PES 2013 Discussion Thread

Re: PES 2013 Discussion Thread .......

Wednesday can't come soon enough. I hope to get the PS3 demo now and get good 10 minute games in and I hope to hell there aren't any obligatory videos to watch.

I am all for PC demos they look sexy and the patchers do great work with the teams unlocker and so forth. I don't however like when they fiddle with the gameplay. Leave that to the experts is what I say.

The same experts that made this:
images


And that still cannot get animations right and get rid of rails?
 
Re: PES 2013 Discussion Thread .......

jenkeys "animation boost" for 011 game was godsend, a whole new level present in the game
yourself and AI players reacted faster in certain situations

so yes, that must be an expert creating this
 
Re: PES 2013 Discussion Thread .......

The same experts that made this:
images


And that still cannot get animations right and get rid of rails?

But it's still their game you're playing isn't it?

If I re-edited the Godfather and changed the order of a few scenes and it worked better, would you say I deserved more credit than the many brilliant actors or the hundreds of cast and crew or Mario Puzo or Francis Ford Coppola?
 
Re: PES 2013 Discussion Thread .......

But it's still their game you're playing isn't it?

If I re-edited the Godfather and changed the order of a few scenes and it worked better, would you say I deserved more credit than the many brilliant actors or the hundreds of cast and crew or Mario Puzo or Francis Ford Coppola?

Im playing their game since as a PC gamer I was forced to play it. FIFA was a circus on PC until 2011. And then PES got better...
Anyway I dont want to say that modders deserve more or less credit.
However KONAMI got all the credit they deserved by plummeting in sales due to their arrogance and poor investemnt.
However if we see their recent games it will take them a very long time to recover.
 
Re: PES 2013 Discussion Thread .......

*licks lips with anticipation of 2nd demo*

not long to go gents, I reckon the PC demo will hit next week, I'd be amazed if Konami had much of a gap between the ps3/xbox demo and the PC version of it.
 
Re: PES 2013 Discussion Thread .......

*licks lips with anticipation of 2nd demo*

not long to go gents, I reckon the PC demo will hit next week, I'd be amazed if Konami had much of a gap between the ps3/xbox demo and the PC version of it.

The best things come to those who wait. :SMUG:
 
Re: PES 2013 Discussion Thread .......

Readng everyday all the post in here, im a bit frustrating with a big part of the community. Again and again and again trying to find the fails littler or bigger, no matter. It seemes you will not ejoy the game anymore, its sad.
So please, if you don`t like stop it and if you do try to enjoy it because this year I think It´s a promising version.
Thank you, mates and peace (from a very old user).
 
Re: PES 2013 Discussion Thread .......

Control of the players and awareness/reactiveness is what's sorely missing (besides my usual ranting-subjects like realtime stamina/fatigue-system, more varied and better CPU-AI and less cheating..):

In the first trailer for PES 2013 Konami was marketing "Total Control" as a feature. But it is not there in demo1. Often I have players that even though the cursor is not on them and even though I have switched off all automatisms, that they tackle on their own, usually causing a foul. Why? I don't get it.

Then issues come up when trying to select the right player at the right time. Good luck, half the time it doesn't work at all, the cursor going anywhere but where you want to. And one could assume that the right stick would help in selecting the right player... It doesn't!

Then issues come up when passing (zero-pass and L2-manual) and the game chooses as a recipient a player that is miles away from the ball and forces him to come back for the ball, while the player you aimed for with the pass and that is near to the ball doesn't react.

Then issues come up when making surprising attack-moves. The game expects a certain way to attack and when I leave that preprogrammed attack-pattern and try something else, surprising, the players don't react and don't adapt well, if at all.

Then issues come up when the rails and automatisms show their face and you can't intervene except for using supercancel, like for example when players are going for a throughball and you can't adjust the angle nor speed of their run or when you see players getting slower when the ball is going into side-out even though you would like them to run full speed to try get to it before the ball is over the line...

Control in our hands is hugely missing.
 
Re: PES 2013 Discussion Thread .......

Readng everyday all the post in here, im a bit frustrating with a big part of the community. Again and again and again trying to find the fails littler or bigger, no matter. It seemes you will not ejoy the game anymore, its sad.
So please, if you don`t like stop it and if you do try to enjoy it because this year I think It´s a promising version.
Thank you, mates and peace (from a very old user).

nothing wrong with critising whats wrong with the game, aka, looking at what needs improved. i think its pretty clear that pes 13 demo has got a lot of posivity around it
 
Re: PES 2013 Discussion Thread .......

White probably isn't the best colour then.

Ah there's black too, soil away!
 
Re: PES 2013 Discussion Thread .......

nothing wrong with critising whats wrong with the game, aka, looking at what needs improved. i think its pretty clear that pes 13 demo has got a lot of posivity around it

Pes 2013 definitely has some major plus points over last years offering , I'm just hoping the 2nd demo is more fluid than the first

As it stands it still hasn't got the magic of old
 
Re: PES 2013 Discussion Thread .......

i loved Demo 1, there's a LOT to learn from controls.. haven't felt like this in a while about a new PES.

pes 2012 & 2011 id din't even bothered to play any league.. i'm now eager to play even the brasilerao! let's see what improvements come in ML, MLO, BAL, Trainings.. i'd love to see some Scenarios
 
Re: PES 2013 Discussion Thread .......

i loved Demo 1, there's a LOT to learn from controls.. haven't felt like this in a while about a new PES.

pes 2012 & 2011 id din't even bothered to play any league.. i'm now eager to play even the brasilerao! let's see what improvements come in ML, MLO, BAL, Trainings.. i'd love to see some Scenarios

I have the same feeling, I barely touched ML, MLO or BAL on PES 2012.... I cant wait to play 2013!! :D
 
Re: PES 2013 Discussion Thread .......

HENRY HAND :WORSHIP:

with possession of the ball is a game.
without it, is another game
the use of "supercancel" is a rubbish
"full control", konami please stop lying.

I like the game, (possession of ball)
without it I do not like
 
Re: PES 2013 Discussion Thread .......

problems with ATI cards, entirely cleared

disable "ati powerplay".
if you do not know how, use MSI afterburner.

the problem with PES is that 2D clock, frequency too low, and this is because of "powerplay".

2d/3d work perfectly disabling this option

-NO STTUTERING, NO LAG-
 
Re: PES 2013 Discussion Thread .......

Control of the players and awareness/reactiveness is what's sorely missing (besides my usual ranting-subjects like realtime stamina/fatigue-system, more varied and better CPU-AI and less cheating..):

In the first trailer for PES 2013 Konami was marketing "Total Control" as a feature. But it is not there in demo1. Often I have players that even though the cursor is not on them and even though I have switched off all automatisms, that they tackle on their own, usually causing a foul. Why? I don't get it.

Then issues come up when trying to select the right player at the right time. Good luck, half the time it doesn't work at all, the cursor going anywhere but where you want to. And one could assume that the right stick would help in selecting the right player... It doesn't!

Then issues come up when passing (zero-pass and L2-manual) and the game chooses as a recipient a player that is miles away from the ball and forces him to come back for the ball, while the player you aimed for with the pass and that is near to the ball doesn't react.

Then issues come up when making surprising attack-moves. The game expects a certain way to attack and when I leave that preprogrammed attack-pattern and try something else, surprising, the players don't react and don't adapt well, if at all.

Then issues come up when the rails and automatisms show their face and you can't intervene except for using supercancel, like for example when players are going for a throughball and you can't adjust the angle nor speed of their run or when you see players getting slower when the ball is going into side-out even though you would like them to run full speed to try get to it before the ball is over the line...

Control in our hands is hugely missing.

And you think KONAMI didn't know this before release of demo1? Wow, some people are v. pessimistic around here.

Learn to read what's written in the very demo and what pop up appears when you start it up. "This demo does not represent final product."

:P

And yes, knowing K.M. you will see many changes on demo2. I believe most issues to be polished up and fixed with some stuff added.

I don't believe real-time stamina system to be implemented in this gen though. :(
 
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