PRO_TOO
Team Heffernan
I bet not 1 MyClub user complained about the change of arrow colours to Konami!Sorry I meant yellow haha. I've mixed up the older colors with the new ones. My bad
And yeah I agree about the more human-like saves.

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I bet not 1 MyClub user complained about the change of arrow colours to Konami!Sorry I meant yellow haha. I've mixed up the older colors with the new ones. My bad
And yeah I agree about the more human-like saves.
...i'll have a cup of tea as well, please.I'm very impressed by the dedication shown by you guys. When you've finished is there any chance we can have it released as an option file for consoles? (Also, please try and fix the AI retreating to the 6-yard line when playing deep defence ;-) )
Make mine a coffee!...i'll have a cup of tea as well, please.![]()
Aren´t there any external option file editors out there? At the times of PES 2009 / PES 2010 the was the "PES Editor", where you could do global edits to all selected stats of every player on a math basis, such like "decrease/increase sprint speed of all players by 25 points/percent.
I selected values that made all top teams have values around 75 and all other teams kept the ratio to that. Made a completely different game in less than 5 minutes.
Would it be possible to create a camera mod for more cameras than the Evo Switcher 3.0? The mod is great but it would be great to be able to personalize any camera.
Or could someone recommend me a mod in which I can freely adjust the long camera?
Sorry my bad english.
Try asking here https://www.evo-web.co.uk/threads/pes-2019-pc-discussion-thread.79091/unreadWould it be possible to create a camera mod for more cameras than the Evo Switcher 3.0? The mod is great but it would be great to be able to personalize any camera.
Or could someone recommend me a mod in which I can freely adjust the long camera?
Sorry my bad english.
Yeah, if I was sitting on a pot of gold I would say the same. It’s nearly impossible.Just to keep you in the loop, i got an answer from pesuniverse fella. He said creating such an OF, that would change all the stats, without fucking anything else up is possible, but its a huge project.
So you might have more luck with some of the programs that you are testing there.
Sorry I cant be more of a help.
I dont think we were any "threat" to them. They do kits/players from scratch.Yeah, if I was sitting on a pot of gold I would say the same. It’s nearly impossible
Just a little mockery.I dont think we were any "threat" to them. They do kits/players from scratch.
We just wanted to change few stats. So I dont think his answer was aimed at protecting their pot of gold.
Any luck with those programs? Or did you end up editing all yourself?
Interesting if true. UE4 is a good engine as well so don't worry. Also, transition to UE5 should be easy in theory whenever that comes out or they decide to make the move to it. Many devs would stick to what they know works well first before moving onto the newer engine. They'd want to make sure transitioning is seamless, get to know the newer tools, iron out bugs etc. With Unreal Engine it shouldn't be an issue hopefully. Will be very interesting to see what they can do with UE4.So...
According to this guy https://twitter.com/GalvaniRenan who usually has good intel, a new PES is being developed under Unreal Engine (UE4).
The same one of Gears Of War 4, Days Gone, etc (more here: https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_4).
Which is kind of funny because UE4 has been out for a long time now. UE5 will probably be out in a few years. And Konami/PES, obviously will be a step behind for a change. While newer games for Playstation 5 and whatever-new-Xbox will be developed in UE5, PES will be launching a brand new version with an older version of the Engine. Funny, ain't it?.
PES 2019 mobile version already uses Unreal Engine. But he said that an inside source told him that upcoming versions will be developed under UE4 as well. It is not clear whether it will be for PES 2020... or 2021. It's also not clear if they are developing this game ahead, waiting for the next generation of consoles, or if current gen will benefit from it too.
Anyways, even if there are still many key points to be figured out, I think it will make the game a lot more responsive and fluid. Something tells me that FOX Engine was never really meant to be for Sports games.
Glad you're enjoying itBeen enjoying the game with matt fix and lami slider (-10 stats) on professional difficulty (exhibition game). Really like this difficulty because its quite hard but in more realistic way. You can dominate the cpu and the cpu can also dominate you in a match. They wont press you 90mins like in real match (more variety in intensity) which i like.
Share your findings with us, brother!Some here are going to LOL, but I am beyond all stat editing. I finally found out how to play ML properly and messing up the stats would be the last thing you want to do because contrary to what I thought the whole time they actually DO matter.
I’ve seen the light, brothers!
So...
According to this guy https://twitter.com/GalvaniRenan who usually has good intel, a new PES is being developed under Unreal Engine (UE4).
The same one of Gears Of War 4, Days Gone, etc (more here: https://en.wikipedia.org/wiki/List_of_Unreal_Engine_games#Unreal_Engine_4).
Which is kind of funny because UE4 has been out for a long time now. UE5 will probably be out in a few years. And Konami/PES, obviously will be a step behind for a change. While newer games for Playstation 5 and whatever-new-Xbox will be developed in UE5, PES will be launching a brand new version with an older version of the Engine. Funny, ain't it?.
PES 2019 mobile version already uses Unreal Engine. But he said that an inside source told him that upcoming versions will be developed under UE4 as well. It is not clear whether it will be for PES 2020... or 2021. It's also not clear if they are developing this game ahead, waiting for the next generation of consoles, or if current gen will benefit from it too.
Anyways, even if there are still many key points to be figured out, I think it will make the game a lot more responsive and fluid. Something tells me that FOX Engine was never really meant to be for Sports games.
Same here but I wont be holding my breath. Might be a tad cynical but this will just give them an excuse to "get used to the new engine", start another "3 year cycle" and so on. IMO of course.I hope they learn from the mistaked they made when switching to FOX Engine for PES 2014. That game was a horrendous mess. So poorly optimized.
it seems strange that when i play (-1) offline in the mornings the speed of the game is slower than when playing in the evening !
Some here are going to LOL, but I am beyond all stat editing. I finally found out how to play ML properly and messing up the stats would be the last thing you want to do because contrary to what I thought the whole time they actually DO matter.
I’ve seen the light, brothers!