El Pajaro
Championship
- 14 May 2008
Here's some video footage of our gameplay modifications.
What we have achieved:
In real football there's approximately 15-25 fouls per game. In default arcade FIFA and PES games there's approximately 0-3 fouls per game. That's just laughable.
In Ciais' modification there's approximately 9-20 fouls per game. This is a MAJOR improvement and adds to the realism tremendously. Player and CPU get 1-2 GOOD free kick opportunities per game. Cards are balanced. There are fouls from players fighting for the headers, there are offensive team fouls after corner kicks, there are fouls from players pushing eachother, etc.
THERE ARE FOULS THAT DO NOT EXIST IN THE DEFAULT GAME. This is not a fake "gameplay exe" that doesn't change one bit. This really, really works.
When you choose a defensive system it's now easier to actually play DEFENSIVE game and close the doors. The ball possession ability of defenders has increased.
CPU tries long balls now and shoots from volleys. More long distance shots are now going to the stands.
The most typical score is 1-0, 2-1 and 2-0. I've played many 0-0 games too, which don't happen in PES games, ever.
If you're looking for arcade action, don't try this mod. If you're looking for simulation gameplay, this (imho) is the best ever option.
Increased team aggression. Ciais can explain the tech details, he's the man behind the tweaks.
The game pace looks like real football. This FEELS like real football. I'm an ex-player myself and a junior team coach. I know my football. Default FIFA 16 is very good game but this puts it into another level.
Just look at the video. And keep in mind that I'm not a great player. I play from the keyboard so there's not going to be any fancy moves there.
Here's the actual video footage of the changed gameplay. In the end (after 120 minutes) there was 12 fouls for the CPU and 8 for the user. NONE of the fouls came from the sliding tackle button.
Played with: Legendary difficulty, 15 min. halfs, Ciais' settings, plus I have increased pass speed for the user.
What we have achieved:
In real football there's approximately 15-25 fouls per game. In default arcade FIFA and PES games there's approximately 0-3 fouls per game. That's just laughable.
In Ciais' modification there's approximately 9-20 fouls per game. This is a MAJOR improvement and adds to the realism tremendously. Player and CPU get 1-2 GOOD free kick opportunities per game. Cards are balanced. There are fouls from players fighting for the headers, there are offensive team fouls after corner kicks, there are fouls from players pushing eachother, etc.
THERE ARE FOULS THAT DO NOT EXIST IN THE DEFAULT GAME. This is not a fake "gameplay exe" that doesn't change one bit. This really, really works.
When you choose a defensive system it's now easier to actually play DEFENSIVE game and close the doors. The ball possession ability of defenders has increased.
CPU tries long balls now and shoots from volleys. More long distance shots are now going to the stands.
The most typical score is 1-0, 2-1 and 2-0. I've played many 0-0 games too, which don't happen in PES games, ever.
If you're looking for arcade action, don't try this mod. If you're looking for simulation gameplay, this (imho) is the best ever option.
Increased team aggression. Ciais can explain the tech details, he's the man behind the tweaks.
The game pace looks like real football. This FEELS like real football. I'm an ex-player myself and a junior team coach. I know my football. Default FIFA 16 is very good game but this puts it into another level.
Just look at the video. And keep in mind that I'm not a great player. I play from the keyboard so there's not going to be any fancy moves there.
Here's the actual video footage of the changed gameplay. In the end (after 120 minutes) there was 12 fouls for the CPU and 8 for the user. NONE of the fouls came from the sliding tackle button.
Played with: Legendary difficulty, 15 min. halfs, Ciais' settings, plus I have increased pass speed for the user.
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