goalgerd
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Is it me or is the annoying zooming/panning gone for good when using the Broadcast Camera this year?
Importing stuff video...edit mode.
What the hell are those .bin files and where do they come from?
I have the full game. Ask me anything you want. So far I see changes right away like more fouls, better positioning, as well as less skating (no so sure). More observation soon.
Which of your images?
Yes, but I think they are generated through exported teams. Right? Or how do we generate them?
I think each team as an ID and the. bin files names are that ID. I downloaded the OF of the video you posted and it makes some sense. The .bin files contain all the kits info of a team.
i10.bin - Juventus
i18.bin - Sassuolo
b1.bin - Should be Arsenal
So if we rename a .bin file with the team ID I think it automatically inserts new kits on licensed teams.
Or maybe i'm wrong, I dunno :p
looks like its 1177 kits if you use 1024x1024 so thats 588 kits with 2048x2048 ( works out at about 195 teams can get the better hd kits)
I downloaded the OF of the video you posted and it makes some sense.
Which of your images?
Yes, but I think they are generated through exported teams. Right? Or how do we generate them?
I think each team as an ID and the. bin files names are that ID. I downloaded the OF of the video you posted and it makes some sense. The .bin files contain all the kits info of a team.
i10.bin - Juventus
i18.bin - Sassuolo
b1.bin - Should be Arsenal
So if we rename a .bin file with the team ID I think it automatically inserts new kits on licensed teams.
Or maybe i'm wrong, I dunno :p
even without licences games looks great
I thought as much. So can we take pentionally the bin files pc creators will make they usually work out who is who?
http://www.evo-web.co.uk/forums/showthread.php?t=75580
I've downloaded the option file from the video but I too am confused by the bin files.
I was hoping to get a head start and fill in the missing bin files for the championship teams etc but can't figure them out.
The edit-crypter tool doesn't work & if you open up the bin files from the option file with hexeditor, it's gibberish which usually means that the file is encrypted.
If anybody has any idea how to open/edit them that would be great. Presumably each bin contains the information for which kits go with that team, shirt colours etc but I am unsure until I can access one of the existing ones.
The bin files are generated once you export a team. You configure Juventus kits and crest and then you export it to the USB and it generates a bin file with the Juventus ID name. I think it works like that.
So, since the math had been done before and determined that around 860 kits were needed to license all the teams in game, it's fair to say that there will be a clear majority of 2048x2048 kits, at least. So all big teams can have proper-sized kits.looks like its 1177 kits if you use 1024x1024 so thats 588 kits with 2048x2048 ( works out at about 195 teams can get the better hd kits)
So, since the math had been done before and determined that around 860 kits were needed to license all the teams in game, it's fair to say that there will be a clear majority of 2048x2048 kits, at least. So all big teams can have proper-sized kits.
Ah that makes more sense as it is the game itself that writes them not an external piece of software, thankyou.
It sounds like you still have to go and manually load the kits etc the first time in order to create the bin for each team? Unless you have a ready made option file that is.
If that is the case, I wonder how you can add extra kits to licensed teams?
agree that's what separates this from the other gameThe individuality is simply amazing.
You're right Geeee ... I haven't a clue what these guys are on about .