PES 2018 PlayStation & Xbox Discussion Thread

This was said about fouls as well, And Catch up bug in the past (Blame the user)

I respect each of your opinions ... I still feel that going full manual shooting shouldn't be the ONLY option to see the best out of the game... People who play with assisted will miss out on the "Greatness" that y'all experiencing..
The foul system wasn't great but if you dribbled a certain way you were able to get more freekicks but some claimed that it didn't exist
 
Well if that's the case then that's the case. Don't really think there is much to add.

Nobody is insisting you try, more that folk are just offering up their take when they do use manual or advanced shooting. While I don't intend to use basic shooting ever again, because it likely won't ever stray that far from what it literally is now, "Basic Shooting", I can appreciate the concerns of those who do use it. To an extent.

People, rightly, demanded more control over shooting more than a few years ago now. Konami have offered that with not one, but two other options since PES 2014. I despised Advanced Shooting at first, then fully committed to it from about the second half of my time playing PES 2016 onwards. So far as how it works, it feels logical to me now, but it is what it is regardless.

There was a dude in another thread who asked me why I am such an advocate for Advanced Shooting and will likely try answer that question gor him in here later.
the shooting options are just like the sliders some want for every aspect of the game. if you don't like the current shooting option you are using then why not try to master the other which gives more of what you are looking for??
 
I strongly disagree with the post by shez.
My game strength without any doubt is crossing & headers,all entirely possible,especially downwards.
Also You can round the keeper.

I also note someone said You cannot score from narrow angles, that is not true.Try a hard shot at the keeper from the byline, a deflection in is totally possible.

Practice makes perfect!
My strength aswell is more in wide play and headers but that is on pa1, i simply couldn t get the hang of manual crossing, manual shots are nice but many times i end up doing a fast tiki taka move inside the box with the shot going to the corner flag instead of on target....
 
I've been playing Pes 2017 a lot lately and can really notice the scripting in Ml and can tell which way the match will go from the first couple of minutes. . .the mistake they make with scripting is that instead of having a player or 2 from your team making errors. . . the whole team makes errors at the same time which is unrealistic and stands out as being choreographed . .I mean come on . .. every player misplacing passes and mistiming tackles at the same time?
 
I've been playing Pes 2017 a lot lately and can really notice the scripting in Ml and can tell which way the match will go from the first couple of minutes. . .the mistake they make with scripting is that instead of having a player or 2 from your team making errors. . . the whole team makes errors at the same time which is unrealistic and stands out as being choreographed . .I mean come on . .. every player misplacing passes and mistiming tackles at the same time?
this absolutely need and overhaul and new ideas
 
This is my fear with pes, the only mode I play on 17 is exhibition now. The demo of 18 may be class in exhibition mode but the other single player modes may suffer the same issues which grow old quick
 
I was reading the following article lately (as I like the MGS series a lot) and one thing came to my mind: the core element of that article discribes how I play PES. it's not about victory, its about how I get satisfaction out of this game WHILE playing it. Defeating an "enemy" is the main factor when playing soccer. Sure, you want to win.
But as in real life (I play myself some amateurish soccer at low level) I enjoy the game! ...sometimes realizing that only after the game is over.
I don't have a problem loosing... I like to win though, but to me (i repeat myself) the way is the reward.
It's a good read... even if it's ot! Sorry.
http://www.rollingstone.com/glixel/...-aims-to-be-a-new-sort-of-game-of-war-w499148

But I just had this thought and needed to tell you.
 
I was reading the following article lately (as I like the MGS series a lot) and one thing came to my mind: the core element of that article discribes how I play PES. it's not about victory, its about how I get satisfaction out of this game WHILE playing it. Defeating an "enemy" is the main factor when playing soccer. Sure, you want to win.
But as in real life (I play myself some amateurish soccer at low level) I enjoy the game! ...sometimes realizing that only after the game is over.
I don't have a problem loosing... I like to win though, but to me (i repeat myself) the way is the reward.
It's a good read... even if it's ot! Sorry.
http://www.rollingstone.com/glixel/...-aims-to-be-a-new-sort-of-game-of-war-w499148

But I just had this thought and needed to tell you.

I agree with you PRO TOO. .it's all about the enjoyment of playing. . . .. like creating a great chance or defending and stopping a great team from scoring . . .I've rarely won anything in PES.
 
My strength aswell is more in wide play and headers but that is on pa1, i simply couldn t get the hang of manual crossing, manual shots are nice but many times i end up doing a fast tiki taka move inside the box with the shot going to the corner flag instead of on target....

Going full manual makes all the players equal, Which is even worse tbh when you can split the defence with passes from a centreback. Or score amazing efforts with players with very low stats.
 
Going full manual makes all the players equal, Which is even worse tbh when you can split the defence with passes from a centreback. Or score amazing efforts with players with very low stats.

I never found that to be the case shez . ..I play manual and found players will play to the strengths of their stats. .. that's why I'm very careful who I buy on ML . ..if it was the way that you're claiming you could buy anybody and it wouldn't make a difference..
 
I never found that to be the case shez . ..I play manual and found players will play to the strengths of their stats. .. that's why I'm very careful who I buy on ML . ..if it was the way that you're claiming you could buy anybody and it wouldn't make a difference..
It doesn t make a difference actually because only difference u can see btw players is btw strikers, strikers who have good jump and can scores headers more than others, since there is no variety in shooting, shooting with any player feels the same btw all, thats why i feel it has no satisfaction many times when u score....
 
I never found that to be the case shez . ..I play manual and found players will play to the strengths of their stats. .. that's why I'm very careful who I buy on ML . ..if it was the way that you're claiming you could buy anybody and it wouldn't make a difference..
And that would also apply on defenders defending.
Tackling, heading,marking,making runs!
Which mean I should be able to defend with a 65 ovr equally well as a 88 ovr?
Don't buy it for a minute!
 
I never found that to be the case shez . ..I play manual and found players will play to the strengths of their stats. .. that's why I'm very careful who I buy on ML . ..if it was the way that you're claiming you could buy anybody and it wouldn't make a difference..

Yeah, this is totally true.

When I started playing Full Manual I found myself searching through every stat to be sure I had at least some good dribblers and a "false 9" that could use some good passing. Even though, I now stick with Advanced Shooting and Manual Passing, and I still do this research, because stats matter in PES 2017.
 
It doesn t make a difference actually because only difference u can see btw players is btw strikers, strikers who have good jump and can scores headers more than others, since there is no variety in shooting, shooting with any player feels the same btw all, thats why i feel it has no satisfaction many times when u score....

I disagree totally with you on this Ramgamer. . .Look at my vids and you will see. ..different strikers have different qulaities . ..Gabbiadini has better accuracy and power than my other strikers. ..Muriel hasn't got much power but is a good dribbler so needs to get closer to place it in the net . . .some of the other strikers have a better swerve.
 
It doesn t make a difference actually because only difference u can see btw players is btw strikers, strikers who have good jump and can scores headers more than others, since there is no variety in shooting, shooting with any player feels the same btw all, thats why i feel it has no satisfaction many times when u score....
i nearly gave you that. ;)

I know, shooting is lagging. What comes to my mind is that I'm thinking of something... a lot of times (when I was playing PES) I thought the battle for the ball, crossing and passing and what not, is more satisfying than scoring itself.
And this leads to nothing but thinking scoring/shooting is broken somehow. Or upgrade worthy if u like. ;)

Again, just my 2 cents...

Conor A. we proud of ya!!!

Edit: oh man, how I'd like to discuss more detailed but my english is lagging. sry.

Edit2: Reds are on f'ing fire!!!!! :) Sorry mods.
Edit3: four!! :)
 
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With manual passing it particularly shows through as the ability to hit a trickier pass with optimal strength, rather than underhitting it and losing the momentum of a passing move / allowing the opposition to intercept. But you definitely also see it as part of the subtle tweaking of pass direction and speed to prevent a pass from going astray. I'm much happier playing high tempo short passing football with better passers because the speed of the ball will be right, the increased animations will allow for better accuracy and the subtle assists will improve my chances of keeping possession.

In long passing you see it as a change in the height, curl and backspin of the pass. Constantly with Pogba I found that hitting a long diagonal ball well into space with his right foot would result in a floaty, high backspin pass which would hold up perfectly for the winger to reach before it went out of play. If I tried the same pass on his left foot, the ball would carry too much pace and the backspin trait would not be used as he's on his weaker side. Constantly the ball would be much more likely to run astray and the ball would go out for a throw or goal kick.



In old PES titles (PS2 at least), if there was a defender standing directly between a passer and the recipient, the short pass used to go wide of the defender and force the recipient to move, rather than going straight at the recipient (and therefore the defender). It meant that a defender couldn't just stand in a channel and therefore kill that passing option, BUT it meant that the defender could force a pass to end up going behind the recipient, or forcing them wide, hopefully into trouble.

In terms of how gameplay looked and flowed, it made up for the fact that you had to aim passes with nothing more than a d-pad, and it meant the gameplay had fewer obvious channels or directions - each pass was less binary than I personally associate with modern PA1. This is the beauty of manual passing in modern day PES - if I want to pass along the ground to a player and there's a defender in the way, I have so many different angles and weight of pass I can try and use to pass around the defender and make the recipient move to the ball. In PES 5 or 6 the passer would choose one of these angles for you to some extent. In PA1 you only have :x: or :triangle:, essentially a straight line to the player or a pass forward. That's why you would see more passes go through a defender's legs even though they're well placed, and it's why people see the passing as 'on-rails' at the mo.

If Konami aren't planning to make PA1 feel more like the PA1 we associated with PES 2012-2015 then I feel like PES should bring this blurring of the passing lines back for the assisted game, combining it with more directional and contextual passing error.
 
Shooting is not as good as it should be because of three reason. The speed of the ball is unrealistic, trajectory of the ball is just bad physics, animations and it's variation needs a big upgrade. They really need to focus on that for next year, cuz no change would mean much if this is yet the same. No excuses for next year.
 
I just had a weird idea, why don't Konami buy the rights to clubs old defunct stadiums like Highbury? I'd imagine EA don't have those rights anymore. They could probably be purchased cheaply as they don't exist anymore and if Konami leased the exclusive rights for 20+ years then EA can't steal them away like they did with the Spanish stadiums a few years ago.

They'd then be able to use the same stadium cad models for all future games and I think it would be a nostalgic selling point for a lot of fans.

They could even sell a retro stadium DLC pack like this...

Arsenal - Highbury
West Ham - Upton Park
Man City - Maine Road
Juventus - Stadio delle Alpi
Ajax - De Meer
Southampton - The Dell
Lyon - Stade de Gerland
 
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I just had a weird idea, why don't Konami buy the rights to clubs old defunct stadiums like Highbury? I'd imagine EA don't have those rights anymore. They could probably be purchased cheaply as they don't exist anymore and if Konami leased the exclusive rights for 20+ years then EA can't steal them away like they did with the Spanish stadiums a few years ago.

They'd then be able to use the same stadium cad models for all future games and I think it would be a nostalgic selling point for a lot of fans.

They could even sell a retro stadium DLC pack like this...

Arsenal - Highbury
West Ham - Upton Park
Man City - Maine Road
West Ham - Upton Park
Juventus - Stadio delle Alpi
Ajax - De Meer
Southampton - The Dell
Lyon - Stade de Gerland
One of the best ideas I've ever heard.
Playing Juve in a half empty and foggy Delle Alpi
Love it!
Love it!!!!!
Who needs new and boring all seaters anyway
Btw,when did Stade Louis 2 (Monaco) disappear from Pes,feels like one of the more classic stadiums of Pes
 
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I just had a weird idea, why don't Konami buy the rights to clubs old defunct stadiums like Highbury? I'd imagine EA don't have those rights anymore. They could probably be purchased cheaply as they don't exist anymore and if Konami leased the exclusive rights for 20+ years then EA can't steal them away like they did with the Spanish stadiums a few years ago.

They'd then be able to use the same stadium cad models for all future games and I think it would be a nostalgic selling point for a lot of fans.

They could even sell a retro stadium DLC pack like this...

Arsenal - Highbury
West Ham - Upton Park
Man City - Maine Road
West Ham - Upton Park
Juventus - Stadio delle Alpi
Ajax - De Meer
Southampton - The Dell
Lyon - Stade de Gerland


Love that!
Add Roker Park , Ayresome Park, Leeds Road,and the old Chelsea ground with the shed end,
Baseball Ground, & Molineux.

Sorry, realize some of the Younger members are going " what"?
 
Love that!
Add Roker Park , Ayresome Park, Leeds Road,and the old Chelsea ground with the shed end,
Baseball Ground, & Molineux.

Sorry, realize some of the Younger members are going " what"?
Top stadiums mate,remember growing up in the 70's we had live first division football every saturday on the telly (Sweden ) muddy pitches,strange haicuts,skinny guys,Todays average indie band look.
Good times.
How about The Den? Not the pretty one they have today,the old evil looking
 
I just had a weird idea, why don't Konami buy the rights to clubs old defunct stadiums like Highbury? I'd imagine EA don't have those rights anymore. They could probably be purchased cheaply as they don't exist anymore and if Konami leased the exclusive rights for 20+ years then EA can't steal them away like they did with the Spanish stadiums a few years ago.

They'd then be able to use the same stadium cad models for all future games and I think it would be a nostalgic selling point for a lot of fans.

They could even sell a retro stadium DLC pack like this...

Arsenal - Highbury
West Ham - Upton Park
Man City - Maine Road
West Ham - Upton Park
Juventus - Stadio delle Alpi
Ajax - De Meer
Southampton - The Dell
Lyon - Stade de Gerland
great idea!!
 
I remember looking forward to 17 last year,mainly because 16 had a great deal of issues bugging me.
Throughball/goalkeepers mainly.
But this year I'm looking forward to mainly because I had quite a few great runs on 17.
So Wednesday I'm officially a kiwi,cause NZ usually gets it first right?
Or is it on Tuesday already.
Screw it,I'm a kiwi!
 
I just had a weird idea, why don't Konami buy the rights to clubs old defunct stadiums like Highbury? I'd imagine EA don't have those rights anymore. They could probably be purchased cheaply as they don't exist anymore and if Konami leased the exclusive rights for 20+ years then EA can't steal them away like they did with the Spanish stadiums a few years ago.

They'd then be able to use the same stadium cad models for all future games and I think it would be a nostalgic selling point for a lot of fans.

They could even sell a retro stadium DLC pack like this...

Arsenal - Highbury
West Ham - Upton Park
Man City - Maine Road
West Ham - Upton Park
Juventus - Stadio delle Alpi
Ajax - De Meer
Southampton - The Dell
Lyon - Stade de Gerland
Nice idea!!
Add Olympic Studium for Munich! 10 old stadium DLC, 10 Euro, I'm in!
 
Top stadiums mate,remember growing up in the 70's we had live first division football every saturday on the telly (Sweden ) muddy pitches,strange haicuts,skinny guys,Todays average indie band look.
Good times.
How about The Den? Not the pretty one they have today,the old evil looking
The stadiums that they need to get back is stade louis 2, and de kuyp of feyenoord rotterdam
 
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