Whatever the case, I hope Konami can iron out some of the downright stupid and illogical issues with this game.
Such as, why oh why does the game force your goalkeeper to kick the ball up the pitch if he has hold of it for five seconds? All it does is force you to either roll it out immediately, or the COM makes him give the ball away before your team have even got up the pitch. Just let you have hold of the ball for as long as you want and then stop the game clock after five seconds. At least that stops people from time wasting online, and offline, I'd be able to wait for my team to get back into position before clearing. It's maddening.
That would be ridiculous online - if you were winning someone could just nod the ball back to their keeper and keep hold of it until you quit.
It's in the laws of the game
(law 12, p37) that a goalkeeper must, after having control of the ball with their hands, redistribute it within six seconds.
This law is obviously applied with the referee's discretion in real life, but I think it is much better for the game to make some compromises, as such forcing the player to kick the ball than it is to let them; 1) keep hold of the ball indefinitely, or 2) receive a booking and give away an indirect free kick.
Other things that I would find stupid to be punished for in a football game are;
Handball (you can't prevent this or perform it intentionally)
The keeper handling outside the area (he's CPU controlled, no way of preventing this)
An opponent blocking my keeper from kicking from his hands (i.e. FIFA), this results in a free kick in real football.
Poor offside decisions - it's a game, there's no reason it can't work this out 100% correct.
Goal line decisions - same as above.
Dissent - wouldn't mind in FM, but has no place in PES/FIFA (doesn't FIFA with Kinect react to swearing?).
There are many things that have to be different from real football in order to offer an experience that isn't frustrating.