Sami 1999
Noob
- 28 June 2015
Yeah since they became EA FC the graphics took so many steps back. I think Fifa 21 on the PS5 is the only game, that looks somewhat realistic. Now everything looks even more like a cartoon and somehow the LOD also became much worse. Back in the XBOX 360 era they at least tried to have realistic colours and the whole look of the games were just more "mature" (especially Fifa 08 and 09)....
It's wild how poor the visual fidelity is from a gameplay camera perspective (which is what you see 95% of the time). The lighting is dreadful, unrealistic and cartoonish. Player movement is dripping with uncanny valley. Pitch textures and coloring have been off since FIF...
The LODs are the biggest offenders. FIFA rtwc 06 and wc 06 had almost full LOD during gameplay camera. Ronaldinho's hair would move during gameplay camera which truly looked next gen for it's time.
And on FIFA 08-11, the devs actually used clever techniques to add low res normal maps so that on somewhat close cameras [eg dynamic camera], the cloth wrinkles would still move. Compare that to newer games and the cloth wrinkles are just static during gameplay camera. And now with higher resolutions, it's even more obvious, even from tele cam.
The worst part is that high LOD mods have been possible ever since FIFA 2004 and it works perfectly unless you have a really low end gpu for it's time. Now we are on playstation 5 and LODs still look like it's a 20 year old game. The biggest offender in this case are Konami. LOD became really high in gameplay starting with PES 14 and it remained like that all the way until PES 21. But with eFootball they switched back to lower LODs. Like why?!
Another ugly looking aspect is the horrible black blob of shadows that are under players during overcast weathers/ shadow areas in day matches. It just looks like a huge black blob and not something you see in real life. And now that EA started using Temporal Anti Aliasing which is already an ugly means of anti aliasing image- every time the players and balls move on screen, it leaves a nasty ghosting trail. And those black blobs of shadows suffer the most- it leaves a black smear which just looks vomit inducing.
Grass looked best in ignite engine games. Frostbite engine games had decent looking grass too until FIFA 23 where it started looking like ass.
And finally, the lighting. I don't need ultra realistic lighting. Stylized lighting is fine too as long as it looks good. Look at FIFA rtwc 06, wc 06, 07 etc. They had very exaggerated cinematic lighting but it actually looked visually appealing/ beautiful. Whatever EA uses right now just looks neither realistic, nor it looks aesthetically pleasing to eyes. Only night matches have a bit of okay looking lighting. Day and overcast matches just look awful.
And you're right about the animations. It doesn't help at all. The skating and twitching automatically makes our brains think something looks wrong here. Can't believe, decade old games like FIFA 10 had better animations.