PES 2012 Football Life thread

Doing well with my ML team (Rodos) in 1st season, into the Quarters of the cup and sitting 1st a few points in front in the league.

I have quite a few edited players so won't be making many moves in the transfer market, maybe a few greek players to increase the home players.


FD
 
I had this one youth prospect appear in January dubbed 'the next Eto'o' in his description. Had mental stats for a 17 year old, couldn't bring myself to sign him in the end as I envisioned him developing to 99 OVRL within a couple of seasons or something equally ridiculous :P

I totally appreciate the concept there Dan, but I feel you may have missed the boat there. I would sign him with the sole reason of letting him build his stats, then flog him. You have a cash-cow there, use him.

I will be offloading Shimizu at the end of the season, mainly because, not only is that the Boro way, but also, I havent got the special 'PES Player Bond' with him. All I see is $$$$$$$$$$ when I look at him, and also the amount of players I can bring in that are more my type of player.
 
I will be offloading Shimizu at the end of the season, mainly because, not only is that the Boro way, but also, I havent got the special 'PES Player Bond' with him.

How could you :CONFUSE: Shimizu is a boss, I don't dare think where I'd be without him. He can be surrounded by about 4 defenders, pushed off balance, then suddenly come out the other side having wriggled through.

I’m still unsure about the training aspect and have ended up going for the easy option of leaving it on ‘conditioning’ for the season. :CONFUSE:

I did this and just found I was losing points across the board. Just alternate each week before different ones and it should balance out any losses.

My .02$ on 'all defaults/youths' strategy

Grab Schwarz, Camacho and Duffy from youth team, ASAP :) plus the ones famous from 2011 - Palmieri (toned down considerably, but still good) and Shimizu. Take into consideration GK's too - Fatecha/Ahmet/Cooper

Noteworthy defaults - Ettori, Maqualao, Cinalton, Cotsload ... El Moubarki and Ruskin are decent as fullbacks ... probably there are more of them, but I sacked immediately most of the defaults and signed youth players available during first season instead.

Schwarz was quality in PES11, like a big ol' fashioned targetman. He don't seem to have anything going in this one though, they've removed his bulkyness and left him with no discernible strength.

Ruskin has been horrendous for me as well, generally one of the only defaults that lasted more than a couple seasons on older games. But on this he can barely make a pass, all pace and hopelessly caught out of position time and time again. I keep imagining the crowd groaning whenever he picks up the ball now.
 
I’ve made more than one attempt to start a Master League and have to admit I have given up in frustration on a number of occasions. I have completed one season twice.

I’ve learned from this thread how static my approach has been and how I go through the same initial steps on each occasion. I religiously ignore some players because of their overall markings unless pushed into it and just flat out release a parcel of others.

The other intriguing (to me) suggestion comes from radhal who talks of 25 and 30 minute matches. I thought I was expanding my horizons finally going to 15 but if I can accept that the system is suitably sophisticated it makes sense that in an expanded format you will be given more time on the ball and there will be less need for the continuous end to end play missing out the midfield completely

I’m still unsure about the training aspect and have ended up going for the easy option of leaving it on ‘conditioning’ for the season. :CONFUSE:

Huge mistake.

Once people get a firm understanding of how this Training Regime works, you will be able to appreciate just how clever and complex this system actually is. I've already mentioned in detail about moulding your team to your philosphy, which incidently, is exactly how any new Manager taking over a new team in real-life aspires to achieve.

The clever part about this system, is not only can you mould your team to the way you wish you play, but also how you go about instigating it. You have to be clever, and mix up the training techniques. For example, I focused mostly from the offset on Technique. This has reaped massive rewards for me and my style of play. I then noticed that the more I worked Technique, the lower my Physical side reduced. I then upped the Physical side, which in turn, once my Technique had reached a certain level, didnt have an adverse effect on that side. It was like, I pushed the basics Technique wise, the players remembered that, and then I bulked them up.

If you look at each Training Regime parameter, and how it effects other areas, you can truly scientifically improve all collective areas if you do it the right way. Increasing the Physical side of your players will have a detrimental effect on their Speed based areas. I base this on the fact your 'bulking' up the players, which in turn effects their Speed.

I now have Physical and Technique both on 'B' and both at 85. Although Tactics and Speed are at 'D', 69 and 67 respectively. During my first season, because I was little ignorant on how it all worked, I didnt believe it was possible to have both Technique and Physical at a high level. Now I know, its all about the order you train them in. And that works across the board.
 
Huge mistake.

I now have Physical and Technique both on 'B' and both at 85. Although Tactics and Speed are at 'D', 69 and 67 respectively. During my first season, because I was little ignorant on how it all worked, I didnt believe it was possible to have both Technique and Physical at a high level. Now I know, its all about the order you train them in. And that works across the board.

Cheers for this. How does the incoming of new players affect this? Is it the case that any area you have improved for the Team will be diluted with the arrival of new blood? Is it also a case of being as selective as possible when setting the ability criteria for possible targets to match the present Team set up?

I appreciate that would be the logical approach in reality but have to admit my signings are not always scientific and more gearded towards what is available. I suspect I'm not alone in that.

Given all the discussion on the forum about the current game does it have the nuances to be affected by new player abilities at odds with the existing improved Team attributes? :CONF:
 
Schwarz was quality in PES11, like a big ol' fashioned targetman. He don't seem to have anything going in this one though, they've removed his bulkyness and left him with no discernible strength.

Ruskin has been horrendous for me as well, generally one of the only defaults that lasted more than a couple seasons on older games. But on this he can barely make a pass, all pace and hopelessly caught out of position time and time again. I keep imagining the crowd groaning whenever he picks up the ball now.

Got to admit, Schwarz wasn't up to much in my first season either. But with a little development, he's a lot better now in second season. Maybe he lost some of his old 2011 targetman flavor, but at least he started to score goals - something he could barely do during first season. Just keep him, he'll get better.

Yeah, Ruskin feels worse than in 2011. But unfortunately, Ruskin and Moubarki are arguably the best you've got in Default pool when it comes to fullbacks. For me, they are just 'bearable', so to say.

If I'm not mistaken, Duffy can play as LB too. I haven't tried him at that position though, this highly tenacious little bugger is just too precious to me in his DMF role :)
 
I've played van den Berg at RB at times. I like him as a utility player. He's no frills, but a good squad player. No lip or attitude from the guy. Does his job when asked.

When El Moubarki improves, he makes a decent RMF, as he has good passing ability. His defensive abilities also help tighten up the flank higher up the field, if needed.
I believe Cotsload can play as a RB too, but i prefer him as a CB. Xechinto can also fall back to LB pretty comfortably too. Although i tend to keep him higher up the pitch and use Voichulerd as another LB.
 
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How could you :CONFUSE: Shimizu is a boss, I don't dare think where I'd be without him. He can be surrounded by about 4 defenders, pushed off balance, then suddenly come out the other side having wriggled through.



.

I think the bottom-line is that his worth cash-wise, is more than his worth to me as a player. He is a little too lightweight, and he cant shoot for shit. Or at least, not with any real power. He also pissed me off with his sulking over the Number 10 shirt. Which I gave him initially, then took it back off him the next game to spite him. He then properly spat his dummy out. He's just a little tail in my opinion.
 
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Cheers for this. How does the incoming of new players affect this? Is it the case that any area you have improved for the Team will be diluted with the arrival of new blood? Is it also a case of being as selective as possible when setting the ability criteria for possible targets to match the present Team set up?

I appreciate that would be the logical approach in reality but have to admit my signings are not always scientific and more gearded towards what is available. I suspect I'm not alone in that.

Given all the discussion on the forum about the current game does it have the nuances to be affected by new player abilities at odds with the existing improved Team attributes? :CONF:

Incoming players will only increase/decrease the overall rating in the specific areas, that's all. The squad you have already trained in the relevant areas will stay the same.

As an example, I worked for pretty much the full first season around Technique. But that lowered all of my players shooting power, meaning no-one could really smash one from distance with any real consistency or without the requirement of getting the ball well out of their feet. Then I bought Petrov who can smash it, and without backlift. So he gave me the option I hadnt before.

Another example would be me searching for a quick player, as most of my squad are lacking in the area. So even though all my players are technically sound, a couple of quick players brought in will give me other options.
 
Boro are currently lying in 9th place in the Championship...
Nice post, but i think you should try a new ML with default players, much more challenging (and entertaining).

My .02$ on 'all defaults/youths' strategy

Grab Schwarz, Camacho and Duffy from youth team, ASAP :) plus the ones famous from 2011 - Palmieri (toned down considerably, but still good) and Shimizu. Take into consideration GK's too - Fatecha/Ahmet/Cooper

Noteworthy defaults - Ettori, Maqualao, Cinalton, Cotsload ... El Moubarki and Ruskin are decent as fullbacks ... probably there are more of them, but I sacked immediately most of the defaults and signed youth players available during first season instead.

My strategy: I tried to sign the max number of youths i could. From the start some players were already in my transfer list and some released so i could put a youth to play instead.

Duffy, Shimizu, Palmieri and Ribeiro came in as starters, Camacho, Schmidt, Fatecha plus some others as backups. I had also brought in this dutch GK PAAWUE or something for 350k. He was on the target list and has been doing a great job so far.

I like to play in a 4-5-1 formation with technique emphasis n training:

----------Paawue---------------
Duffy-Costload-Palmieri-Xechinto
--------Irjescu-Ettori----------
Shimizu---Maqualao-----Chinalton
-----------Ribeiro--------------
 
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I think the bottom-line is that his worth cash-wise, is more than his worth to me as a player. He is a little too lightweight, and he cant shoot for shit. Or at least, not with any real power. He also pissed me off with his sulking over the Number 10 shirt. Which I gave him initially, then took it back off him the next game to spite him. He then properly spat his dummy out. He's just a little tail in my opinion.

Hahah I just kneel to his demands, he's such a cut everyone else I have at the moment the strategy is pretty much give the ball to him and watch.

-----------------------Lothar------------------

---------------Cotsload-----Stremer------------
-El Moubarki-----------------------------Ruskin--

-----------------------Jaric--------------------
---------Maqualao------------------Ximelez-------
-----------------------Ettori--------------------

------------------Shimizu------------------------
---------------------------Toure-----------------

It's a bit more dynamic than that though. Maqualo usually drops in just outside the area as Ettori operates deeper. Shimizu also filters in and out of the Trequartista role.
 
Finally put PES back in after a few weeks of being an Assassin :P Played a 15 min game on Professional with my Everton side. I still love how the game pans out and the formations stretch out naturally. If they can iron out some animations and get the passing and shooting consistent and solid, the game will be so much more enjoyable. Love how the 15 min game feels much more natural compared to 10.
 
Ok, some good news and bad news.......

The bad news is that after training my team so hard in the Physical department, and without really offering much of a rest, both of my Goalkeepers got long term injuries in the run up for promotion. :(

I had to play Hines in goal, and after a few losses, my promotion chance for this season had mathematically gone. So it's back to the drawing board for another run in the Championship. I've bought Chopra to give me more firepower up front. I sold Arca and made just under £3 million, which is twice what I was offered for Shimizu. So the little fella is staying for now. Happy now Dan ? :)

I also brought in a couple of good midfield players and Carlos Martins to replace Arca in the AMF role.

Now the good news, although I'd probably call it great news.

With promotion still in sight (before the GK injuries), I played a big game Burnley at home. And guess what ? The attendence grew at the Riverside and I only got my fucking chants heard in Division 2 !! :WOOT:

Awesome, awesome touch from Konami that. I had hoped this might happen, but never believed it would. But sure as hell, if you draw in crowds through performances, you definitely get them.

I played my first game of the new season, which will now be my 3rd in Division 2, but the crowds have dropped back off, and I have no chants again. I'm just so fricking happy that it's dictated by crowd capacity, it added so much to the experience. :)
 
El Moubarki is probably my fav default player ATM.

Although I never started with the default ML team, I signed him up, he'll take over from Mahdivikia in the next year or so.

Have Shimzu but he's not getting a game much, more on the bench. Fatecha I've brought in as back-up for a goalie and Palmieri also.


FD
 
How are people fi ding form and stamina in the master league? I am making a mast league option file and so far it looks like stamina needs to be in the 80's for most players stamina to look realistic.

I played a few master league starts with a different teams and they the default stamina seemed ridiculous to the point that I never had the same team twice and some players were only fit for a third or worse of the games.

Form was similar, but not as bad.
 
How are people fi ding form and stamina in the master league? I am making a mast league option file and so far it looks like stamina needs to be in the 80's for most players stamina to look realistic.

I played a few master league starts with a different teams and they the default stamina seemed ridiculous to the point that I never had the same team twice and some players were only fit for a third or worse of the games.

Form was similar, but not as bad.

The last time I played PES2012 (3 months ago I guess before trading it ) , I agree .I never had the same team twice.Really I angry at how every thing in PES needs treatment or complete extraction but I guess they are lazy because their community have guys like you .Who does most of their work (stats )
 
The last time I played PES2012 (3 months ago I guess before trading it ) , I agree .I never had the same team twice.Really I angry at how every thing in PES needs treatment or complete extraction but I guess they are lazy because their community have guys like you .Who does most of their work (stats )

I don't even think its that they are lazy as they change so much each year. They just seem to do odd things, they fix something, introduce something else and break something. They would do better to take this years game, develop nothing new and for the next year tweak the game play to get it right. That is what will win people back, not more features

Stamina has always reduced too quickly, but this year it's mental. Before you even play, players are exhausted. I played a game with inter Milan and some if their best players could play again for two games. This combined with form means that I had to keep playing, players that would be nowhere near the first team in real life and some of the best players in the world are fit and on form for about 1/5 of the games and that is an overestimate.

Stamina I easily sorted out, form is trickier as having players on a red arrow makes a massive difference and can make them too good.

I want to improve the master league for most stadiums so that I can enjoy it and not get frustrated, but want to keep it as good for the exhibition mode, which at the minute, on certain pitches and with certain teams is almost perfect.
 
almost 3/4 of the way through my first season with Napoli. Signed on loan a wonderful 195 cm CF named Llorente with great header accuracy and body balance (fox in the box, too) plus one DMF and one CB on loan as bench players--hoping for a run for the last spot for the Europa League!

Alas, it was not to be...I've been scoring a good number of goals, but rarely timely ones, and I've been conceding like mad. My goal differential is is plus 3. That's just not good enough for European competition, I suspect. I think I'm mathematically out of it...I'm sitting 12th, a good long distance behind 7th place Palermo.

As with every iteration of PES, I've found me arch nemesis: Juventus. After a crushing defeat early in the season, I was bruised even more brutally after the winter break. They signed Ribery and a few others and, by the looks of it, were gunning for the league title. It's a home game for me, but they take a 0-1 lead after 15 minutes, I remain patient, working the wings, overlapping sidebacks and finally score in the 42 minute off a lovely header. Then, magic: I score with a diving header after the break at 47, then again on an own goal at 52. I'm up 3-1 to Juve!

Hang on...Vicinic gets taken down in the box. He scores on a penalty at 60. Then he scores on a free kick at 80. Its frickin 3-3 now.

Hang on. The CB launches an enormous fly-through-ball to Vicinic, it bounces off my defender onto his path, 1v1 de Sanctis. 3-4, hat-trick for Vicinic.

It was the most excruciating, tense (not really a strong enough word), teeth-gnashing 25 minutes of sublime, ridiculous, breathtaking football. Now I'm going to go lie down...
 
Good to read about everybody's differing Master League campaigns.
Im in pre-season of season 7 on my ML, still in Div 2, struggling to make that final step and break into the top 3, this season looks promising though, have tinkered with the tactics and tweaked my formation, now playing a much more balanced patient build up game.

Had several players leave on free's and go elsewhere, signed 4 new youyth players and managed to sign a 16yr old regen Luis Saha. He's bagged 3 goals in his first 2 games, and forming a solid partnership with my other trusty CF, Anthony Stokes.

A very promising youth player that i signed that id reccommend to anyone is Cassetti, he plays anywhere in defence, LM, RM, CM, so a very versatile player, his favoured position is RB though and he bosses it, great on the ball for a young lad too.

Thats quality news about the chants Jimmy, I havent used any chants as im playing as a fictitious made up team, after my home town so there arent any. May load in a few generic ones though.
 
I don't even think its that they are lazy as they change so much each year. They just seem to do odd things, they fix something, introduce something else and break something. They would do better to take this years game, develop nothing new and for the next year tweak the game play to get it right. That is what will win people back, not more features

Stamina has always reduced too quickly, but this year it's mental. Before you even play, players are exhausted. I played a game with inter Milan and some if their best players could play again for two games. This combined with form means that I had to keep playing, players that would be nowhere near the first team in real life and some of the best players in the world are fit and on form for about 1/5 of the games and that is an overestimate.

Stamina I easily sorted out, form is trickier as having players on a red arrow makes a massive difference and can make them too good.

I want to improve the master league for most stadiums so that I can enjoy it and not get frustrated, but want to keep it as good for the exhibition mode, which at the minute, on certain pitches and with certain teams is almost perfect.

what are your favourite pitches? mine were delle alpi day time and bernabeu day time. some pitches are horrid, like konami stadium at nite. grey pitch.

I'd really love an option to select day nitght games for ML. i really don't like ML games at nite.
 
what are your favourite pitches? mine were delle alpi day time and bernabeu day time. some pitches are horrid, like konami stadium at nite. grey pitch.

I'd really love an option to select day nitght games for ML. i really don't like ML games at nite.

I know some people would complain about the game lacking realism if there was an option to select the time of day in matches, but this game looks stunning on some stadiums and awful on others. It also play vastly different on some pitches and at times of day. If they cannot get this consistant an option to select stadiums and time would be an excellent addition to all cup and league games. At the minutes, this is something stopping me from enjoying the master league or playing a world cup, until I manage to work out how to make players more responsive on the bad pitches without impacting too much on the good ones.

I have played around with the colour settings in the game and on my TV and can just about now stand to play night games on certain pitches.

I think the stadiums that look best and play best are the ones where the pitch looks like thick green grass. Like you say, the Juventus one (which is the new stadium)and Bernebeu are good. I also like the Allianz and Ajax stadium through the day.

I think they have gone over the top with the lighting on night games and it makes the good look washed out.

When I set up my last option file, I removed all of the worse stadiums from being the defualt for any club or country.
 
I find that certain stadiums, at night time, make the game more sluggish and unresponsive.
Absolutely absurd why this should happen but it does, ive noticed it far too much for it to be placebo.

Estadio Da Luz, Estadio Jorge Avalade & Royal London all play beautifully on daytime settings.
 
adding the that, different cameras make the game feel completely different. eventually i ended up with the medium camera, don't see much of the pitch but the animation is good and not seen much of the pitch means not having the feeling the AI is playing the same way for every team.

pitch camera wouldn't be bad but u really notice the 9 players in the box. sometime for fun i tried vertical, actually could be good. broadcast completely spoiled. If they put pes 2010 broadcast on the ps3 , i'd rebuy the game. on pc i had to select minimun setting, games looked like a ps1...
 
I tried a few 15 min games the other day, going from the usual 10. and I changed to medium camera. All my master league games this way were fantastic.

Although I did play a night game at Allianz Arena in a European cup and it played out too fast. Like the passing animations happen un-naturally quick.
 
can someone suggest to me how to avoid the cpu blocking the shots on pro and top once this is solved the game will be complete

In my opinion, this is another example of a simulated replication. You now need to create the space for a shot, which regardless of what people may believe, is how it is in real-life. Try using shot cancel, Square then X. The drop of the shoulder is massive in real-life and also this PES. Also, R2 is the best button in the game. Holding R2 and changing direction with the stick/pad will always buy you that yard to get a clear strike off. Check some of my videos of the goals I've scored within this thread and it will give you perfect examples. R2 can act in so many subtle ways in this regard, it's provides very subtle feints that can wrong-foot the CPU brilliantly. Check the Emnes goal in my last video, and look closely at how he intercepts the pass using R2.
 
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I hate the shot feint this year, I don't know why but it feels so much more limited and less responsive then last years.

I think a good way of getting a shot away is to anticipate before the ball is received. As you play a pass into the box, consider what sort of touch to take, and what space is around you. A quick turn of direction while you receive the ball followed with a shot is usually enough to get it past a defender.
 
can someone suggest to me how to avoid the cpu blocking the shots on pro and top once this is solved the game will be complete

You should get some space away from the defender if you're trying to shoot at goal. Otherwise the defender will block your shot.
 
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