slamsoze
International
- 28 September 2010
Maybe it was to split the load of work? Maybe, as they had more titles back then, J. League, WE, ISSpe/PES, they had better managment of their man power? Maybe just a usual corporation trick to split the taxes???Yeah I knew about the Nagoya involvement. I assumed they were some sort of handheld specialists. I've not been impressed by any Konami game on handheld pre-DS.
This Sapporo case is a really weird one. Did KCET just have too much on their hands and outsourced it? It's also notable as there's no Jon Kabira.
For Nagoya, i can imagine a story behind the scenes. As their GB titles are almost unplayable, even for GB standards, and i see that they created the ISS 1999 for GBC, but the ISS 2000 for GBC was developed in KCEO, and while it is still bad, it is refined in comparison with 1999 version of KCEN.
Maybe they decided to shut down that department and focus the work in KCEO??? That was also the year, that apart from POKEMON titles, the GB & GBC was close to the end of its life circle, so maybe they decided to liquidate that department that was "specialized" in handhelds.
Also around that years 1998-1999-2000, wasn't that financial buble crash with the technology companies? When every second random dude in USA, was starting a tech-company? Could they be affected in JAPAN? Financial reasons, etc..
I can imagine a lot, but KONAMI was always minimun self-explanatory, and never messed to showcase to the gamers world, or keep records of their own history, what studios they had, why they merged them to one, etc, etc...
I mean , nobody has answered clearly till today, why there were two main lineage of games, ISS and ISS pro evo, under the same mother company.
BTW: I fell in love with those PES titles for GBA posted by @vialli82 . It is like a poor-man's PES/ISS pro evo, but the core seems same or similar ot the OG PES games, a lot PSX ISS Pro Evo vibes! Never seen them before!