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Lol exactly.You are talking about this PES2016?
(Please note: Superstar level - maxed out difficulty!)
Me neither. What pisses me off at the minute is start of any new ML.Even though I like some parts of 16,Pes 18-19 is miles ahead.
I must be playing Pes 19 wrong since I don't get that many open shots outside the box.
Who knew
That's a valid point.Me neither. What pisses me off at the minute is start of any new ML.
I might have perfect game of football, it feels good, it plays well, i have 60-40 possession and then they have one hyper play and score. As long as TS is low the games feels like fighting with the wind.
It should be fair from the get go.
But sure, we all know thats the case in ML and its been like this for a very long time.
i dont want to let go that feature asap (for now)!TS shouldn´t exist.
Player stats should be less and 100% representative of what they can do (this once again would mean TS is not necessary).
Transfers should be way harder overall for all players (less prize money and contracts harder to agree).
Better teams should be way harder to beat than worse ones (again, with accurate stats, this would be easily achieved).
The way things are now doesn´t work. The game has a rather good ball physics and visuals, but the coding behind is messing up everything in a confusing experience.
TS should be like Adaptive AI. Same way AI (allegedly) adapts to our way of playing, our Team Mates should adapt to our way of playing when on High TS.i dont want to let go that feature asap (for now)!
to me, TS could be a good thing, but only on top of what you said so rightly!
stats first! but then, hey like in real life, a team needs to adapt a little, players need to get to know each other...
so this is when TS should kick in: as a bonus after some time (and i mean some weeks or month of playing (mostly) the same team)!
so when you have 2 teams with same average team level and nearly all players are the same on both sides (just for this example) then TS should give a little bonus to the team that played in this formation and with these specific 11-14 players for some longer time! how that "bonus" is unfolding on the pitch i dont know right now.
maybe its the passes that can be received better, or runs from the striker could be better (as he knows his team mate playing the high cross), goalies could be working together more with the CB's they know (beeing a 12th field player like)... and so on...! hope you get me!
just an idea of mine.
didnt we had that "adaptive AI" feature in PES years ago...?! afair it was officially on the packaging!TS should be like Adaptive AI. Same way AI (allegedly) adapts to our way of playing, our Team Mates should adapt to our way of playing when on High TS.
Our Team Mates should "know", "understand" and "predict" what we will do next and make runs and position themselves better to help us.
For the moment its just an extra difficulty level in the background.
Even though I like some parts of 16,Pes 18-19 is miles ahead.
I must be playing Pes 19 wrong since I don't get that many open shots outside the box.
Who knew
I liked (or accepted 18 when Pes 19 were rubbish-low-cross inferno) 18,on release dreadful,it fell out of my grace quickly.I agree on 19, but 18 was simply awful. No fouls, no physical game, small teams playing on steroids. It felt like sterile fake football. Luckily this year they at least fixed the first two.
(not to defend 16, that had a lot of potential but unfortunately was released severely unfinished, but that's another story)
Agree.I don't understand why people replay matches and bother so much.Not only it's cheating from your side because you give yourself a second chance but it's also unrealistic as fuck.But if computer cheats you start bitching,if you cheat it's ok lol.Just move to the next match ffs.I do have to say tho, that since I just let go, this game, overall, is quite enjoyable. Whether its a win or loss i just move on to the next. Feck it.
your generous with 6 months work, I reckon it’s 3 months work at most spread out in 10monthsIt will be a miracle if 2020 is good, one year at Konami is really six months of development. This PS4 generation is bad. PS5 and a new game engine with a better lead developer is what it's going to take. Better AI, player movement, and a great physical contact system is long overdue. 2024 maybe.
T
your generous with 6 months work, I reckon it’s 3 months work at most spread out in 10months
Oh yes indeed. 18 in is in pes 2008 (ps3) territory for me. Absolute garbage in every way. 16 felt promising as I hadn't really played football games for a few years by that point. I really liked the "goal feel" in that one, it almost felt like pes of old. It then fell apart in a hurry though .I agree on 19, but 18 was simply awful. No fouls, no physical game, small teams playing on steroids. It felt like sterile fake football. Luckily this year they at least fixed the first two.
(not to defend 16, that had a lot of potential but unfortunately was released severely unfinished, but that's another story)
YES - this. There's simply too much variables. You've got player stats, form arrows, TS and all the new "preference" stats factored in. They just slapped it all together, no thought put into it at all. Back in the days was perfect, no need to change. Stats were leading, then teamwork stats and form arrows.Totally, @xicpanad .
To be honest, the way it is now, id rather if they were honest and transparent and we could see all the players stats dropped (same way we see lower stats when player plays on unfamiliar position) on low TS.
At least we would know where we are with our team. As it is - you have players with 80+ defending and positioning and they look like they drank few shots of Lidl's finest whisky (Queen Margot. Aged 5 years)
I can sort of understand if you come to a new team and change formation and tactics and strategies. Thats fair enough - take some of my TS. But regardless if we change everything or not we still have about 50-60 at the start. That doesnt make any sense.
I think PES 2020 will be a great game.
Don't quote me on that. No info or anything. Just a feeling.
TS shouldn´t exist.
Player stats should be less and 100% representative of what they can do (this once again would mean TS is not necessary).
Transfers should be way harder overall for all players (less prize money and contracts harder to agree).
Better teams should be way harder to beat than worse ones (again, with accurate stats, this would be easily achieved).
The way things are now doesn´t work. The game has a rather good ball physics and visuals, but the coding behind is messing up everything in a confusing experience.
Realistic...The realistic optimist in me is overwhelmed by optimism!
Realistic...
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Be optimistic all you like!![]()