jonnyluvrod
Championship
Re: PES2010 News & Rumours thread
Amazing how important this game is to some people.
some serious question :
1. control dualism, the 360 degree movement control via analogue is a very nice addition to the series, however seeing as the old 8 way movement is NOT being kicked out yet made me wonder :
how will Konami balance the gameplay then? not everybody like analogue, some would be forced to learn using analogue, to adapt; but some (for some reasons) may not willing to use analogue despite seeing the advantage of the new 360 degree control.
wouldn't it disturb the balance of the game if a d-pad fan playing against a player adapted analogue? wouldn't it put the d-pad player in a serious disadvantage?
2. in relation with the previous point; how do the AI move? will the AI utilize 360 movements or not?
if the AI indeed use 360 movements, like the previous case, wouldn't it put d-pad players in disadvantage?
but now let's turn the side, if the AI use only 8 way movements, wouldn't it put the AI in disadvantage against analogue players?
3. in relation with both points, how will the defensive mechanism works? will the old one button to auto pressing opponent who hold the ball still exist? or do we have to follow the opponent manually to press him and eventually tackle him?
now this is where things went complicated, combine all those 3 points :
if a d-pad player playing and currently defending against an AI who use full 360 movements, there will be 2 possible outcome depending on defensive mechanism implemented in the game
a. the one button to auto pressing solution still exist, then the d-pad player will only need to press a button to follow the opponent; this might sound easy, but in reality he might need to adjust his players' movements manually from time to time.
but since he is limited to 8 way movements and his opponent can have 360 degree movements, then wouldn't this put him in a disadvantage? (yeah I know this question already pointed out before) but more importantly......
wouldn't it make the game looks odd? I mean, the d-pad player will have to make some fancy zig-zag movements or something to cover up for his disadvantage in movements, wouldn't it?
b. let's take an even worse scenario, we would have to follow the opponent manually ---> we can no longer just press a button to follow the opponent's movements.
wouldn't it kill the game for d-pad players?
4. will we get 360 degree passing? or will it only for manual passing? and I'm sure this will also lead to questions like before......
5. have they remove the odd through passing like in PES2009 in which some of the pass would be too slow, or in odd direction which ended too easily picked by opponents?
6. is there any improvements in high balls? so that teams that have strong physical players can utilize their advantages?
7. when will the demo for PC version come?
that's all for now.
Amazing how important this game is to some people.