FIFA 22 Discussion (Console Versions)

Just so you guys are aware. If you play online, look out for this wanker. "Emroth".
Back into your box!
chiellini-saka.gif
..i did foul tho. Slept in on the pass, thought he will pass to the wing, so I hanged of tackle button the minute I got close. 100% foul.
Contact fouls were non existent at the start, they did improve tiny bit after last update, but there are still moments like this, where it should be straight red.
 
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is it normal when i play a friendly match config controls are reset?..
only happens on this type of game...not in career mode

I think contrary as the other FIFA / you got a base parameter on "Settings", but it save or should i say "keep" (better) the parameters for every old save from every modes.
For example, i gotted an old UCL save : when i enter on it, i got the parameters settled from the time i saved, except Camera i think and Sliders who were changed.
Then, i restarted and UCL, and it took my original parameters from "Settings".

So everytime you change your settings, it won't change on already played modes that you have changed settings, or saved one.
It's not that bad if you want different settings for every modes. Annoying for Exhibition, but there's should be a way (like reset all changes, and restart a game in Exhibition)
 
I had a contact foul recently where my player received a second yellow and was sent off! Unless my memory's failing me it was in the box so a penalty to boot! On the replay it actually looked like my player elbowed the opponent in the stomach which made me feel slightly less annoyed about it all ;)
 
I've just played palace in my league on WC semi . I went one nil down after 6 mins then for the next 84 min I had fourteen shots 10 on target . Keeper was insane and I lost one nil
 
Glad I'm not the only one. I'm really trying to enjoy it for what it is but it's hard when you feel like a passenger.

Its weird, but yesterday I played three games (PSG/Leicester/China) all three pass accuracy for the AI was >93 (PSG was 97% accuracy). Dont really know ifs its because Im jockeying too much or how Im defending. In one of them, I even didnt touch the controller and the AI passed around 25 short passes between 3 players not really moving forward. I did have some better games using @Anth James sliders but I play short halves... I still try going back to Professional to see if I can make it challenging but havent been able... Will keep trying sliders...

The weird thing is I think Chris mentioned about them bringing the chemistry nonsense to offline mode from FUT, but the other day I was thinking I wish I had 1 slider for chemistry. My best games in FUT against the AI are against great teams that have ~75-80 chemistry. They play tough but make a mistakes and bad passes (and this is on default sliders).

@hitmanuk I've also noticed their AI keepers lately have been saving pretty much everything. And not top notch keepers...
 
Just so you guys are aware. If you play online, look out for this wanker. "Emroth".

Think he's a hacker, he disables the referees and pushes you over when you're about to score.



In all seriousness, though... It's a red card offence.

How are the referees so diabolical this year? They were nowhere near as bad last year. They're the one area I think has categorically got worse, though some would also say the goalkeepers have too (disagree, but they are certainly buggier).

Contact fouls just don't exist as far as the referee's concerned. Do what you like.

You're right. it was a bad ref decision.
Looks to me like barely any touch happened and the attacker should of been booked for simulation.
 
You're right. it was a bad ref decision.
Looks to me like barely any touch happened and the attacker should of been booked for simulation.
its sad there there is only this one falling animation when grabbing. even sadder its not implemented very well like the whole foul and collision system. on top: please gimme deliberate fouls! :D
 
I've had plenty of contact fouls, at least I have. It's really unexpected, which is interesting because one would think the sliding challenges are more unexpected. That's the FIFA universe I suppose.





Had to include this gorgeous goal as well
 
I've had plenty of contact fouls, at least I have. It's really unexpected, which is interesting because one would think the sliding challenges are more unexpected. That's the FIFA universe I suppose.





Had to include this gorgeous goal as well
oh yes... you can already taste the power behind that header! :D
...and doesnt it feel good at the sticks delivering such crosses...?! man, i swear, sometimes i already feel so good when i bring in the ball, doesnt matter to me the outcome... but i can already feel and enjoy when the ball gets in so lovely... curved, with power... ahhh... rewarding stuff.

you did use L2 (shielding) when getting awarded those contact fouls, right!?
 
oh yes... you can already taste the power behind that header! :D
...and doesnt it feel good at the sticks delivering such crosses...?! man, i swear, sometimes i already feel so good when i bring in the ball, doesnt matter to me the outcome... but i can already feel and enjoy when the ball gets in so lovely... curved, with power... ahhh... rewarding stuff.

you did use L2 (shielding) when getting awarded those contact fouls, right!?

Yeah, I love semi crossing. Need to get better at manual crossing too as there are some gorgeous goals to be had there too.

I didn't use any shielding in those two clips. It was basically trying to maneuver around the CPU - who gave me barely any time to recover and thankfully fouled me.
 
I hanged of tackle button the minute I got close. 100% foul.
Contact fouls were non existent at the start, they did improve tiny bit after last update, but there are still moments like this, where it should be straight red.
I lean on the same button in similar situations and give away a foul most of the time. The times I don't concede a foul make the strategy worthwhile. Never done it in that exact circumstance though. As we saw at the weekend in real life, refs ignore such things if it suits them, if it's 'too hard' to give the decision. The ref at Leicester would have had a seriously hard time following a Jonny Evans dismissal. Kasper Schmeichel on his own can rant and rave to refs on an epic scale. Arsenal were already 2-0 up. Much easier to just free kick and yellow. I'm not saying the FIFA 22 refs are programmed with the same level of (cowardly) thinking, but you do see that sort of thing either ignored or minimally punished in reality all the time.
 
I lean on the same button in similar situations and give away a foul most of the time. The times I don't concede a foul make the strategy worthwhile. Never done it in that exact circumstance though. As we saw at the weekend in real life, refs ignore such things if it suits them, if it's 'too hard' to give the decision. The ref at Leicester would have had a seriously hard time following a Jonny Evans dismissal. Kasper Schmeichel on his own can rant and rave to refs on an epic scale. Arsenal were already 2-0 up. Much easier to just free kick and yellow. I'm not saying the FIFA 22 refs are programmed with the same level of (cowardly) thinking, but you do see that sort of thing either ignored or minimally punished in reality all the time.
Oh, 100%, fully agree with you.
But in this particular situation I know I fouled and he knew I fouled and it was quite blatant goal scoring opportunity. Might not be as visible on the clip, but I let go of the controller for a second as I was convinced he would whistle.
These block/obstruct/crash fouls are quite frequently ignored. If you are about to be open on goal - they can be quite frustrating.
I was in stitches, obviously, especially after hearing "OH FOR FUCK'S SAKE REF!!! I'm recording this and exposing you!" :LOL:
 
Oh, 100%, fully agree with you.
But in this particular situation I know I fouled and he knew I fouled and it was quite blatant goal scoring opportunity. Might not be as visible on the clip, but I let go of the controller for a second as I was convinced he would whistle.
These block/obstruct/crash fouls are quite frequently ignored. If you were about to be open on goal - they can be quite frustrating.
I was in stitches, obviously, especially after hearing "OH FOR FUCK'S SAKE REF!!! I'm recording this and exposing you!" :LOL:
Strange as I'm the ultimate FIFA fouls critic and I've found that last week's update has ushered in a new era of... not really satisfaction with FIFA 22 fouls, but much more tolerance for the occasions when refs ignore obvious collision/roughhousing fouls. I see a decent proportion given. This is 100% offline vs the AI. I'm still shuddering and bathing my eyes from my Day 1 online UT experience of somebody's red-lined pitch.
 
Strange as I'm the ultimate FIFA fouls critic and I've found that last week's update has ushered in a new era of... not really satisfaction with FIFA 22 fouls, but much more tolerance for the occasions when refs ignore obvious collision/roughhousing fouls. I see a decent proportion given. This is 100% offline vs the AI. I'm still shuddering and bathing my eyes from my Day 1 online UT experience of somebody's red-lined pitch.
Yes, I was going to add the bit about online myself. I think its more of a problem online. Its much easier to "crash" if two players are human. Sometimes there are just natural collisions, sometimes deliberate obstructions. Refs seems to have some issue recognising when a collision is an obstruction.

Offline - I dont really have any issues regarding fouls myself. Even all the complaints about AI red cards are strange to me as I havent seen one yet.
For me its all nicely balanced offline.
 
@Matt10 had to drop my sprint speed down to 53 as was finding it too easy to get past defenders, might revert to slider set 3 though as enjoyed the more congested midfield but goals were too similar
 
@Matt10 had to drop my sprint speed down to 53 as was finding it too easy to get past defenders, might revert to slider set 3 though as enjoyed the more congested midfield but goals were too similar

You should be fine with that adjustment. More congestion, just lower run frequency and lower width under 50, raise marking - just how we did in V3. If you still wanted to use V7, then raise CPU's acceleration to 49 to give them the upper hand so it's a bit harder to run past them. Personally, I think the line settings in V7 are the better ones as they create more midfield play, however, as always, all settings are relative to one another.
 
Had three great games in a row earlier today, really good stuff.

Playing against Leeds, on Professional, and I just couldn't get it going against them. Their press is non-stop.

They scored just before half-time after Nick Pope managed to throw the ball straight to Daniel James.

I started to get a foothold after they started to tire - it was really tangible, and their players were all out of position...

...90th minute, equaliser opportunity:

(I LOVE the striker's reaction, watch him!)



...92nd minute, equaliser opportunity:



...final whistle.
 
When I played the early release I loved it , somewhere along the line I liked it but never got the early release feeling. Just realized over the last day it was tactical defending that completely changes the flow . Back to legacy and it's like early release again ..havi g some quality flowing games again
 
Ok, the sudden rocket-powered through-ball. I've seen it mentioned here and on a few YouTube vids as well, so I know it's not just me. It's almost the last guardian boss of FIFA 22. What am I doing wrong? Semi passing, Pass Error sliders on 62/62, playing with decent League 1 players in CM. Passages of play are ruined by the sudden rocketing of the ball out of play or to the opposition, usually by use of a through-ball, but occasionally with a regular pass.

I'd be prepared to call it now and crown FIFA 22 the saviour, say 'Pro Evo Who?' etc., but for things like this.

I can play diagonal through-balls to a player on the wing a dozen times with no problem, then suddenly for no reason – same button press, same player, same match – whoosh, away the ball goes for a throw-in or is simply directed all the way to the opposition.

I've noticed this the most when I'm 1-0 up and the AI wants the ball back, so I suspect (and half-hope) it's a baked-in feature designed to rotate possession for supposed excitement's sake, rather than a bug (in a similar spirit to PES's so-called Catchup Bug, which of course wasn't a programming bug at all).
 
playing on ps5 , Sony 4k Tv hdr, it looks kinda blurry and grey, its supposed to look like this or its just for me?
 
Ok, the sudden rocket-powered through-ball. I've seen it mentioned here and on a few YouTube vids as well, so I know it's not just me. It's almost the last guardian boss of FIFA 22. What am I doing wrong? Semi passing, Pass Error sliders on 62/62, playing with decent League 1 players in CM. Passages of play are ruined by the sudden rocketing of the ball out of play or to the opposition, usually by use of a through-ball, but occasionally with a regular pass.

I'd be prepared to call it now and crown FIFA 22 the saviour, say 'Pro Evo Who?' etc., but for things like this.

I can play diagonal through-balls to a player on the wing a dozen times with no problem, then suddenly for no reason – same button press, same player, same match – whoosh, away the ball goes for a throw-in or is simply directed all the way to the opposition.

I've noticed this the most when I'm 1-0 up and the AI wants the ball back, so I suspect (and half-hope) it's a baked-in feature designed to rotate possession for supposed excitement's sake, rather than a bug (in a similar spirit to PES's so-called Catchup Bug, which of course wasn't a programming bug at all).
Seen Chris having those from time to time. I dont think its a sneaky feature to get the ball back to AI.
But I wonder if semi-assisted has some sort of power/execution bug.
Never happened to me on manual.
 
playing on ps5 , Sony 4k Tv hdr, it looks kinda blurry and grey, its supposed to look like this or its just for me?
Doesnt look blurry on my LG In HDR and it's not as good as your TV..try adjusting with the in game settings ..older FIFAs looked bad in HDR for me ...washed out
 
Seen Chris having those from time to time. I dont think its a sneaky feature to get the ball back to AI.
But I wonder if semi-assisted has some sort of power/execution bug.
Never happened to me on manual.
Never happened to me on semi , 50 or so games
 
I dont think its a sneaky feature to get the ball back to AI.
But I wonder if semi-assisted has some sort of power/execution bug.
Never happened to me on manual.
I can't remember it happening on Assisted but one of the YouTubers I watch to pick up info about Career Mode is constantly having it happen to him on Assisted. He rages and fumes but just moves on. If possession circulation isn't the intention, it's how it functions. Was controlling a match 1-0 last night. 88th minute, played a standard 10-yard through-ball from CB to LB, but no, it's a 1000mph missile heading 90 yards to the AI full-back – and then the AI storms upfield and equalises. We all know there's a hidden hand in every football game (and the better it disguises itself, the better the football game). I can actually come to terms with the whole weightless players syndrome that gets me with every FIFA. It's this sort of thing!
 
So since the game has settled in, it s been a month , can anyone provide a definite say about this game? Is it great? Is it a keeper?is it the game we all wanted?
 
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