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I’m back to doing that whole periodic backup thing all over again. Save the whole FIFA folder (esp now that it’s working wonderfully) in my external ssd in case EA breaks something again (inevitably).I am just worried about a new official patch breaking the mod. This mod is the only thing that makes me want to play FIFA so I really hope it can survive the patches EA puts up.
How come you are still wanting to avoid the Anti Cheat?Can someone remember what files must be modified to bypass installerdata.xml? I changed EAAntiCheat.GameServiceLauncher to fifa23.exe but when i start FMT installerdata is regenerating some how..
Thanks man. People seem to forget that FMT does support most *.fifamod files. Where as FET/MM doesn't support *.fbmod.the gameplay mod and career mod is absolutely game changing for me, i dont think ive ever enjoyed a fifa game this much, its just a shame we cant use it with the mod manager! amazing work
Agree mate loving this game with your files so fifamod files can be used with your career mode file and gameplay didn't know that good to know keep up the amazing workThanks man. People seem to forget that FMT does support most *.fifamod files. Where as FET/MM doesn't support *.fbmod.
tried it yesterday didnt work for me.....Thanks man. People seem to forget that FMT does support most *.fifamod files. Where as FET/MM doesn't support *.fbmod.
Thanks man. People seem to forget that FMT does support most *.fifamod files. Where as FET/MM doesn't support *.fbmod.
Can we use reshade if we bypass AC?Whilst we are still on Title Update 2. You can enable the AC Bypass in FMT. View attachment 185474
Look for FIFA23Profile.json in the FMT FrostbiteProfiles folder, set it to true and relaunch FMT.
I've given this a good go over the last couple of days - again, I have to thank @Placebo who is the loveliest, most patient bloke I think I've ever known - and the difference is amazing when compared to the standard game. It shows just how much can be achieved if only they cared enough to put a "sim switch" in.
That said, I still can't get joy out of the game, sadly - not because of any fault of the mod (which brings a lot of realism back to the party), but entirely because of EA.
I play on all-semi controls and on any difficulty, I'm in on goal within 2-3 passes because there is absolutely zero resistance in the defence or midfield. Every team stand and watch me do what I like.
I can whack "marking" up to 100 but it doesn't add any AI to the team as a whole - it just means they stand a little closer to your players before backing off immediately when you have the ball, with the exception of the one player chosen for the 1v1 matchup.
Whole defensive lines retreat beyond even the keeper at times, as @papinho81 shows in this clip (again, this is nothing to do with the mod, which is amazing work - just adding to the conversation here):
The way all the defenders back off and stand miles apart like that, to ensure you'll always have a route to goal, and the way they can't work together because that's somehow going to ruin online play... completely destroys the entire game, IMO.
Now, I did briefly experiment with "Competitor Mode", which makes every player turn into Neymar. Reason being, one of the devs, who kindly responds to me occasionally on Twitter, told me that I was basically playing the game on "amateur mode" if I didn't have that switched on, and that most players use it.
I could be imagining things, but I think that mode does "wake up" the defenders somewhat. Unfortunately, it turns the rest of the game into a cross between a pinball machine and FIFA Street. But that's what we all want, apparently...
Yes, by bypassing AC you can use reshade in Fifa23. Using it myself.Can we use reshade if we bypass AC?
Won't show up for me. Have you installed ti in "C:\...\Origin Games\FIFA 23" using "FIFA.exe"?Yes, by bypassing AC you can use reshade in Fifa23. Using it myself.
He does recommend not to play on slow speed i think mateGuys, what the hell is happening? I just tried the gameplay mod for the first time on Default match speed and oh my days, it's a different game!!
I've previously tried it on Slow and I have to be honest I did not like it too much - the players felt fidgety, the pace of the game (movement, animations, everything) seemed higher that without the patch and it just wasn't for me. Now on Regular, it's all slowed down and stable with the added bonus of all the goodies mentioned in the description (better AI defending, shooting, fouls etc.).
Could it be that the changes only affect Regular and not Slow as well? Is it placebo? Anyway, I finally got to see the gameplay everyone praises, so happy with this, thanks @paulv2k4
You can significantly lower the slide tackle probability, which I’m guessing would help. Not sure how intelligent the implementation would be but it’s there.I'm fairly sure the answer to this is "no", but... I've got to ask on the off-chance!
Is there anything that can be done within your wonderful gameplay mod @paulv2k4 about the AI randomly performing leg-breaking tackles from behind with zero chance of getting the ball? It's one of the stupidest things EA ever introduced:
Or, more importantly, the "ball is made of metal and boots made of magnets" ball physics:
The above is something they implemented to stop complaints about interceptors not coming away with the ball. They just disable ball physics in this moment as the eSports guys demand "reward-based gameplay". Or as I'd say, the big-time dumbing-down of gameplay.
I'm wondering if, seeing as EA regularly tweak this (making it even easier to stop a 100mph ball dead each time), there's a single value somewhere attributed to this.
It has nothing to do with winning the ball, or player attributes. It's an entirely random leg-snapping that was introduced in a FIFA 22 update to address Career Mode complaints about a lack of fouls (which, in typical EA fashion, is a much deeper problem involving AI, positioning and the fact that attackers are so overpowered physically that you can't get anywhere near them - and this was the amount of effort we get).Now is it because i'm just too quick for the AI because they've already "made their input/command" to slide tackle and i've changed the situation with a quicker turn or is it because they just want to slide tackle at all costs.