- Staff
- #811
Oof, don't agree with that at all about the sliders.EA Sports are copping out with the sliders but whats worse? The paying customer is also unknowingly copping out for them by pushing the sliders as a way of making things better. Thats EA's job.
Look at the amount of differing opinions in here. "X is broken", "no it's not", "Y needs to be tweaked", "you need to learn how to play the game"... In the PES thread, I read a post saying "Z happens on Professional and it needs to be patched" - but then Professional would be a harder difficulty, and there would be people shouting "why the hell did you have to piss about with this, Konami". Everyone's got opinions, and if someone gives you the tool to implement your preferences, how is that POSSIBLY harmful?
You're saying it means they're getting lazy with the gameplay - no they're not, they're just not making a game for YOU, or that you'll like. They know exactly what they're doing. They cater for the masses, not you or me, and the masses are casual gamers who play Ultimate Team and want five Ronaldos and ten Messis, all on the pitch at the same time, and goals galore, 3D TV compatibility, and... Those fucking pack-opening animations that EA were bragging about on their Twitter account. "Look, fireworks go off, and there's confetti!" Sorry, it appeals to some people I know, but I read those posts from EA and just go "fuck off", honestly. Can't help it.
Ahem. Anyway.
Those guys have got the game they want, and the tweaks they want (mostly speed, you can burst past defenders again). They're not going to produce an "arcade" FIFA and a "sim" FIFA. We get something that's SOMEWHERE between the two (depending on your opinion), but with the sliders, you can push it more one way than the other.
Without those sliders, I couldn't play the game. With them, I can squeeze out the worst bits and amplify the best bits. It doesn't completely fix anything - it's still, in my opinion, tactically lacking. But that player individuality and everything that's good about it (in my opinion)... You can put together something that's enjoyable, depending on if you like anything about the game in the first place (doesn't sound like you do, which is fair enough - in which case, don't say "get rid of the sliders" because you wouldn't play the game anyway).
Give someone else my sliders and they might go "this is slow as shit, this is boring, why are my passes going astray, this is horrible, switch it back". That's the opposite to my reaction playing the unaltered game (i.e. "this is too fast, this is insane").
Saying "they should make a game without sliders" completely ruins it for everyone outside of the masses. They will never make a game for the hardcore straight off the bat (boot?). But you can make it AT LEAST lean that way using the sliders.
If PES had sliders, you bet people would be putting together some simulation sets - and that, for the guys who were into that, it would improve their experience. If PES had a "pass accuracy" slider, I could instantly make the game against the CPU at least twice more enjoyable. For me, personally.
It wouldn't force you to play with those changes. Only me. So there's no harm whatsoever. This "lazy" argument is nonsense - I'd be calling them lazy if they DIDN'T put the sliders in.
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