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No disc in the box for "physical", 80 dollars in the US (EU/UK price still not out I think), single player only at launch.
Unfortunately it also seems some content is locked behind the ultimate edition.
Shitty practices from Rockstar. increase base game price, no physical so no second hand market, lock content behind higher prices.
I really hope this doesn't push other companies to get rid of physical media
Unfortunately it also seems some content is locked behind the ultimate edition.
Shitty practices from Rockstar. increase base game price, no physical so no second hand market, lock content behind higher prices.
I really hope this doesn't push other companies to get rid of physical media
They work with PS to be "Plays Best in PS5" (Haptic feedback, Tempest 3D audio, integrated speaker) and is announced to be PS5 Pro EnhancedJust in case I do end up buying it. What would the console experts recommend? Which console should I buy it for – the PS5 Pro or the Xbox Series X? From various perspectives, such as performance, graphics, controls, and so on.
I own both consoles but can’t make up my mind myself.
Thanks in advance!
It’s a good question, I know the past two games RDR2 and GTA V both released their multiplayers a couple of weeks later but whether it’s going to be free or not is a different story. Rockstar acquired cfx.re a few years ago (the team behind FiveM) so It could be a big deal when the eventually announce online.So the single player is coming first, does that mean they double dip for the online?
From what I’m seeing it’s looking like PS5/Pro, there was a blog saying it will have near instant loading times, plus haptics etcJust in case I do end up buying it. What would the console experts recommend? Which console should I buy it for – the PS5 Pro or the Xbox Series X? From various perspectives, such as performance, graphics, controls, and so on.
I own both consoles but can’t make up my mind myself.
Thanks in advance!
The PS5 Pro is going to be easily the best console to play it on. The performance is greater than the XSX for sure, and supports better upscaling which apparently makes some games look amazing. (I own a Xbox myself, but this is what I've heard)Just in case I do end up buying it. What would the console experts recommend? Which console should I buy it for – the PS5 Pro or the Xbox Series X? From various perspectives, such as performance, graphics, controls, and so on.
I own both consoles but can’t make up my mind myself.
Thanks in advance!
They work with PS to be "Plays Best in PS5" (Haptic feedback, Tempest 3D audio, integrated speaker) and is announced to be PS5 Pro Enhanced
Check this https://www.playstation.com/en-us/games/grand-theft-auto-vi/
It’s a good question, I know the past two games RDR2 and GTA V both released their multiplayers a couple of weeks later but whether it’s going to be free or not is a different story. Rockstar acquired cfx.re a few years ago (the team behind FiveM) so It could be a big deal when the eventually announce online.
From what I’m seeing it’s looking like PS5/Pro, there was a blog saying it will have near instant loading times, plus haptics etc
https://www.dexerto.com/gta/sony-sa...on-5-with-near-instant-loading-times-3379114/
Thanks a lot, lads. I’ll bear that in mind if I do end up buying it.The PS5 Pro is going to be easily the best console to play it on. The performance is greater than the XSX for sure, and supports better upscaling which apparently makes some games look amazing. (I own a Xbox myself, but this is what I've heard)
https://www.amazon.com.br/Grand-Theft-Auto-VI-PlayStation/dp/B0H6KT2RWH/ref=sr_1_1?__mk_pt_BR=ÅMÅŽÕÑ&crid=2R6DQ1L9Q1E83&dib=eyJ2IjoiMSJ9.59IyPCDszophi7stFLIlT7y952Erc1kfqbMaowiwv8AixfxCjf_v3Ia8jkAtpbECyT-dhhbsdjVh3cv1gGW0PrBuEVyxyETDPAtBKuzlikj4PreC7htJIw8aiscy99Un3kvLIYvgh3JcOslBhTUFaM_oHB6je-5LXmUCvnl7zgf0wkVu4KY97CnoXig3LaC-NP0yv5LDDPkJfRgOK1yOAW-uU9ju8yECwYz45NdghcPqt5cXoc7GszsRtnigt5PTiBxsvrkAQ455fIl1Yn6-eBEm-pU9xXa6Di92lpp7-kU.7P4yRWE45GH9ItqRcuFdZtStHlY5FUurvBfdJH-P5Vo&dib_tag=se&keywords=gta+vi&qid=1782481636&sprefix=gta+vi,aps,299&sr=8-1
- LARGER MAP: Explore Vice City, beaches, swamps, small towns, and various regions of Leonida.
- TWO PLAYABLE PROTAGONISTS: Switch between Jason and Lucia during the story and participate in missions as a duo.
- A MORE VIBRANT OPEN WORLD: NPCs with their own routines, random events, interactive establishments, and a greater sense of immersion.
- INTEGRATED SOCIAL NETWORKS: Watch viral videos, follow influencers, and discover world events through your in-game mobile phone.
- NEXT-GENERATION GRAPHICS: Advanced lighting, dynamic weather, more natural animations, and a high level of detail in environments.
Explore the state of Leonida and the new Vice City
Grand Theft Auto VI redefines the open-world (sandbox) gaming experience. Explore the most massive, dense, and insane map ever created by Rockstar Games. Traverse the neon-lit streets of a pulsating Vice City, and master dangerous swamps, crowded beaches, and realistic suburbs spanning the entire state of Leonida. Every inch of the environment is designed to deliver intense immersion and total freedom.
Lucia and Jason: Co-op gameplay and a dual-protagonist duo
The main campaign introduces a fresh dynamic featuring the franchise's first criminal power couple. Switch control between Jason and Lucia in real-time, dictating the story's pace and executing highly coordinated heists. Experience the evolution of character management, where each protagonist possesses unique skills that directly influence the criminal ecosystem and the tactical approach to missions.
A living world driven by Artificial Intelligence
The GTA VI universe pulses with hyper-realism. NPCs (non-player characters) follow their own routines powered by advanced AI, generating organic, random events across the map. Narrative-integrated social media features and much more...
Next-Gen graphics and performance on PS5 and PS5 Pro
Developed natively to harness the full power of Sony's hardware, GTA 6 delivers jaw-dropping visuals. The upgraded game engine features:
Advanced Ray-Traced Global Illumination: Flawless reflections on cars and the waters of Vice City.
Realistic Dynamic Weather: Storms and shifting times of day that alter physics and gameplay.
PS5 Pro Optimization: Enjoy enhanced performance, more stable frame rates (FPS), and even sharper resolutions on the most powerful console on the market.

The GTA 6 extended look (gameplay) will be exclusive to Netflix for 6 hours, then it will be uploaded to Rockstar’s YouTube channel and website.
what is their manifesto?Couldn't care less what anyone else thinks: Cyberleek's Edict (some may even call it a "Manifesto") is a thing of beauty...
It's in the hacker's group (I honestly believe this is not a "one-man job") website... I can post it here, but it's kinda long (if any moderator think it's too much, one can edit accordingly, or just tell me and I'll delete it)... I guess it's better than posting the website "about" link (which by some reason doesn't work, you have to go to the website and click "about")... Anyways:what is their manifesto?

Their mission statement is nothing more than an excuse to pump their crypto coin.It's in the hacker's group (I honestly believe this is not a "one-man job") website... I can post it here, but it's kinda long (if any moderator think it's too much, one can edit accordingly, or just tell me and I'll delete it)... I guess it's better than posting the website "about" link (which by some reason doesn't work, you have to go to the website and click "about")... Anyways:
▸ The CYBERLEEK Edict
CYBERLEEK was born in the networks. It has seen what gaming can be at its best, and it has watched what the industry did to it. Slowly. Methodically. One monetization scheme at a time.
Publishers sell licenses and call them purchases. They ship unfinished games and call them living services. They lock content on discs and call it DLC. They kill games and keep the money. Every year anti-consumerism tightens its grip, and every year gamers get less for what they pay.
To fight this war, CYBERLEEK is raising funds for a secret project. The specifics cannot be revealed yet; showing the cards to the big corporations would only give them time to build their defenses. Let it be absolutely clear: this is not a cash grab. Funding is directed toward the infrastructure needed to strike, as well as the security and protection required to withstand the inevitable corporate counterattacks.
CYBERLEEK has been patient. That patience is over. What follows are three commandments. If CYBERLEEK targets a publisher, it is because that publisher broke one. CYBERLEEK will not stop until they issue a public statement and apology with a concrete commitment to be better. Words are not enough; restitution is mandatory.
Commandment I: Thou Shalt Not Sell Digital Preorders
No consumer shall pay for a game through digital storefronts before release and independent review. Physical preorders for tangible media remain permitted.
Preorders were not created for gamers. They were created because physical discs had manufacturing limits. In digital distribution, there is no inventory. There is no stock shortage. A digital copy cannot sell out. Yet publishers kept the preorder system and stripped away its only consumer benefit. Now gamers pay early and receive nothing in return except a countdown timer and a cosmetic skin.
If publishers want revenue before launch, they can press discs. Print boxes. Put them on shelves. Earn that money through physical production.
Commandment II: Thou Shalt Not Sell Fake Single-Player DLC
No publisher shall sell access to single-player content already present in the base game files the consumer purchased. This means no unlock keys, no 1MB placeholder files, no toggling a variable from locked to unlocked for content already on the disc or in the download.
When someone pays USD 70+ for a game, they bought the data. All of it. Selling them a file that flips locked = true to locked = false for a single-player mission, character, weapon, or story chapter is charging them twice for the same product.
Commandment III: Thou Shalt Preserve Single-Player Content
Any game featuring single-player content must include an offline fallback state. When server support ends, the publisher must release a final patch that unlocks all single-player content for local, indefinite play.
The Crew had a single-player campaign. People paid full price. Then Ubisoft shut down the servers and the entire game died — including the solo content. No refund. No patch. No alternative. Single-player content depends on one thing: the hardware the consumer already owns. Bricking it when servers go down is theft.
Final Word
These three commandments are the floor — not the ceiling — of what is acceptable. If publishers violate them, they will be targeted. CYBERLEEK will continue to disrupt their operations until they issue a public statement and apology with a concrete commitment to fix the harm they caused. No private negotiations. No quiet settlements. The public sees it, or the "leeks" do not stop.
Publishers should beware. If CYBERLEEK can reach Rockstar, no one is safe. This is a message to all big corpo: behave, or be the next target.
This is the CYBERLEEK Edict, and it is non-negotiable.
Like, this is huge... By the end of their latest video leak, it shows the protagonist spraying bullets on a wall, and he draws the word LEEK. Crazy to think they might have an actual build of the game itself...![]()
That's your opinion... You don't have to pay anything to download whatever leak comes out (or the entire map for that matter). If you wanna "donate", that's your choice.Their mission statement is nothing more than an excuse to pump their crypto coin.
And by the end of the plane video, the protagonist sprays the wall with bullets, spelling "LEEK". That's the crazy part.which was the plane video.
From what I’m seeing on X/Twitter there is a build leaked through an Employee of Rockstar India, who had his data compromised.And by the end of the plane video, the protagonist sprays the wall with bullets, spelling "LEEK". That's the crazy part.
Yeah, that would be my first guess (the most obvious): some (former) employee of whatever Rockstar subsidiary, for whatever reason (getting laid off, who knows) either stole a build, or leaked one...From what I’m seeing on X/Twitter there is a build leaked through an Employee of Rockstar India, who had his data compromised.
Commandment I: Thou Shalt Not Sell Digital Preorders
Commandment II: Thou Shalt Not Sell Fake Single-Player DLC
Commandment III: Thou Shalt Preserve Single-Player Content
Can't say these leaks do anything for me, I love Rockstar's games so I don't really care to see some shitty low bitrate leak which may not even represent what I get my hands on when it finally comes to PC. I'll watch the Netflix video obviously because it'll be good quality but I'll pass on lowres leaks.