R
Rob92
Guest
Not really...Also ultra realism would mean spending hours on one match only...
I'm not sure about the exact timing of it, but in a real tennis match, probably less than half of the duration of the match is actually spent playing - in a video game all of these breaks in play are removed or significantly reduced, meaning the game would be much quicker.
If the game still takes too long, you could just reduce the number of sets...
You can't just pass off the absence of unforced errors as "making the game more fun"... That's like saying FIFA's lack of passing error makes the game more fun.