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Pes is a game of extremes far more than fifa yes. I think the games are inversely correlated to each other.I agree,I probably get less shit games in fifa for sure,problem is I can't really see past that skating,which I'm sure is even more frequent on low speed/acceleration.
I'm gonna give it a few more runs.
And like I said I get less shit games/frustration on fifa but I also get less "YES!!" games.
That's were I'm at too mate,thing is I could really over look the no foul situation,because I didn't play Pes much before jumping on Fifa 19.It's *really* hard to ignore the fouls situation though and more than ever before I'm having real trouble adjusting to the herky jerky animations and janky ball physics - the way the ball accelerates on high passes is just utter lunacy. *however* you get that "anything can happen * because the ball truly is a seperate entity. This is priceless in footy gaming imo
That's the strength of this forum,most people are quite balanced.Lads, Im following this thread (mostly hoping for some tweaks from EA regarding fouls) and I dont post here as I have nothing to post about.
But I have to say this - last few post here were very interesting read.
So I thought im just gonna post this
View attachment 12383
Sliders now up in the slider thread! Bear in mind they're dramatic...Looks good. Can you share your slider settings, please?
Sliders now up in the slider thread! Bear in mind they're dramatic...
1) I don't think you can. I think you can change the way midfielders defend but defenders just defend as standard, if that makes sense... It's a feature I miss from PES.Hi all,
Two Career Mode questions - I am a FIFA newbie as I have been a PES player since PES3.
1. How does one setup man marking? I have seen an option for midfielders in the instructions tab but none for CBs or fullbacks
2. How do you assess what the opponent's tactics are? The game plan screen does not even show what formation the AI is using. Just says "READY". Is there any option that will allow me to see this?
That's after you've pressed "play match" and gone through the training ground screen though, right?Actually you can check the cpu formation at anytime before or during the game when consulting the players rating table inside the pause menu.
In an ideal world, I'd like to see their "last used" formation/players (which is what Football Manager does, up until the point that the match starts).Yes indeed. You can't set up your formation accordingly before the game start. But who ever does in real life? You can only scoot and/or guess.
PES 2013 had that if I remember correctly? An assistant showing you the strength and the weakness of your opponent before each game.
Ok, I was wrong, only Sunday league coach (when a team has one) have no clue about their opponents general strategy.
12 had it fully implemented (full analysis),13 had it in a "discount" (less info).Pes 2012 had it, if I remember correctly..
Quick update...I managed to sign Benteke (who I'm hoping I can turn into a decent target man) and Bertrand (to replace Dummett, who's gone to West Brom), but we have big problems on the wings.
Although i am not familiar with FIFA as i am with PES, it seemed to me yesterday that after the latest update the ball speed became a little bit faster in PS4. Last time i played with the 9th update i had set my pass speed slider to 45. Yesterday playing the same career with the 10th update, even with 45 in pass speed it seemed so rushed, like pinball, the ball was not free for not even 1% of time, i was forced dropped it to 40.
I only don't know if FIFA in ps4pro has the performance issues as PES, where time and lighting (day/night) and weather may affect the game speed.
Exactly. CM is so much better than ML. It's like I have to shut a part of me down and shorten my stride to play ML. Life's too short.Fifa career may be stale, but there still is a very good amount of stuff to do and the vague sensation you are world-simulating something plausible. I'm afraid I can't say the same about current ML.
My sliders (posted in the slider thread) are pretty close to his, but with adjustments to allow for "standard" length games (e.g. first touch error has to be reduced to the 60s). Can't commit to 15-minute halves (otherwise I'd never finish a season, and I'd rather have a career than play one season) but I can certainly see the benefits if you can!Needs to be played on 15mins though to allow for patient build up.
My sliders (posted in the slider thread) are pretty close to his, but with adjustments to allow for "standard" length games (e.g. first touch error has to be reduced to the 60s). Can't commit to 15-minute halves (otherwise I'd never finish a season, and I'd rather have a career than play one season) but I can certainly see the benefits if you can!
Do you know what is my only concern, despite any difference in physics/mechanics etc. Everything seems pretty much stuck to the ground, the ball during passing/controlling/receiving etc. If it was a futsal (5x5) simulator with the 100% same gameplay it would be 5/5. Not a gamebreaker but just a notice. It looks very much like PES 2016 in this section.Exactly. CM is so much better than ML. It's like I have to shut a part of me down and shorten my stride to play ML. Life's too short.
In my experience they largely pick decent teams, BUT there are a few glaring examples of terrible AI. I posted a screenshot earlier in the thread that shows Liverpool have played Salah just three times all season (over half-way through now) - he's not been injured. They've just played poor replacements (and kids) instead. So much so that they're in the bottom five...I would also prefer a career but I was reading somewhere that the CPU still doesnt pick the strongest teams in the CPU v CPU games. Have you found that to be the case?