No. We use FMT here. You can also use Fifa Editor Tool. I have video tutorials available. Here.
Thank you for your testing and thorough feedback as always Byronic. Hope you are doing well.
You are correct. I don't think there is a single incompatible mod anymore? The only thing I haven't got supported from *.fifamod are:
- Fifa Editor Tool uses where it injects LUA into two files I used to edit back in the "Player Hair/Beard change" days (remember that? EA stole my idea! /jk)
- Fifa Editor Tool can duplicate legacy files. Honestly, in my opinion, there is no real reason for this as we will still cant ADD teams and players properly.
I am curious
@Byronic . How did you feel about the player fatigue during the match that others are complaining about? I personally like it but can see the viewpoint of the others becoming a problem for the mod.
Did you know that EA don't balance their game for any attribute below 40 and the minimum limit for all attributes is 40? At least it was last I checked in FC 24.
In a previous version when I did make 40 rated players terrible, I had a horde of complaints... You cant win XD.
When I thought about it, balancing the game so 40 is terrible at all times would just suck. Imagine having a generated youth player in League 2 that cant do anything because the pass attribute is 40. All professional footballers can at least pass when under no pressure and the ball is still right? I was semi professional and now "old" and I can still ping a pass quite a distance. It may not be the most accurate but they/we can do it. So what I did is made it very contextual.
Thank you for testing and providing this feedback. It gives me something to work with! <3