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International
EA has announced that it will be releasing a standalone FIFA World Cup 2014 game for PlayStation 3 and Xbox 360 will be released on the 17th April in the UK and across Europe, and a few days early on the 15th in North America.
The game won't be coming out on PC, PlayStation 4 or Xbox One in an effort to get the game to as many people as possible while balancing development resources.
The game's producer Matt Prior told IGN, "We've got to focus development on where there will be biggest for the buck. So obviously 360 and PS3 are still, by far, the most popular games consoles right now.
"Over time that’s likely to change. But right now they have the biggest market penetration and we wanted to get this game to as many people as we possibly could."
Another reason for development focussing on PS3 and Xbox 360 was to reach emerging markets, such as the tournament's host nation. "It’s going to be a huge game in Brazil. Gen 4 penetration there is pretty much zero. So we want get our game to as many people as we possibly could. Right now that’s PS3 and 360."
You can read more from IGN's interview with Prior below, in which he talks in more detail about the changes made to FIFA's gameplay, how those improvements will roll back into the next FIFA, and how the World Cup will aim to make the experience more accessible for novice players.
The game will build on the gameplay of FIFA 14, but will make considerable improvements, based on fan feedback and a desire to make the game more accessible to a wider audience, reflecting the mass appeal of the competition itself.
•Play in authentic Brazilian stadiums, and recognise the support of newly rendered crowds and patriotic presentation to replicate the passion of the World Cup
•New control systems with more responsive dribbling, and pinpoint passing on the agenda. Change direction on and off the ball with purpose
•New Set piece tactics
•Adidas ball Physics – we’ve partnered with adidas to deliver the most realistic ball physics system on Xbox 360 and PS3, taking data from the adidas Innovation Lab in Herzogenaurach, Germany, to implement it into the game to give the Brazuca and other adidas balls true-to-life flight and grass friction
•England fans rejoice... or not - new penalty kicks! With new save and animations and shot tuning that puts players in control of their nation’s fate. Goalkeeper antics to throw off your opposition including wobbly-knees, matador and shoot-it-there animations.
•EA SPORTS Talk Radio – receive dynamic tournament updates from your choice of Andy Goldstein and Ian Darke, or Michael Davies and Roger Bennett (Men in Blazers) as you play through various offline modes. Over 50 hours of recorded audio keeps the narrative fresh and entertaining.
•Teams – 203 teams sanctioned by FIFA
•Players – 7,469 players in the game
•Managers – 19 officially licensed managers
•Stadiums – 21 new stadiums, including all 12 authentic stadiums in Brazil
•Commentary – Over 15 hours of added in-game commentary
The game will also feature new modes:
•Road to the FIFA World Cup – the most immersive tournament mode in EA SPORTS history, you can choose from any of the 203 National Teams sanctioned by FIFA and play through qualifying and through to the group stages of the World Cup
•Captain your Country – one of the most popular FIFA modes of all time
•Road to Rio de Janeiro - Progress across a map of Brazil’s 12 host cities. Compete in Online Stages with any of the 203 National Teams to advance, remain in a city, or be relegated. Win the final of 12 stages to hoist the FIFA World Cup Trophy
•Online FIFA World Cup – compete in Group and World Cup Finals online
•Story of Qualifying – over 60 scenarios that happened in real world qualifying
•Story of Finals (online) – activated at the start of the tournament and updated throughout, play challenges on the narrative of the day’s real world events
•Additional modes: 2014 FIFA World Cup, Kick Off, Skill Games, Online Friendlies, EA SPORTS Football Club
The game won't be coming out on PC, PlayStation 4 or Xbox One in an effort to get the game to as many people as possible while balancing development resources.
The game's producer Matt Prior told IGN, "We've got to focus development on where there will be biggest for the buck. So obviously 360 and PS3 are still, by far, the most popular games consoles right now.
"Over time that’s likely to change. But right now they have the biggest market penetration and we wanted to get this game to as many people as we possibly could."
Another reason for development focussing on PS3 and Xbox 360 was to reach emerging markets, such as the tournament's host nation. "It’s going to be a huge game in Brazil. Gen 4 penetration there is pretty much zero. So we want get our game to as many people as we possibly could. Right now that’s PS3 and 360."
You can read more from IGN's interview with Prior below, in which he talks in more detail about the changes made to FIFA's gameplay, how those improvements will roll back into the next FIFA, and how the World Cup will aim to make the experience more accessible for novice players.
The game will build on the gameplay of FIFA 14, but will make considerable improvements, based on fan feedback and a desire to make the game more accessible to a wider audience, reflecting the mass appeal of the competition itself.
•Play in authentic Brazilian stadiums, and recognise the support of newly rendered crowds and patriotic presentation to replicate the passion of the World Cup
•New control systems with more responsive dribbling, and pinpoint passing on the agenda. Change direction on and off the ball with purpose
•New Set piece tactics
•Adidas ball Physics – we’ve partnered with adidas to deliver the most realistic ball physics system on Xbox 360 and PS3, taking data from the adidas Innovation Lab in Herzogenaurach, Germany, to implement it into the game to give the Brazuca and other adidas balls true-to-life flight and grass friction
•England fans rejoice... or not - new penalty kicks! With new save and animations and shot tuning that puts players in control of their nation’s fate. Goalkeeper antics to throw off your opposition including wobbly-knees, matador and shoot-it-there animations.
•EA SPORTS Talk Radio – receive dynamic tournament updates from your choice of Andy Goldstein and Ian Darke, or Michael Davies and Roger Bennett (Men in Blazers) as you play through various offline modes. Over 50 hours of recorded audio keeps the narrative fresh and entertaining.
•Teams – 203 teams sanctioned by FIFA
•Players – 7,469 players in the game
•Managers – 19 officially licensed managers
•Stadiums – 21 new stadiums, including all 12 authentic stadiums in Brazil
•Commentary – Over 15 hours of added in-game commentary
The game will also feature new modes:
•Road to the FIFA World Cup – the most immersive tournament mode in EA SPORTS history, you can choose from any of the 203 National Teams sanctioned by FIFA and play through qualifying and through to the group stages of the World Cup
•Captain your Country – one of the most popular FIFA modes of all time
•Road to Rio de Janeiro - Progress across a map of Brazil’s 12 host cities. Compete in Online Stages with any of the 203 National Teams to advance, remain in a city, or be relegated. Win the final of 12 stages to hoist the FIFA World Cup Trophy
•Online FIFA World Cup – compete in Group and World Cup Finals online
•Story of Qualifying – over 60 scenarios that happened in real world qualifying
•Story of Finals (online) – activated at the start of the tournament and updated throughout, play challenges on the narrative of the day’s real world events
•Additional modes: 2014 FIFA World Cup, Kick Off, Skill Games, Online Friendlies, EA SPORTS Football Club