orangebard
League 1
- 9 August 2004
So... see ya in PES 2020, with a new engine and most things from scratch.
Give the same crazy builders brand new materials and you'll always end up with a slightly wonky house!
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So... see ya in PES 2020, with a new engine and most things from scratch.
But they said that 18 was the first of a new 3 year cyrcle so that means that 20 will be the third and the last of that.The scripting is there for Master League and some other modes mainly.
That's why whenever we get the yearly brand new PES demo, most of us are like "this is awesome! so fluid, so responsive, the flow of the match is great" etc. Because Demos are in Exhibition Mode, hence no scripting.
To this day, everytime I play exhibition matches I start to like PES 2018 more. Then I go to play my old Master League save or Champions League Mode or whatever and that's when everything falls apart.
Like my homie @Matt10 said a while ago, I think Konami don't even know what triggers certain things in their own game anymore. That's why they can't be fixed. So... see ya in PES 2020, with a new engine and most things from scratch.
After someone mention scripting potentially being a red herring in the WENB thread it got me thinking.
There is definitely scripting in the game, I'm not about to deny that, the game needs to find a way to try and beat you. The issue a lot of the time is how horribly obvious it is.
However, I always used to think scripting was why I conceded and that I had no chance because the cpu decided to score, but I have a mate who essentially never loses vs the cpu. To the point where it made me question the whole scripting thing.
Since then, whenever I've seen a goal which I think was unstoppable, I look back at what I did. 9 times out of 10 I've tried to play my way out, not cleared the ball or made a terrible effort at tackling. Of course, the likelihood of them scoring at this point is far higher but pressure happens in football. Part of me enjoys those moments where your back's against the wall and I've started to accept yellows or play a bit more ugly to avoid conceding in those moments.
This is totally separate from how the AI plays which is a totally different matter, just those moment where it feels like a goal is inevitable.
I think that maybe the case is that when you have a max score TS then it plays like an Exhibition match.What is the Master League's "team spirit" if not a script?
With a terrible TS score, you won't be able to string two passes together. With a max score, you'll never lose, even on Superstar.
Yet I like the idea - I like that the game forces you to consider big changes to tactics, big signings who don't fit your system, etc...
But is the way that the TS punishes you - making opposition players rush forward to intercept passes (as opposed to your passes ever being off-target, because they just never are, on anything except manual passing) - the right way to do it?
That is why I feel that scripting is so successfully implemented, and unfortunately there may not be a way around that for the nature of how these modern games are going towards in the Esports push.
Show me a replay, and I will show you a CPU moving out of position to create your chance.
Just for the fun of it, show me where players were moved out of position to create my chance:
The only gift I see here is the keeper not coming out of his goal fast enough, and if he did he might not have saved it anyway.
This incidentally is probably also the best goal I scored on 2018, at least as far as the final pass (manual) goes.
This by the way is not to say that I don't agree with what you said about scripting. In fact that very game against Nigeria (and many frustrating rematches) was very scripted with Nigerian players scoring a lot of ridiculous goals!
Just for the fun of it, show me where players were moved out of position to create my chance:
The only gift I see here is the keeper not coming out of his goal fast enough, and if he did he might not have saved it anyway.
This incidentally is probably also the best goal I scored on 2018, at least as far as the final pass (manual) goes.
This by the way is not to say that I don't agree with what you said about scripting. In fact that very game against Nigeria (and many frustrating rematches) was very scripted with Nigerian players scoring a lot of ridiculous goals!
You're really overanalyzing all this shit...The center midfielder at the very start of the the video goes forward towards the ball as if he is going to pick it up for a throw in. He's literally jogging to a player, with no intent to block a passing lane or to put pressure. Even when that player with the ball passes it off, the defending midfielder is still in jogging animation.
Then you have the center back (in the D) turning their back on their own defensive line for no reason. Results in them being completely disoriented and as soon as they turn back the ball is already past them. He has no reason to face his chest outside as the player with the ball is 10 yards away. He jogs, pedals back, then abruptly stops. By then, the ball is already past him.
The center midfielder who eventually slides at the end is also at fault. He marks well originally, then he gets so close to the runner, stops abruptly even though the runner hasn't stopped at all, and before he has time to start his animation again, the runner scores the goal, and he desperately slide tackles from a yard away at nothing.
As I said, this is a game that is about inches. Players stopping jogging to mimic pressure, turning their backs and stopping abruptly, are all examples of how less rewarding and manufactured the game is. It doesn't follow logic of just human common sense. Noone just stops abruptly like that.
It's not bad defense, and it doesn't classify as the sport not being perfect, but it has everything to do with programming illogically. PES 18 is not subtle in any regard. Powerful shots, powerful dribbling, super agile players, amazing superman goalkeepers, every goal has a slow-mo highlight, nifty backheels. PES is very much in your face this year. That's what I am sick of. It takes the most amazing, rare, things in the sport - and makes them the absolute norm.
That's why I said it's part of an Esports culture of needing to get from Point A to Point B as fast as possible - and in any way possible. I completely understand why it is this way, but it doesn't mean I have to like it.
Not so sure that Matt would agree that Real did everything correct.I posted this goal in last years (2018 wish-list discussion) in my my country's pes forum (wehellas) and i had written that thats a type of goal i would like to see being reproduced (simulated) by a PES game. Real did almost everything correct, no mispossisions or gaps at all and still goal happened. That's why football is the most popular sport.
You're really overanalyzing all this shit...
In your video about the teaser you spent 5 minutes talking about whether Beckham maybe 100% looks on the ball when he's kicking it or maybe not...
You're seeking for perfection and you'll never find it.
It's no secret that Pes has position issues etc. but saying that EVERY replay you'll see you'll find something wrong with it it's just pure exaggeration.
In the replay above it's a good goal based on a great manual pass that splits the defence in two and there are not positional issues with it.It's a goal that i could see in real life and seems pretty realistic.And yet you started finding problems with it.
So what?In the retro Pes that you play you're saying that you don't see these issues and it's all good?
I'm pretty sure that with your kind of judgement you will find issues in every replay there also and even in real life football replays you'll also find them there.
Errors and misjudges are a big part of football and every reaction cannot be perfect otherwise every match would end 0-0.And there are also the perfect plays that when they occur it just leads to a goal and the defending team can't do anything about it even when they didn't do something wrong.It's not always someone's fault when they concede.
Yeah it looks a bit weird sometimes how players suddenly stop and run and stuff and it can be improved furthermore but there's no video game in gaming history where every little move and every little decision looks 100% logical and natural.It's not supposed to be some million dollar NASA real life simulator or some shit.It's just a game.
The hardware we have now is far from perfect.Maybe in the future gens of gaming we'll see some really revolutionary stuff but surelly not now.
Also don't forget that they try to bring the events of a real 90 min football match in a 10 min match that most people play.So it's normal that the 'magic moments' you will see more rarely in 90 min,like every 15 min for example,you will have to see them every 2 min in a 10min match to have the correct analogy.That's a big reason why it feels that they're much more common in a Pes match.
And it really has to do also with what speed you play and what time.I play -1 speed 20 min match and i don't really feel that the game is rushed or anything or that i see crazy highlight moments all the time.It flows pretty naturally.
Also i see some people saying that the game is dull and not exciting,so how come such a game has suddenly all these magic moments?Either it's dull and soulless or either it's exciting and full of magic moments.It can't be both.
So decide people.
Anyway many times i agree with your points but i feel that you're overanalyzing every little move and decision and being a hardcore perfectionist.It's all good and we must surely look out for the details but also not forget that it's just a video game and it will never be perfect in every little move and every little decision.
Fair points @matt, but I think you are overstating it a bit.
The DM who is jogging forward is, IMO, making a mistake within the realm of realism; he pushes up and rather slowly realize that the opponent makes a run behind so he gets caught out. However, my guy making the run (Biglia) is himself a DM, so maybe the Nigerian is surprised that he makes a deep run? Either way, I see it as an honest mistake that you could also see in real life.
It's true though, that their left CB makes some strange movements taking steps backwards and outwards. This doesn't make any sense, but is maybe to do with Lamela starting a run (that he doesnt carry on). I suspect it's about (bad) programming of AI defensive anticipation combined with the fact that two of his teammates are physically closer to Messi, so he “feels like” Messi is covered and he himself should be doing something else. To me those couple of steps he takes isn’t a big deal in comparison to the game’s overall positional issues, but I can see how you (or anybody else) would be annoyed about it. So I’ll give you that one
The CM, I don't know… He stops his run just before Messi receives the ball, maybe to anticipate what happens next? He probably should have body checked Biglia to make a foul, but I don't think the game has that sort of action which would be nice though if it did. Would be very realistic and also create more (tactical) fouls in the game. Oh and yeah that CMs final sliding tackle makes zero sense
However I don't understand why you are talking about CBs in plural as I don't see anything wrong with the behavior of the right CB...
Again, besides those couple of steps from the left CB, there must also be some half bad defensive decisions on the AIs part for there to be any scoring opportunities in the game. That match was played on professional level just for info (not saying similar stuff wouldn't happen on higher difficulties).
So again, I’ll give you that the left CB takes some weird steps that you could argue he is dragged out of position, but the rest of the sequence I think is a pretty decent and realistic expression of what could happen in any real life defensive situation.
Cheers
It was definitely absurd; luckily he was shit with the ball.Just watching soccer aid and saw how awful Usain bolt is, instantly made me think of what a jokenhis inclusion in this game is
Just for the fun of it, show me where players were moved out of position to create my chance:
The only gift I see here is the keeper not coming out of his goal fast enough, and if he did he might not have saved it anyway.
This incidentally is probably also the best goal I scored on 2018, at least as far as the final pass (manual) goes.
This by the way is not to say that I don't agree with what you said about scripting. In fact that very game against Nigeria (and many frustrating rematches) was very scripted with Nigerian players scoring a lot of ridiculous goals!
My two cents about the last page´s discussion about positioning etc:
That´s a pretty nice goal! The way I see it:
I for the most part, keep looking at the attackers and there´s no doubt that the pass combination (specially the last Messi pass) is awesome. That goal probably would have made me bump my fist!
I see attackers trying to outflank defenders and manage it by a nice passing combination...surely something you´d see in real life.
Yeah, you can analyze that very exact like "defender A comes forward, jogs only, while defender B is a few meters out of position..." and so on and so on. If people don´t like the game because of stuff like this, fair enough.
But I wanna be able to get past defenders and I don´t care if one of them started 0,5 secs too late to move UNLESS
it´s really obvious that they don´t tackle, are way too much out of position or stand there doing nothing.
If those positioning or defending errors would be too extreme and obvious, of course I wouldn´t like that either.
But the way it is now (professional, manual passing, speed 0), I can´t simply run through the defense and score.
Defenders block my shots and also block my passes e.g. for the most part I´m okay with the defending.
Whenever that position topic is brought up, I mostly overfly those posts and that´s not because of disrespect.
It is because my approach to this is different, like I described a few lines earlier.
Completely perfect positioning without any mistake? I wouldn´t want that, as that would be frustrating in a 10 - 20 minute match which has to reproduce a 90 minutes game.
Just my two cents
It's weird,about to pack it in after two horrible games in the cup (and I know domestic cup games always fucks you) then I've had a string of top games .
I'm still having fun on my ML,even though TS is around 80 and it messes with you from time to time.
It's hard going back to older games since some of the things in this game is so much better,like responsiveness etc
Had a great game Vs Utd in my ML,where I got beaten 2-0,didn't felt cheated either,did felt cheated in the coppa italia Vs a Serie B team,but that happens every campaign.Same here...
Had an awful match (which I lost) against ManU yesterday.
But still....it didn´t feel like I was cheated like prepatch (latest one).
They used their chances very well, lost 2-3.
ManU is a good team, Lukaku had a good form...and I don´t wanna win every game for sure.
A few ugly games among many good ones is something I can live with.
In real life you also have exciting and boring games.