Forza Motorsport 2

preview on totalvideogames:

Despite all of this, there's a serious concern over the sense of challenge in the Career mode. Buying and upgrading a car is one of the core mechanics of the game, so it's only natural that gamers will, increase the power of their car as soon as they have the credits (which are dished out quite liberally through the game.) The issue is how the cars driven by the AI opponents aren't themselves upgraded, leaving your A Class 722 PI hotrod blaze a trail through the competition with ease. If Turn 10 has been working out personalities for each of the AI, then perhaps it would be more realistic to have the drivers upgrade their own vehicles too.


With the release of Forza 2 now just a month away, all Turn 10's attention is focused on polishing around the edges to ensure that the game is the best that it can be. There's no denying the sheer breadth of race types and car customisation on offer in the game is huge, but there are a number of gaps in this version of Forza 2 that leaves us worried. At the top of this list is the apparent lack of balance between the cars that the player races compared to the AI opponents, which seems to suggest that Forza 2 may be repeating the fundamental flaw of the original - offering a single-player experience virtually bereft of a challenge. We'll have to wait until it leaves the pits on June 8th to find out.

Now correct me if om wrong, but isnt the job of the classes to determine the opponent cars you are gonna be racing. Meaning the power difference in races will be minimal. Resulting in it coming down to race skill instead of just powering your way ahead (which i remember doing in gt years ago with a 900+bhp skyline.)

Have TVG missed the point of this?

There's also a comparison between gt and f2 on gametrailers.com:

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http://www.gametrailers.com/downloadnew.php?id=19699
 
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The GT and F2 comparisons are pointless. GT HD isnt a full game Where as F2 is... GT Concentrates on Presentation and a big catalogue of cars where as F2 focuses on Simulation Racing...

Dj
 
I know, different tracks and everything aswell. But even then i was fairly pleased to see how f2 stood up next to it.

However what do you think about TVG's comment? Thats what i was interested in.
 
Their comment is a big concern. If the game lacks difficulty there will be no point in playing it.

Dj
 
i had another go at the demo the other day and have to say it is growing on me

I watched a replay of my race like JB said and it looks and sounds great, thats where the damage looks top notch
 
I played the Demo with my Madcatz MC2 steering wheel with all assists (except Auto Gears) turned off! It is great fun and I would recommend doing that to anyone.

Dj
 
Japanese version out 24th so I undecided if I should get that or wait till next week for Asian version. Worried the Japanese version will not support english text so upgrading cars etc could be problem.
 
Whats up with the lack of reviews? So far ive only found one on the german eurogamer (9/10). With the game being out next week and te week after surely they should be publishing them......unless they arent especially positive. Which i cant imagine as the eurogamer one said it was great, with the major negative being the graphs for telemetry (if my understanding was correct).
 
36/40 is a very good score for Famitsu! I just hope the comments about the done up cars vs AI cars doesnt become a reality as that will ruin the game.

Dj
 
forza2yg3.jpg


:(
 
So there we have it, non graphics whores aside this game is awesome! I picked up X360 magazine and it gave Forza 2 9/10 :)

Dj
 
Some people have actually bought the game and received it very early (hence why I've ordered from ShopTo who always send out as soon as they've got it). I didn't think that it would be "around" yet, but there you go.
 
Its already broken the selling date in a number of places(well if you read whats being said on the forzaforums). So its not a totally foolish question, youve had worse jack, dont worry ;)

For those who have the full version, the comment made by TVG about races being too easy and unbalanced due to being able to upgrade your car and blow the comp away. Is that true?
 
For those who have the full version, the comment made by TVG about races being too easy and unbalanced due to being able to upgrade your car and blow the comp away. Is that true?

Was that not the same problem with alot of racers?
 
From what i understood of the pitpass reports was the use of the class system (adding turbo gets you from 300 to 500 points and that puts you in class B from D, or something to that effect) was that you opponents are all class based. So you can only race similar powered cars. In each class youll have the lesser and higher powered competitors, but i thought it meant that you were mostly racing similar powered cars and that it would come down to skill as apposed to just beefing up your ride and blowing the comp away. TVG mentioned the problem with being able to do this, which is a worry.
 
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