goalgerd
File Maker
brasil completed, il have time to do the rest tomorrow then il start with the formations
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Had agreat game now I've done all prem tactics. Was West Ham away to liecester. They hit long balls to Vardy and scored at end of first half. In 2nd half it flowed a bit then they sat deep and said - break us down - and I couldn't. I even brought on big Andy C and he couldn't get in the game. They held out for a 1-0
Are you going change the tactics for national teams aswell?
How can I get all the teams' tactics imported to mirror real life a bit more?
I'm sick of facing sides setting up 4-2-3-1.
Im probably the only one who doesnt think that PES5/6 had (so much) better individuality based on stats that this years game. I could play tiki taka with any team in older PES just like you can play it now, so with shots and passes. There is no reason why an OA68 player couldnt make great pass or shot if he has time and space, just like in real life.
The difference between players is there, at least online on manual, there is a huge difference playing against Lyon or Barcelona.
I agree with the catchup, which is sometimes ridiculous and has nothing to do with speed attributes or fatigue. Another annoying thing are the referrees. There are so many "little" fouls like holding, pushing etc that are totally clear but not called, which is a bit frustrating. Especially when five minutes later the ref blows even smaller foul the only foul in the game. To me it looks like there are a lot more fouls called offline than online, dont know why.
might try professional then.
Still waiting for that day/night selector...
updated refs could be a cool thing in the future. what about selecting refs before a match!? what about different refs (the real ones wourld be cool but i wouldn mind generic ones that differ) with different behavior/skill like in the past!? what about more fine tuning the collision engine so that refs go for tacklings, sliding tacklings, grabbing, holding...?! what about getting a yellow card for kicking the ball away when the ref has blown the whistle (you can do it when its half time or end of the match, so its already in!!!)! so many possiblities... oh boy! potential everywhere!
PES3 anyone!? boy oh boy... i wish konami would see the massive potential here!
and thats just one little area to work on. an easy on too!
Was that in PES?And in some of the first ISS i remeber if you played classic team u would get a different lighting, remember i used to play classic inter in black and white settings.
after installing OF's data... are you guys cool with the heads in gameplan beeing greyed out!? its ok for me, but i wish the heads were still there.
last night i was playing myclub and my teams logo and kits have changed. i think this is because of the DFL OF 4.0 i installed. hm... in general: some kits (different teams i did not edit or overwrote) were mixed in the process of importing DFL4.0! strange.
Was that in PES?
I only remember that happening in Viva Football (which I loved)!
I read that too. What a dumb thing to happen. Konami should have known better. There is an editor in the game. People might use it. Faces are gone. Quality control Konami?! ^^I haven´t tried it myself but I have read it quite often that whenever you edit a player, he gets greyed out in the gameplan.
Must be a PES thing itself.
and now up it to 15 min a game! im currently thinking about going 20 min matches but thats maybe to long for ML and such.im using professional, 13 minutes for a game and wide camera, really is great with lots of fouls and misplaced passes
I guess we have to get used to the fact that PES not a really stat- based game anymore. It could be if they found a balance between manual and PA1. As of now I have accepted that this is the way Konami have chosen to go and I enjoy playing full manual since its the only way to get something out of online (online divisions, myclub is useless). It's sad since the potential in this game is phenomenal.
What is weird though is still the fact that there is PA2 and PA3...
I have been playing manual for years now and I can tell you even on manual, stats/skills are factored in. This year in particular compared to PES 2016. You can tell those with high pass/weighted pass, speed and dribbling (Playing with Cuadrado, with Colombia the other day, you can feel the difference when he has the ball), shot and long rangers, etc. It may not be as felt as it should be but it's there
I have been setting teams up to use klashmans tactics. It seems to open the game more as the opposition have more players in attack and can get caught on the break, instead of always facing 2 banks of four players in their half. Not sure if it was just the teams I was using, but I found it easier because of this, so upped the difficulty
Also, I have starting using a lot of manual long ball passes using L2. If you master this, you can hit all range of passes which would normally just go to their defenders head. It's good for hitting long diagonal balls out to the wing or into space.
Has anyone played any games with the Santos classic team? I am not sure what it is, but I find playing with them just feels right. There are other teams with players with similar stats, but they feel too over powered or fast. With Santos you can hold the ball, dribble or turn well and wait for players to make intelligent runs.
I always remember in PES 5 when a player went down injured you had the option of kicking the ball out of play and when play started up again the AI would kick it back to you. Little tricks like this are what defined PES at the time.