticism (that when your attempt to sign someone falls through, which it often does at lower levels, they instantly sign for someone else).
I don't feel like it's totally unrealistic (if someone is talking to you and looking for a move, they're going to be talking to multiple clubs and looking for the best deal, and they'll likely pick their club and reject the others within a very short timeframe). But it might be a little too difficult.
I have no doubt they'll tweak it if it is (I know there's a transfer difficulty option but I know I wouldn't want to make it easier, just realistic without being too harsh).
If last year's game was good, you buy next year's game.Ive buckled and ordered the standard version. The fact that EA have no competition plays into their hands. I must be able to get it to an enjoyable state with the amount of sliders this year.
You wanna really make yourself angry, read the /r/fut subreddit.If last year's game was good, you buy next year's game.
If last year's game sucked, you buy next year's game, cos surely this year is an improvement.
They can't lose.
Plus, they then rake in billions with degenerate kids gambling, legally, lovely stuff.
EPL teams now can't have gambling on shirts, but EA sponsoring everything football is fine.
Hmm, what's worse adults gambling or kids?
indecision is fatalKeepers man, been playing the old pro evos the last 12 months and the keepers coming off the line quick was fantastic, in this clip he comes forward then goes back, this needs sorting.
View attachment 448521
Keepers man, been playing the old pro evos the last 12 months and the keepers coming off the line quick was fantastic, in this clip he comes forward then goes back, this needs sorting.
View attachment 448521
That isn't even Sunday league defending.
This is a really, really good example of why Authentic just can't be considered playable to me (or a "realistic" gameplay mode) - because it can't stop the core gameplay design from existing (i.e. they have deleted years' and years' worth of AI for the sake of the online player who bitches about "AI defending").
Career Mode is brilliant, IMO. Clearly put together with great care by a team who have a clear vision and know football games inside-out.
If only they'd make the gameplay too. Can you imagine?


Doesn't look too good. Is this replicable?
Keepers man, been playing the old pro evos the last 12 months and the keepers coming off the line quick was fantastic, in this clip he comes forward then goes back, this needs sorting.
View attachment 448521
The issue of goalkeepers failing to rush off their line automatically stems directly from designing the core gameplay around competitive online play. The underlying reason is that if a goalkeeper comes out based on their own AI and natural attributes, competitive online players complain about losing manual control over whether the keeper rushes out or stays. In essence, this issue is tied directly to the broader push for "manual defense over team AI," where online players demand that team defense AI be minimized so everything remains strictly in the player's hands.
As a result, goalkeepers remain glued to their line, making their individual AI, overall ratings, and 1v1 skill attributes largely meaningless. Consequently, 1v1 situations become intensely repetitive, monotonous, and frustrating. Goals are scored in nearly identical ways, completely stripping these breakaway moments of any excitement, variety, or dynamic outcome.
Try arena mode on FIFA 11. Legitimately is hard to score 1v1 against the keeper. You have to get the timing just right - too early he can still dive. Too late and he cuts off your angle. It’s a very narrow window.Keepers man, been playing the old pro evos the last 12 months and the keepers coming off the line quick was fantastic, in this clip he comes forward then goes back, this needs sorting.
View attachment 448521
It's not the highest difficulty level. Players are supposed to make mistakes on lower difficulties so people can actually score goals once in a while when they're learning how to play the game.That isn't even Sunday league defending.
Both CB's are standing in FB positions with a striker standing in a position to just get a through ball and run through.
If that is World Class, Authentic gameplay then it really is very sad times.
Unless your striker is Victor MOSES then I have no idea why the defense is so parted.