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One annoying thing is that CL nite games are very nice visually, but daytime regular games really suck. I think they need a lot of work on daytime lighting.
But you can already see that this game has the potential to become legendary, with good animations, decents nets and some sound effects it will be splendid. Gameplay and ball physics are excellent.
My best is France's pitch. Forgot its name. Oh yes Parc de princes, I think?
Stade de France?
http://winningelevenblog.com/The New Face of Winning Eleven Debuts this Year
Producer Shingo "Seabass" Takatsuka hints at major changes for this year's installment.
Winning Eleven has seen yearly installments on the PS3 and Xbox 360. But it looks like we've just been getting a preview of things to come for the series.
In an interview in the recent issue of Famitsu, series producer (and originally programmer) Shingo "Seabass" Takatsuka cited the criticisms Winning Eleven has taken over the years, particularly in Europe, and promised for this year a Winning Eleven that's been powered up many levels.
The updates will come in both graphics and gameplay areas. Winning Eleven games until now, he said, have been just extensions of the Famicom era. Players were fine with this through the PlayStation 2 , but the development staff now need to change their concepts and ideas to something more appropriate for the new generation machines like Xbox 360 and PS3.
He wouldn't give share specifics about what kind of changes to expect, but he did say that the area of the game that most clearly shows the changes is the relationship between AI and player motions.
The changes will have an effect on how the game controls, said Takatsuka. Until now, they've had a "Famicom-like" belief that good controls means fast movement. But it isn't this simple. Particularly on the new hardware, this type of thinking will lead to players being too fast. Some players in Europe have actually complained that the game's tempo is too fast. On the other hand, some players do seem to like faster speeds. The staff will be taking balance into account during the tuning process.
Despite all the changes, Takatsuka said to expect the new Winning Eleven between November and December. The game is currently 30% complete.
The updates will come in both graphics and gameplay areas. Winning Eleven games until now, he said, have been just extensions of the Famicom era. Players were fine with this through the PlayStation 2 , but the development staff now need to change their concepts and ideas to something more appropriate for the new generation machines like Xbox 360 and PS3.
I think that PES 2010 is a good game, agree that it does have some problems but the core gameplay is very very good. I hated PES 2008, PES 2009 but love PES 2010. For me personally I think that it is better than FIFA 10 which has a multitude of problems this year.
I only really play FIFA 10 with online, the offline modes are a bug ridden mess, whereas with PES I am loving master league and BAL. Once you get use to the animations you can see that deep down PES has most of the core elements of gameplay pretty well sussed, for example when you score goals, they feel realistic and that gives me a buzz. In PES2010 Konami have very good foundations to build upon for PES 2011.
Why has it taken Konami until now to realise this?
The 360 & PS3 are hardly new generation machines. The 360 was released in 2005!
This just shows how the Japanese developers are in a world of their own. But at least Seabass is publicly acknowledging that they need to move with the times.
That's something positive I guess.
Too many broken promises, over the top hype and empty talk from certain well-known "fanboys" for me to get excited about a PES release from Konami. Every year it's the same. Wait till the game is out. If it's great that will be good but don't hold your breath guys.