Ok, all this talk about a 'tackle' button. No system in any game for me has got it right and there's a lot of room for improvement from both games.
People hold up PES 5 as the best system but i disagree. I came to this conclusion after the PES 2011 demo and I'm saying this since if someone advise this to put in fifa keep this in mind.
With PES5 tackling system and the one used on the PES 2011 demo. When you play against your mate who does know how to play football games but is very new to PES. When you want to beat him by dropping a shoulder or in general dribbling past him. There are far too many times when i beat 2-3 of his men then he just taps you, gives a free kick away and in a sense gets away with it, since if the player was able to go on, i probably would've scored.
Problems being, every time you mistimed a tackle you gave away a foul. Making the game very stop, start and too hard to get and fluid attacks going! That was PES 5 with a genuine 'tackle' button.
Auto pressure or auto anything isn't the way but finding a way to have a tackling system which puts the art into defending is what we need to drum down.
I think a system where you keep and :o: which is interception button and as the slide tackle button BUT!
If you tap You try a light challenge, and attempt to just nick the ball away. If you get it wrong most likely the player will just brush you out of the way or at worst conceded a foul at a certain angle/situation etc..
If you Press or hold you try a strong interception, time it right you win the ball with considerable but fair force (according to stats etc..) Get it wrong not only will you probably conceded a foul but you can be booked depending on how you foul, situation, persistent fouling etc..
Same with the button with slide tackles. Tap circle for an interception but you go to ground. (good for manual blocking, or basically a light interception with a bigger radius.) again if you it it wrong the opponent will most likely brush by you.
As for just running into players using Super cancel, sprinting or jogging the direction button, the situation and force you carrying into the opponent should be taken into consideration but that should be about timing it so you sprint into the player you foul him, and persistently doing it gets you a yellow. but if you run at the ball and manage to knock it away. Well done.
That system will make you have to really think about your choices when tackling and will put the art into defending.
People hold up PES 5 as the best system but i disagree. I came to this conclusion after the PES 2011 demo and I'm saying this since if someone advise this to put in fifa keep this in mind.
With PES5 tackling system and the one used on the PES 2011 demo. When you play against your mate who does know how to play football games but is very new to PES. When you want to beat him by dropping a shoulder or in general dribbling past him. There are far too many times when i beat 2-3 of his men then he just taps you, gives a free kick away and in a sense gets away with it, since if the player was able to go on, i probably would've scored.
Problems being, every time you mistimed a tackle you gave away a foul. Making the game very stop, start and too hard to get and fluid attacks going! That was PES 5 with a genuine 'tackle' button.
Auto pressure or auto anything isn't the way but finding a way to have a tackling system which puts the art into defending is what we need to drum down.
I think a system where you keep and :o: which is interception button and as the slide tackle button BUT!
If you tap You try a light challenge, and attempt to just nick the ball away. If you get it wrong most likely the player will just brush you out of the way or at worst conceded a foul at a certain angle/situation etc..
If you Press or hold you try a strong interception, time it right you win the ball with considerable but fair force (according to stats etc..) Get it wrong not only will you probably conceded a foul but you can be booked depending on how you foul, situation, persistent fouling etc..
Same with the button with slide tackles. Tap circle for an interception but you go to ground. (good for manual blocking, or basically a light interception with a bigger radius.) again if you it it wrong the opponent will most likely brush by you.
As for just running into players using Super cancel, sprinting or jogging the direction button, the situation and force you carrying into the opponent should be taken into consideration but that should be about timing it so you sprint into the player you foul him, and persistently doing it gets you a yellow. but if you run at the ball and manage to knock it away. Well done.
That system will make you have to really think about your choices when tackling and will put the art into defending.