Nik
ARHS na goustaris!
8 year old graphics hardware for "Recommended Graphical Settings", simply... stunning.
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guys it's been like this since a very long time, PES doesn't require much horsepower to run on the other hand why do you guys even have the slighest expectations that the game could be or would be same as ps4 version it wont happen, they want everyone to buy a ps4 to play the game we want, stop expecting from konami to do a pc=ps4 version.
almost everybody knows that and i tried to explain it (https://www.evo-web.co.uk/forums/showthread.php?t=75672) but my messages got deleted + i received an infraction for "trolling".
so remember guys: pc version can't be worse than ps4!
this is beautiful
Where'd you get this from ? Indeed looks very nice.
almost everybody knows that and i tried to explain it (https://www.evo-web.co.uk/forums/showthread.php?t=75672) but my messages got deleted + i received an infraction for "trolling".
so remember guys: pc version can't be worse than ps4!
at least the PC version don't have that blur effect, i hate it.
PS - Where's that DX11 recommended spec you're talking about?
When I checked earlier it was DX11 on the recommended specs, they changed it
This … dx11 was there yesterday, when the steam link was initially posted here. Guess the specs were rushed and filled with errors. For example, windows 10 weren't mentioned either as supported OS.
Yeah I saw it too.
But as you said...filled with errors.
So here we go again, no demo. Seriously, just stop releasing this on PC.
Sigh ... taken from official site
https://www.konami.com/wepes/2017/s/img/freeplay_main_image_en.jpg
Genuine question: isn't most of the programming done on PC these days? Ie, the code of the game is done on PC, then ported/tweaked to PS4/XBONE? I thought it was all moving that way.
Find it bizarre that it would be all that much effort to 'port' the PS4 version to PC.
Seems far more likely that this typical Japanese company trying to be in with Japanese box maker for strategic reasons.
Say PC only sold 1m copies at a profit of $15 - that's still $15m. A port can't cost more than that surely?!?!?
Strange that the 360 Demo has been omitted. No 360 Demo?
Programming on PC and programming for PC are two very different things. At some point developer has to choose its primary target platform.
By the looks of it, Konami uses PCs merely as programming terminals, to create PS4 version, which is then ported to other platforms.
Genuine question: isn't most of the programming done on PC these days? Ie, the code of the game is done on PC, then ported/tweaked to PS4/XBONE? I thought it was all moving that way.
Find it bizarre that it would be all that much effort to 'port' the PS4 version to PC.
Seems far more likely that this typical Japanese company trying to be in with Japanese box maker for strategic reasons.
Say PC only sold 1m copies at a profit of $15 - that's still $15m. A port can't cost more than that surely?!?!?