To start, thank you for your very good gameplay mod.
This year I test several and I must say that they all have a real interest. But this is by far your most confusing.
Danielz's mod is good but I find that players sometimes lack fluidity except on 1.5.
Paul-V's mod is amazing especially on 1v1. But unfortunately it works with FMT and all my mods are on Mod Manager. So I have the impression since the last update it's broken for me.
The Pure Football mod is also confusing, it's a big mix of everything that needs to be refined. But for the moment I still find it rough even if the potential is there.
Now your mod.
It's disconcerting because it really transforms the game. At first I had the impression of having to deal with something very rough on my first games. But I understood that it was up to me to adapt. There is a risky side that makes the game less linear. Strong passes are often missed. Less precise controls, etc. But where I find it strong is that compared to other mods, the 1v1 is pleasant.
Because we always have this feeling of being able to eliminate a defender with a good dribbling player and have this feeling of exaggerated heaviness that I can find in other mods.
My scores are tighter, balanced play is great and the pacing close to perfect.
Now for the questions:
1) Many mods come with an AI MOD in order to deviate from the script. Can we combine your mod with Danielz Realism Balanced AI Mod. Or is it useless?
2) How to better catch balls, checks. Should I keep pressing LT (L2)?
3) For strong passes to be successful, do you have to take into account the player's passing stats?
Thank you and sorry if everything is not clear, this is a translation from my French.