2010 FIFA World Cup

Hi All,

Do you think that EA will reales DLC for updated offical kits in packages for ( Puma, Addidas, Nike, Lotto, etc) this is to make all kits offical ?

I'm pretty sure they will add some kits for DLC, Simon wrote about that in the official forums. The reason was, according to him, that they have to use the official blueprints (or whatever you call them) from the kit manufacturer and they got several of them to late to put in the game. He never said they were going to make all kits official though, but there will probably be a few new in DLC at least.

I think the kit manufacturer for Spain's kits sent them one with wrong colour on the numbers. I thought that was funny, maybe they'll fix that in DLC too :SMUG:
 
Will the licensed countries have 2 home and 2 away kits each then, like in the demo? this would be great for the early qualifying rounds.
 
Will the licensed countries have 2 home and 2 away kits each then, like in the demo? this would be great for the early qualifying rounds.

Im guessing only the WC teams would have that... Also quite some teams that didnt qualify for the WC didnt evan released a new kits after the qualifiers end...
 
Starting to see more and more new animations in this game now. Subtle flicks and movements. Really is cool the way EA have nailed the animations. I also love how more realistic strikers put away the 1v1 type goals. Hard to explain but it just looks more real to life.

If you play this game the right way you can really use the midfield and build up play but thats no good for when your playing online etc. Cant wait til the 30th.
 
Starting to see more and more new animations in this game now. Subtle flicks and movements. Really is cool the way EA have nailed the animations. I also love how more realistic strikers put away the 1v1 type goals. Hard to explain but it just looks more real to life.

If you play this game the right way you can really use the midfield and build up play but thats no good for when your playing online etc. Cant wait til the 30th.

EA need to change the balance of the game vs the CPU. The CPU is able to do things that no human ever could, even with the same controls. This is because the CPU has far far better reactions, KNOWS what the L1 player switch will do, can control exactly where he is on the pitch, knows the EXACT angle to run to hold your player off while dribbling with the ball... meanwhile the player is just allowed to sprint about like a numpty, with clumsy reaction times and no guarantees that the AI will select the right player for you.

Offline, though, it's fine - you and the CPU have your own weaknesses in your own areas as human against machine, so the whole thing ends up kind of balanced. FIFA plays really well against the CPU, provided you make sure you avoid the guaranteed chances on goal (diagonal pingpong etc). WC2010 even more so.

However, playing against another human, especially with the additional lag online, is night and day. Night. And. Day. Unless EA give us more control of what we're doing and give us the means to control our currently shambolic defensive organisation, we'll continue to have this complete disparity between our offline and online experiences, rather than (as in - yup - PES 5) making the online game a much more complex, imaginative and challenging version of the offline experience.
 
I guess the fact this thread has slowly died suggests I'm virtually alone in looking forward to the game's release?

I was playing the (damned 2 minute) demo again at the weekend and there's nothing I can put my finger on but it just feels like an improvement to FIFA10.

I was reminded of how we'd all rush to buy PES and then come on here and talk about how similar it was to the previous version to then slowly but surely spot differences.

I think what Wildster talks of above is very evident to me - I scored a lovely goal with Italy the other day - a simple move but the way the striker volleyed the ball home; half on his arse and with his right foot stuck out to reach the cross was very different to previous incarnations of the series.

However, saying all of that, I remember the random facts during the game's loading really annoying me after about, oh, three games in Euro 2008 and I think it's going to be the same with this.

Anyway, roll on next Friday!
 
I guess the fact this thread has slowly died suggests I'm virtually alone in looking forward to the game's release?

I was playing the (damned 2 minute) demo again at the weekend and there's nothing I can put my finger on but it just feels like an improvement to FIFA10.

I was reminded of how we'd all rush to buy PES and then come on here and talk about how similar it was to the previous version to then slowly but surely spot differences.

I think what Wildster talks of above is very evident to me - I scored a lovely goal with Italy the other day - a simple move but the way the striker volleyed the ball home; half on his arse and with his right foot stuck out to reach the cross was very different to previous incarnations of the series.

However, saying all of that, I remember the random facts during the game's loading really annoying me after about, oh, three games in Euro 2008 and I think it's going to be the same with this.

Anyway, roll on next Friday!

Can't say I am overly looking forward to it. But I will get it and have fun with it. Just not a huge improvement from what i have seen, but saying that, there are differences and I like them.

Will get to like the game more when I can play for longer. I have gone back to all manual and loving it, but you need longer games to appreciate it and play the game properly.

I can't wait for the world cup and the idea that they will add scenarios as the cup is played is a good idea aswell.
 
i'll be getting it for 1v1 manual online and that's all. nothing else interests me, demo played nice, hope its not abused online like fifa10 was.
 
I only rented FIFA 10, So no harm in buying this one, even if it lacks the individuality.

The thing about this game is that if you want to play build up you can, but you don't have to. Sometimes the game should force you to have to play build up, I don't know if I explained my self correctly.

BTW everytime I hear individuality I hear Xavi or Pirlo, but Individuality for defenders, Individuality with league one players who need to play it long and try to run unto the ball, and more scrappy play because of their lack of ability.

But the animations a great, the game could be slightly slower but nothing too bad.

EA should also worry about having the right tactics for every team, it makes a different, I am sure that if they got the community involved with that, they could get most if not all teams correct and playing more like their real life counter parts.
 
The reason we highlight Xavi is because the ways in which he is being let down most accurately reflect the most glaring problems with FIFA - physicality and assisted passing. It should definitely scale right down to lower leagues too, though, as well as different types of defenders (telling Vidic from Ferdinand, for example).
 
I think that's a big problem that FIFA "can't" fix. Mainly because it's official and they have to get a balance between all the players across all the leagues. The difference between a Vidic and Rio is minimal when you compare it across all the players in the game.

So really they would need to add some kind of stat modifier that "stretches" the stats per match/league. Offcourse that would mean that when playing a league 1 vs league 1 match, and then follow it up with a prem vs prem match the difference would be minimal and you would get the complaints that the league one player is "too good". If you then play a league 1 vs prem match the difference would be again bigger.

But bringing that system to ML would mean that from the league to a cup match all of a sudden half decent league one striker becomes shockingly poor when playing a prem team. Would create a lot of frustration and make it seem like the game is "cheating".

So I'm not sure they will be able to do it, sadly.
 
I think that's a big problem that FIFA "can't" fix. Mainly because it's official and they have to get a balance between all the players across all the leagues. The difference between a Vidic and Rio is minimal when you compare it across all the players in the game.

So really they would need to add some kind of stat modifier that "stretches" the stats per match/league. Offcourse that would mean that when playing a league 1 vs league 1 match, and then follow it up with a prem vs prem match the difference would be minimal and you would get the complaints that the league one player is "too good". If you then play a league 1 vs prem match the difference would be again bigger.

But bringing that system to ML would mean that from the league to a cup match all of a sudden half decent league one striker becomes shockingly poor when playing a prem team. Would create a lot of frustration and make it seem like the game is "cheating".

So I'm not sure they will be able to do it, sadly.

I don't think it'd require stat stretching, and I'm fairly confident it can be done. The difference between Rio and Vida will still be fairly slight compared to real life as so much of it is mental, but I don't think anything artificial like that needs to be done to achieve it.

I'm not going to say how, obviously :P.
 
difference between Rio and Vida will still be fairly slight compared to real life as so much of it is mental

But that's the whole reason why fifa still fails, based on the players in the whole game the engine/stats can't make a big enough difference that the mental part will be translated to actual gameplay. You could make it better with more accurate animations per player (like pes' star players used to have) but other then that I don't see how it could be done with the current set up.
 
All they really need to do is just let us edit all the stats for players and teams, plus tactics.

But the stats don't make much of a difference in Fifa, that's the point. EA has teams of people providing stats for the game and I'm sure they do a great job. But the game engine doesn't put them to good effect.
 
They're not really doing a great job when they automatically put all lower league players with weak shot power though. But I guess you can't blame them too much because they have do adjust to the arcade solutions that EA have implemented in the engine:
All players in top teams: Hard shots, fast, strong and so on.
All lower league players: Weak shots, slow, weak and so on.

Yes EA, that is surely the way it works in real life :TU:
 
What differentiates the top players from the rest is ball control, first touch, off the ball positioning, reactions, movement, intelligence, etc.....

Fifa doesn't put enough (if any) emphasis on these things. As Gab said, it's about strength, pace and power, which is replicated to a lesser degree as you go down the leagues.
 
Intelligence, technique and consistency. The awareness to make the right decisions and the ability to execute those decisions reliably.

Does FIFA even have a consistency attribute? PES does/did.

I do sometimes wonder if existing attributes like 'Tactical Awareness' and 'Vision' are actually even coded or if they are just phony numbers.
 
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Intelligence, technique and consistency. The awareness to make the right decisions and the ability to execute those decisions reliably.

Does FIFA even have a consistency attribute? PES does/did.

I do sometimes wonder if existing attributes like 'Tactical Awareness' and 'Vision' are actually even coded or if they are just phony numbers.

Fifa has a consistency atribute.... it goes from 1 to 5.
 
They don't have anything to be inconsistent about. Tricks, passing, positioning etc etc, are all constant.

I'm trying to explain on the main forums that making attributes matter doesn't stop us from expressing ourselves and is about copying football, not just PES. Baffling. Some of them are just fundamentally different people. They're just wired up wrong.
 
They don't have anything to be inconsistent about. Tricks, passing, positioning etc etc, are all constant.

I'm trying to explain on the main forums that making attributes matter doesn't stop us from expressing ourselves and is about copying football, not just PES. Baffling. Some of them are just fundamentally different people. They're just wired up wrong.

The official forums are bad for your health/sanity. Unfortunately I feel the people there are the ones that EA listen to the most and because of that I'm not sure EA will ever produce the football game that will fulfil the undoubted potential of the current engine.
 
The thing is, he's a well balanced enough poster, and I play in his Club (though not for much longer I suspect given how patronising I've been to him).

There is a pocket of people of our mindset over there, but there are also well balanced enough people who just don't seem to understand what is wrong with the game (this one, btw, has never owned PES).

Beyond those guys though, by God there's some appalling posting. No to improving attribute menus "because it's FIFA not Pokemon"!

Sometimes the fishuwl forums do make you wonder whether democracy is the right way to go about things..
 
I'm not saying it meets all my expectations but I'm having so much fun with wc2010. It's just good fun to play. Add a bit more loose net and over exagerated bulge and were nearly ban on.


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I think Fifa is much closer to a good game than PES, nonetheless a real football game will portray the real life counterpart of the player.

I think that EA should implement what they did on penalties on the whole game. Penalties are great in Fifa, and the stats do affect the range of error a player can have.

So instead of penalties, this can also be applied in a pass with different players depending on the pressure. You still have control, but if there is a great amount of pressure you will need to be deadly accurate, if there is not much pressure you can miss by a bit and there won't be much harm on the pass.
 
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The official forums are bad for your health/sanity. Unfortunately I feel the people there are the ones that EA listen to the most and because of that I'm not sure EA will ever produce the football game that will fulfil the undoubted potential of the current engine.

yeah i agree, its like last year when all the players just running around holding the standing tackle bitton were moaning about giving pens away all the time so what do ea do?

instead of telling them to time their tackles, they totally remove penalties from a standing foul so now those players just get away with fouling in the area everysingle time

thats a prime example of kids/idiots having to much power over at the fifa forums
 
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