The refs are appalling for all sorts of challenges I find. It seems base on dice rolling at the mo.
Lag seems to be taking hold now. Button presses being ignored is bad enough, but weirdly it seems to be affecting the touch of the players too?? Cassano has 95 for technique but plays like Stremer when the game slows down.
I think I'm done with the beta now. I've not enjoy the past few games of trying to cope with Rooney, Aguero or seeing my defence refuse to deal with 3 up front due to ball indifference, and the rainbow seems to be common knowledge now. The beta itself is a very good game but isnt exactly balanced - which would be fine in the right hands but I only seem to be playing dicks now.
Really looking forward to the full game off the back of this though. Roll on the demo
Searching back through this thread over the last couple of pages and reading some of yours and jimmys post,which,have both been thought provoking and excellent,with some if not most of your of points being both valid and well thought out,im finding it difficult not to agree with you rom,even though i havent played the MLO beta myself.
What seems key and valid are your points about defending which kind of takes us back to fifa10 and FWC which i cant state clearly enough for me has the perfect balance.Although it maybe a different story against the ai on worldclass/veteran whereby you have a underlining feeling a high degree of scripting is takin place.Against friends or online against like minded skilled manual or semi assisted players its a different story,as you do feel like your in total control,commanding the space and able freely to fill the passing channels and cut any space the opposition players are running into.You never feel cheated(me anyway)and that this part of the game is in your hands with good cursor control off the ball for overlapping players back or tracking the oppositions overlapping or offensive runs.Both fifa10 and FWC do have that you create the script feel against good human opposition and your teamate off the ball ai compliments clever cursor changes and reading the game,your also freely able to create space and stretch the game with clever pass and move.
This for me is one of the overiding factors(defending) in deciding which game will be spinning in my ps3 or xbox360 this autumm and beyond.From what i am reading from yourself and many other experienced players there does seem to be a un-nerving in-balance currently in the beta game.
Im not saying fifa is the perfect game but it does get the fundamentals and basics right and like with anything theres always room for improvement.While it is a very accessible game and you get the trick abusers,sprint whores and assisted crowd these exploits are counterable and there are layers and a multitude of ways to play fifa.
Whats clear from your posts as you freely aknowledge this,is,its always going to be hard to free up a control interface and get the ai and defensive system to work perferctly in one iteration of the game,as ea with fifa have been finetuning these aspects over the course of the last four years.Whos knows,pes2011 in its finished form might be the perfect cake,perfectly baked and pulled out of the oven at just the right time offering a well rounded and perfectly executed formula,then again it maybe the next iteration that completes the dream and sees seabasses vision through.
Again without blowing yours or jimmys trumpet,some of the best posts ive read in a long time currently cutting up the forums at the moment.