PES 2013 Discussion Thread

Re: PES 2013 Discussion Thread .......

Look in patch section on forum on here im using jenkey 36 team patch. :))

Same here. FIFA tends to shoot its load early whereas PES is quite underwhelming to start with, but gathers steam over the next few weeks/months.

I'm not going to bother with FIFA this year as it always ends the same way, plus PES2013 is pretty damn good. I'm enjoying it more with each match, which is a good sign.

Anyway, good news about a possible early release date. Many of us having been saying Konami should do this for years.

I am feeling exactly the same and will also not bother with FIFA this year. So does anyone know the official release date for PES 2013 or is there not a definite one yet?
 
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The card-system is not a terrible system, it's a nice time-saver and help for those not capable and wanting to go that deep into the tactics.

The problem is only that the cards are enforced and can't be switched off.

All Konami has to do is to introduce two switch-off/on-mechanisms, a global one, switching on/off all cards of the team you are playing with and a local one inside the player-menu so that you can switch on/off for every player separately.

On top of that Konami needs to introduce a system to specifically instruct players how to play for those switching off the cards.

That's all.

i disagree with you. they just need to implement tactics so you can tell if your player if they should be attacking or not. much simpler than any cards.
 
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that was in pes010 too with off-def switchy i wrote about
but u miss a point that there are several ways to go forward, hence the cards
overlapping, roaming, allrounder, that one card that reus from germany has, ...
 
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i disagree with you. they just need to implement tactics so you can tell if your player if they should be attacking or not. much simpler than any cards.

You don't get it, the cards have much more intricate tactics involved than only "attacking/defense", it's a big timesaver and help. Not all people know or care that much about football to set these things themselves up.

The cards should stay as they make players on default behave similar to their real-life-versions. But I'm all for making it switch-on/off-able and for the implementation of a mechanism to instruct players individually.
 
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The cards should stay as they make players on default behave similar to their real-life-versions. But I'm all for making it switch-on/off-able and for the implementation of a mechanism to instruct players individually.

but they only act like that in real life because of their skills (stats) and that their manager chooses to use them that way. there is no magic card that makes a player play certain way at all times

so a player like messi who has say 99 awareness and positioning etc... if you put 'roaming' tactic on him then he will play that tactic very well.... put that roaming tactic on andy caroll and he will fail because his stats are bad
 
Re: PES 2013 Discussion Thread .......

but they only act like that in real life because of their skills (stats) and that their manager chooses to use them that way. there is no magic card that makes a player play certain way at all times

so a player like messi who has say 99 awareness and positioning etc... if you put 'roaming' tactic on him then he will play that tactic very well.... put that roaming tactic on andy caroll and he will fail because his stats are bad

Yes, I agree, but what is your point?

I know that it is the coach (or more realistic a combination of coache's instruction and the inherent player's attitude) that makes players behave in a certain way on the pitch.

You want to be able to do the same in the game, to instruct players individually as a coach.

I understand and support that wish.

But what you don't get is that there many players out there not capable nor willing to do that coach-instruction-process. For them, it is a big convenience and help that there is the card-system that sets up the player on default to act similar to their real-life-version.

So it's best to keep the card-system and tell Konami to offer global and local switch-on-off-functions for the cards and to implement a system to instruct players individually.

That way everyone is happy.
 
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The card system was the dumbest way to implement individual instruction.

Anyone remember Wayne Rooney in the 2009/2010 season and before that? Before that he was basically a left midfielder who dropped back a lot always hard to work stupid hard to get goal scoring opportunities. When ronaldo left, Fergie said in many interviews that he told him to play more central and less back tracking Rooney went on to score bucket load of goals.

In pes right now when i play as England and i loose the ball in the final thrid Rooney sprints back to any random position on the field one time he ran from the opponents box to the right back position and i just turned off the stupid game.
In football manager i can tell him (not that i ever play England or ManUre) to position high up the feild not to press too much and not to drop back. He will do it 99% of the time.

In old pes i can control his defensive mentality. i can tell him what directions to make runs in. I can position him on the field and he will try to keep it. The team strategies also work (L2 + button), team settings like counter attack rate, pressing, offside frequency and defensive line where simple A,B,C options that you could always see the difference.

I can tell my players to man mark or cover. I can stop my midfielders from always making fwd runs and i can stop my DM from becoming a center back sweeper or the last man back. I can stop my SB from always running to the center when we loose possession and are being countered.
The game was not perfect but add the manual player select, responsive super cancel, manual goal keepers, option 5 manual crossing ad R3 manuals passing and lob (which you can use for set pieces and throw-ins as well), you could use your team to its full potential.

Pes 2008 you can control who went up for corners and players were often positioned well. Pes 2012-13 i cant get stupid sagna out of the box and podolski always at halfway line. I cant remove the stupid D wall. Just a bunch of dumb things konami do all the time. I never feel sorry for them. They dug their grave and its people like Adam and the WENB crew that a so blind that they'll keep on promoting it regardless.
 
Re: PES 2013 Discussion Thread .......

The card system was the dumbest way to implement individual instruction.

It's not dumb, it's just not well implemented. The card-system should be switch-on/off-able and a comprehensive system for individual instructions for those willing to use it should be in place.
 
Re: PES 2013 Discussion Thread .......

Yes, I agree, but what is your point?

I know that it is the coach (or more realistic a combination of coache's instruction and the inherent player's attitude) that makes players behave in a certain way on the pitch.

You want to be able to do the same in the game, to instruct players individually as a coach.

I understand and support that wish.

But what you don't get is that there many players out there not capable nor willing to do that coach-instruction-process. For them, it is a big convenience and help that there is the card-system that sets up the player on default to act similar to their real-life-version.

So it's best to keep the card-system and tell Konami to offer global and local switch-on-off-functions for the cards and to implement a system to instruct players individually.

That way everyone is happy.

so your arguement is not about my opinions on the system... but that people who cant be bothered manually changing things should have some help.

i still disagree on your point. if they need help then fine, put in an auto-select button with auto tactics or something - the card system is still a bad way to go about that.

personally i think if someone puts absolutely no effort into changing their tactics to how they want/to play to certain strengths, then they DESERVE the disadvantage in game. that is totally reasonable.

tactics are a big part of football... if someone totally leaves that out of their gameplan they will be at a disadvantage, just like if someone spends 100 hours on tactics but is actually still crap at the game itself then they will still be at a disadvantage... totally logical
 
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so your arguement is not about my opinions on the system... but that people who cant be bothered manually changing things should have some help.

Exactly.

i still disagree on your point. if they need help then fine, put in an auto-select button with auto tactics or something - the card system is still a bad way to go about that.

Yes, many people need help with that. But an automatic coach can never get it right, as it's a very difficult process to set up the player's individually, the CPU is not clever enough to do that for us. That's why the card-system is necessary as with that Konami can set up the players to be similar to their real versions without needing the CPU to figure things out.

personally i think if someone puts absolutely no effort into changing their tactics to how they want/to play to certain strengths, then they DESERVE the disadvantage in game. that is totally reasonable.

That may be reasonable for you, but for Konami it is not. They don't want to discourage the mass from playing and enjoying the game. It would be economic suicide.

Really, there needs to be a compromise, the card-system needs to stay, maybe better implemented, and it should be swith-on/off-able, editable... and a comprehensive mechanism to instruct players individually needs to be in place.
 
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personally i think if someone puts absolutely no effort into changing their tactics to how they want/to play to certain strengths, then they DESERVE the disadvantage in game. that is totally reasonable.

100% agree. If you dont want to read the mannual or put some brain into the game then the game should stop helping you by trying to simplifying its settings. You should lose by default all the time.
 
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That may be reasonable for you, but for Konami it is not. They don't want to discourage the mass from playing and enjoying the game. It would be economic suicide.

its what football is about... tactics and then on field play

its not like if you have good tactics then you will win 10-0 every game, it just means you will have an extra weapon available, which if you are good enough you can use

pes has always been a game to me where its easy to play but hard to master... if someone spends the time on their tactics, or spends time mastering the R3 off the ball runs, or spends their time mastering manual shooting, then they will reap the benefits... likewise.. someone who puts in absolutely no effort will reap the disadvantages.... it only logical
 
Re: PES 2013 Discussion Thread .......

@henry(the other guys kinda dont get it)

i see only one good point about not switch-able cards, on MLO if u dont look at the cards u can build up a team that looks monster on paper but plays like crap due to cards not matching each other well, so its about team building
if ones dont care be prepared to have a not balanced team

havent playd MLO in 011 nor playd 012 at all, but im sure its like it

edit
on a side note, its sad they removed man mark and covering card
 
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after the (player switch - crossing abuse) glitching online mode PES2010 which occured weeks after release, i dont buy pre release, not even at release

better wait atleast half a month and look in forums hows online going
 
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Quick question: Can you still play 2v1 (two users on the same team vs the computer) online? I know you could in PES 2009, but haven't touched the online portion of PES since then.
 
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it should be up to MEEEE to decide wether i want to play to his strengths, not some pre determined card.



you mean follow their instructions? YES. if the situation called for it, then yes, absolutely. what i know they dont love is to be winning 2-0 5 mins on the clock and decide to go ultra defensive and tell alves to always stay in the back line and then think 'no, wait, alves is an individual and will look to get forward no matter what because he has that card... damn you card!! defying my tactics'....... that they dont love

LOL you played PES at all?
Allout defense ;) its in the tactics menu press start mid game to change it, or you can put it on an assigned formation and use it on the fly.

Or there's another plan - substitutions. It works pretty well to bring on another player who concentrates on defence.

Please, please, please don't mess with PES individuality or take us back to the dark ages of PES 6 where you could buy a 16 year old CB and have him flying up and down the flank with gay abandon not needing to sign another for many years.

Also did you know there is shaded areas that players have a tendency to operate in? It is a remarkable tool to ensure you play players in the right positions and not wonder why your players tend to the middle rather than overlap on the wings.

All part of that wonder word I N D I V I D U A L I T Y
 
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LOL you played PES at all?
Allout defense ;) its in the tactics menu press start mid game to change it, or you can put it on an assigned formation and use it on the fly.

yeah and alves would still be running up the wing thanks to his card

Or there's another plan - substitutions. It works pretty well to bring on another player who concentrates on defence.

so instead of individual instructions we should just sub players? terrible comprimise


OPlease, please, please don't mess with PES individuality or take us back to the dark ages of PES 6 where you could buy a 16 year old CB and have him flying up and down the flank with gay abandon not needing to sign another for many years.

why would that happen? a 16 year old is presumably rubbish stat wise and so could never achieve this

All part of that wonder word I N D I V I D U A L I T Y

isnt that what stats are for?
 
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Quick question: Can you still play 2v1 (two users on the same team vs the computer) online? I know you could in PES 2009, but haven't touched the online portion of PES since then.
I'd also like to know the answer to this?
 
Re: PES 2013 Discussion Thread .......

You know what? I have the same feeling!
Before using the Unlocker and Jenkey's 36 teams patch, I could score a little bit easier and build up many more scoring chances. I'm not saying I would win 4-0 but I could score 1 or 2 goals each match. Now it got harder after that patch. However it could be just a placebo effect because I doubt Jenkey would tweak the gameplay and not state it somewhere for us to know that.

Also, the ONE thing I do not like at all in this game is players speed. I can't believe that I cannot outrun any defender with Messi or with Neymar or with CR7. They all catch me up. It's like the infamous catchup bug but a little different now, because it's not like your player slow down and the AI catches you up, it's more like your attackers are always slower than AI defenders so it's obvious they will catch you up no matter how good the through ball was or how far the AI defender was from your attacker.
It could be a Placebo so i'm going to switch to PS3 and have a game, but i think the patch has made it harder, on console demo if i'm CR7 and i get the ball i can out run almost any player. Not on unlocked 36 patch. So i will try it and post back.
 
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It could be a Placebo so i'm going to switch to PS3 and have a game, but i think the patch has made it harder, on console demo if i'm CR7 and i get the ball i can out run almost any player. Not on unlocked 36 patch. So i will try it and post back.

Don't drag him into this, he never visits the PES section.
 
Re: PES 2013 Discussion Thread .......

The card-system is not a terrible system, it's a nice time-saver and help for those not capable and wanting to go that deep into the tactics.

The problem is only that the cards are enforced and can't be switched off.
This. The card system is used in both FM and FIFA, in ever so slightly different guises.

You probably don't even need to be able to switch cards off - you need to be able to tell a player to rein in their particular playing personality, but their tactical discipline (which at the moment would probably be a combination of attack, defence and teamwork) should determine how well they listen.
 
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