PRO_TOO
Team Heffernan
I just can't think of these guys having an intent to loose credibility.

I did believe Bryan before too for sure!!

I did believe Bryan before too for sure!!

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Batistuta : https://twitter.com/rododepa/status/874803383625961477?s=09Gabriel Batistuta and Cláudio Taffarel in legends ?
No worries. Thanks for your efforts.Can't give you a number man sorry
Not sure. But don't worry smaller technical players such as Iniesta can shield really well and use their quickness to shield and turn defenders
Chris Davies--CPU A.I. on games we played today misplaced passes. Also ripped us new assholes. A.I. was really good and varied but such a small sample size sorry man.
Whit the remontada in the teaser and the trailer it's overand more partnerships (PSG)![]()
I think this was implied in a video a saw with Adam I believe.This is just a stupid thing, but we will get the Pogba celebration this year? The dab thing xD
The more I take shots the more I do notice difference in shooting from last year it is pretty good. Problem is getting shots off is fucking hard lol. I'd like to see more shooting animations but the ones they got are done well. Better than 2017 hands down. Jose actually thinks the shooting is really fuckin good. He's used to FIFA's shooting variety and animations so take that as big compliment. Some shots are still too powerful looking but you really have to load up on power bar to see those.
If somebody miss it :
4k 60 fps gameplay video
I think Matt's point is mute. Pes 2016, 17 have ways to edit the formation and hence interaction of players in the fwd, mid and back line. I love that Pes gives this flexibility.
But if the default tactics of teams allow this to happen (eg. a gegenpress and deep defensive line), then you will have to go through all these CPU controlled teams and change their tactics. no thanks
I do that anyway. It seems Konami dont have the time/budget to go through all that, also team formations/tactics can change by the time the game is released.
I think Matt's point is mute. Pes 2016, 17 have ways to edit the formation and hence interaction of players in the fwd, mid and back line. I love that Pes gives this flexibility.
Here's my gameplay analysis for PES 2018, E3 version of course:
I hope it comes across as being genuine and geared for improving the positioning. Tactics and formations should not have that much of an impact to the point it exposes poor coding. I would hope this is constructive, and it helps illustrate the point of how important, and simple, these changes can be.
I agree I feel my expectations are somewhat normalized (they were a bit higher on the first trailer). After watching gameplay it does look like a more refined '17 (which I enjoyed). Like many people here have said, I do wish it wasn't so end to end.
One thing I won't be able to see until the full game... and I dont know if B-Man would still be able to talk to the lead dev... the frickin' SCRIPTING in ML. That, and Mertesacker being able to chase down Ronaldo.
Thanks for all the impressions from B-Man, looking forward to this game
I think Matt's point is mute. Pes 2016, 17 have ways to edit the formation and hence interaction of players in the fwd, mid and back line. I love that Pes gives this flexibility.
I do that anyway. It seems Konami dont have the time/budget to go through all that, also team formations/tactics can change by the time the game is released.