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That second one........
I just wanna share my pain with you lot
.
"myth" in the everyday talk means mostly "non existent" or "false".
You can say inconsistent or hardly measurable and we could even kinda agree but to say it's a "myth" it's incorrect.
But I agree we can move on from it.
Realistic resistance? All I see is the cpu boosting his defenders and neutering your forwards stats. And viceversa, of course, when it's the low team trash forward of the CPU in front of your door, that is able to put the same high ball in the net for the hundredth time.
That's hardly what I'd call a state of art simulation. In fact this feels more like pure, well, "scripting".
So, in your opinion, is it ok to play against, lets say, Kilmarnock and being constantly under pressure from them, throughout 90mins, like it is on Legend?I can imagine that this "realistic resistance" on legend is watering down the CPU-going-wild-script, as it is more constant through 90minutes and not as artificial as on superstar.
This is why I'm always saying "it's entirely personal preference". I mean, of course you wouldn't play a game you knew that you were going to win before you'd even kicked off, what's the point.But if have the choice, i will pick the more demanding gameplay over the dumbed down thing every day.
This is why I'm always saying "it's entirely personal preference". No football game is perfect and they all take shortcuts - and if the game isn't a challenge, you're not going to play it, are you. Not much point playing something where you know you're going to win before you kick off.
But by the same token, a person doesn't have to play a football game. My attitude isn't "well, it's really hard, so I'll make the most of it" - it's... "Well, this doesn't represent reality on any level, why would I play this just because it's difficult? If my players could only run at half-speed, that'd be a challenge too - but it wouldn't be fun, would it? Neither is this, 'difficult' doesn't equal 'fun'."
But for some, it clearly does. I see Fulham passing like Man City and I just can't carry on playing, it's not football, it's something else. But that's just my personal preference. I'm lucky in that I can play PES 2017 on Superstar and be challenged, and I'm enjoying the other game too (entirely thanks to sliders - I'd be pretty miserable without them).
The flow is beautiful, for the human team. In local multiplayer it's great, no doubt. But when have we ever been able to say "wow, PES is terrible with friends"? Literally never. So that's never changed.The last two years it was always a tough thing comparing FIFA (on sliders) and PES, and its mostly down to the animations and the resulting flow of gameplay which made me preferring PES for the last two years. When it comes to difficulty, both games share the same problem: If you want it to be really challenging, you have to limit yourself or give superpower to the CPU.
I still wonder why the whole individual player feeling couldn´t be translated from the PS2 games. I suppose it is somewhere linked to whole process of motion capturing etc. While the PS2 game were more schematic (pixel dots moving at a certain speed, with a certain acceleration etc., to say it in an exaggarated way) everything has now to fit into a few different animation processes. That makes the game look more lifelike, but limits the individual values unfolding to the extent of the classic games.
That is one of the few explanations i have for the decreased ratio in stats and team styles. Although it really makes a difference (on legend) if you are playing against a top or low team. And i can´t remember any football game that translated the ugliness and danger of a low team well to a game without overpowering them.
as barely as i could translate it via google... what does it mean!?
As a result, all players will continue to rank the status they received in the live stream...
https://www.konami.com/wepes/2019/eu/en/topic/wepes2019_games-14988as barely as i could translate it via google... what does it mean!?
I dont MIND (as much) every team playing like Barcelona, if my difficulty level is high enough. What I do mind is every team playing the same
And thats where, at the end of the day - Pes19 collapses and does not get up.
Thats the difference between Pes19 and every other Pes I ever played (even Pes18).
And im not even talking about team ID here. Im talking about players. As much as they dumbed down Player ID over the years, even in Pes18 there was still difference between them.
You saw @rockstrongo replay with Icardi.
I remember playing Parma against Napoli and Hamsik destroying me the whole time.
Pes19 has literally - none of that (or all of that, depending how you look at it).
Good players dont dribble, good players dont shoot from distance, good players dont stand out by an inch, comparing to all other players on the pitch.
If all teams played same way, but good players made a difference - that would be ok for me. If I played Man City and knew I have to keep a close eye on Aguero, or against Chelsea Id be scared of Hazard. That would be ok.
But if you have every single team playing exactly the same way, scoring exactly the same goals, and all players are able to have surgical pass with top shelf finish - thats unacceptable.
as barely as i could translate it via google... what does it mean!?
I've just been looking up reviews of ISS PE and the sequel on the original PlayStation, and found this page where the guy reckons PES5 is (paraphrasing) full of catch-up logic, and only allows you to progress up the field via passing overkill.The catch-up bug has been present in PES since PES 2014 or even before that. On and off. But I can't remember a PES where it wasn't there ever since 2014.
See: https://www.evo-web.co.uk/search/432249/?page=10&q=catchup&o=date&c[node]=11
It was discussed even in PES 2012.
Live updates are usually deployed alongside patches without issue.why would there be no live update? Imminent patch?
I've just been looking up reviews of ISS PE and the sequel on the original PlayStation, and found this page where the guy reckons PES5 is (paraphrasing) full of catch-up logic, and only allows you to progress up the field via passing overkill.
I'm not saying I agree, but it's really got me thinking. I've never really compared the two...
I've just been looking up reviews of ISS PE and the sequel on the original PlayStation, and found this page where the guy reckons PES5 is (paraphrasing) full of catch-up logic, and only allows you to progress up the field via passing overkill.
I'm not saying I agree, but it's really got me thinking. I've never really compared the two...
Live updates are usually deployed alongside patches without issue.
I imagine it's just that the one data guy they employ has gone on holiday...
It's due to the international break, they never do live updates during those weeks.why would there be no live update? Imminent patch?
Jeez, you are one of the few really positive posters left who still really loves PES 2019 I think - if you're starting to get burned out by it, then I know for sure that last patch has done something bad to the game...I don´t play it much, but I always come back for a couple of matches.
@chiefrocka4realJeez, you are one of the few really positive posters left who still really loves PES 2019 I think - if you're starting to get burned out by it, then I know for sure that last patch has done something bad to the game...![]()
Jeez, you are one of the few really positive posters left who still really loves PES 2019 I think - if you're starting to get burned out by it, then I know for sure that last patch has done something bad to the game...![]()
Jeez, you are one of the few really positive posters left who still really loves PES 2019 I think - if you're starting to get burned out by it, then I know for sure that last patch has done something bad to the game...![]()