Re: PES 2009 News Discussion Etc. (STRICTLY NO FIFA DEMO IMPRESSIONS OR POLITICAL CHA
And that we see news, but they are so few and so minor that we can only regret for the decisions that were taken. We say minor because what we see is almost up new "decorative". New menus, new modes of play in Europe, although it appeared in earlier versions of the saga in the territory NTSC-like manner JAP "Be a Legend" and some graphic details that have been improved compared to last year, as well as a decrease the speed of the game.
However, very badly and we know we have to say that the game does not reach the minimum quality required of a saga that has been around for years. This humble writer has enjoyed as never before (and I say never) with the PSX and PS2 games, Xbox appeared in the previous generation, and that was due to some signs of identity very clear and defined in the saga: deep game system and flexible , Natural worked, configurable options and animations superb. Unfortunately, it is not the case of PES in this generation, where you can feel and see clearly a very disturbing stagnation or even decline in some factors.
After playing for several days with this beta already advanced, and official with the clubs already listed, we have to say that PES2009 is almost equal to PES2008 in their most serious defects, and one more inclusive. For some it has more detail, as a more leisurely speed of the game in general, a paragraph or visual effects with better graphics and more softness in the engine. But what good is running out there, so we have seen these days.
After receiving "sticks" for the disappointing finish of the 2008 version, now trying to refresh his saga with a slower game globally speaking. This could mean a return to the origins of the series, with a game more technical and more oriented towards a holding of checks mansalva, while trying to avoid having pressed the button to run all the time. However, the animations are still robotic, rigid and lacking in many sections of naturalness (of running the animation is still very sad).
In addition, to slow the action had changed the dynamics of the ball in his movement around the countryside by the players, leaving far too attached to the foot to run, and with some hard braking on the grass totally unrealistic. While the physics of the ball in the balls by high maintains its credibility will be on the balls Rasos where most bizarre show. Passes Rasos not appear to be on the same surface on occasion, as there is much difference between the developed and passes on its normal behavior.
What once were soft and fluid movements, in this generation have remained stagnant and show a clear lack of optimization. In addition, the digital movement in eight directions restricts the movement and freedom of play. What is strange is that in your PS2 version of the player animations are more fluid and be more agile in their turns, changes of pace, careers, etc., that in these versions for more powerful machines.
The shots and centers maintain the level of the classic series, as well as the header (at this point, above FIFA in the physics of ball). The fluidity of play was lost in large proportions because of the stalemate in the animations, as well as the slow players in turn, start running, bankruptcy, etc.. The players of the CPU are faster, and sometimes even seem "perfect", as we have witnessed changes of band of 40 meters, with the player and turning its back on the run, and manage to send the ball at the foot of his companion.
As for our colleagues, kept the saga of defects in this generation very clear and that, year after year, they are still not settled. The bands kept his rank of "highway" since the sides tend to come to the center so brazen, in addition to leaving holes through the center of which is one of the most serious flaws that we remember as to warrant defensive. Serves the doorman, or lack, where he remained for the CPU but wants points to a particular place on occasions, and serves band we are not allowed to pressure the player who receives. It is clear that there are things that do not change ever and this can only lead to outdated options, sensations found with years past.
We very much regret having to be so tough with some impressions, but is that the level of downturn has been so brutal that these years have been endorsed with a beta like this, that leaves some very negative feelings in many sections. Among the positives we could appoint the license of the UEFA Champions League from Konami, bringing teams like Liverpool, Bayern, Milan, Rome, etc, will be presented with all the honors, as well as be able to play a Champions League game mode new.
As we said before, has been graphically improved the engine in detail. For example, players will have more detail and more about textures worked, as well as a more realistic shading. There are players with an almost photographic facial representation with regard to their real counterparts, although most do not have a physical resemblance beyond the hairstyle (this is logical, because the exaggerated quantity of players that are in the game and how long would it take to configure them all). The editor included in the game will allow us to change everything they want, apart from creating our player, club, shirt and even coat.