FIFA 12 Demo impressions

i said it was not in fifa 11 pc. i never mentioned console versions.

so this is new for us, pc users.

whatever

it was in like pes4 on pc years ago

plus it wasnt set on in fifa 11....I just foudn it one day in options....I kept getting and giving away penalties all the time so put it off..It wasnt very well implemented
 
Sebastian Kehl just dribbled around my entire City defence and chipped Joe Hart. Sebastian Kehl. SEBASTIAN FECKING KEHL!!!!

He's slow as hell in real life!!! Had to turn it off after that. Awful.
 
Sebastian Kehl just dribbled around my entire City defence and chipped Joe Hart. Sebastian Kehl. SEBASTIAN FECKING KEHL!!!!

He's slow as hell in real life!!! Had to turn it off after that. Awful.

That's what we get for asking for defending to be harder I guess!

Seriously though, if something like that is happening then I'd turn down the difficulty until you come to grips with the new defending system. Just like PES last year, you gotta change how you play the game. It's got issues but it's not that bad. Hopefully we'll see some tweaks for the final version.
 
That's what we get for asking for defending to be harder I guess!

Seriously though, if something like that is happening then I'd turn down the difficulty until you come to grips with the new defending system. Just like PES last year, you gotta change how you play the game. It's got issues but it's not that bad. Hopefully we'll see some tweaks for the final version.

You seen the video I posted? What amount of learning would stop the AI from being shit?

the solution is the same shit as playing online for the last 3 years. 6-0-4.

there is something wrong with the game if that shit works.
 
Switch it to me on the RB position please Kev :D

Can't wait for clubs. I am finding that the manual passing is easier than on fifa 11, but maybe thats just me.

Loving it so far, just hard to win the ball back.

Stick me down for the first line of defence for manual fc.
 
You seen the video I posted? What amount of learning would stop the AI from being shit?

the solution is the same shit as playing online for the last 3 years. 6-0-4.

there is something wrong with the game if that shit works.

No I didn't - I'm on an iPad right now and stupid iPad can't play flash vids.

And I agree there remains some fundamentally wrong things about the gameplay which the new tactical defending is not well suited to handle.

Still, in the few dozen matches I've played, I've yet to have my defense ripped apart by someone like Kehl, which makes me think that it's probably more to do with not understanding how best to use the new defending system considering how new it is. I remember going through similar growing pains with PES last year.

Yes, there are issues. Yes, it's much more difficult than in 11. But Tactical Defending isn't as bad as what some people are making it out to be. Like I said, hopefully we'll see some tweaking done for the full release so that it's more enjoyable but I'd give it some time before completely writing it off.
 
i will show you how to do it properly when we are on clubs mate....:P

you could of shown nasri the line :P

OK i have a classic example of my issue with the new defending system.

This is the scenario where i'm the first point of contact and i use contain.



1-4 secs: I switch to Richards and hold contain button to hold Nasri up (the irony) but cant get close enough for a stab tackle.

5 secs: Yaya let a midfielder run un-challenged so easy pass inside.

6 secs: Lescott comes across (rightly so) Nasri is out of it so i switch to Lescott. Who wasn't close enough to meet the midfielder. So he easily passes to ANOTHER midfielder who Yaya has let run.

7 secs: Now they are 3v2

8 secs easy pass for a 1v1 chance.

At no point could i have stopped ANY of those things happening.

Its not the 1v1 defending that doesn't work its the AI.

FIFA 12 DEMO: Manchester City 0 – 2 Arsenal | EA SPORTS

Yaya would never play football again if he did that in front of Mancini :-)

All help appreciated. But other than not being Richards in the first place what can you do?
The was no time in any of that for "Tactical Defending" All of it happening in 8 seconds.

About 400 button presses happened in that time :-)
This is not intuitive.

All the errors were made by the AI apart from a panicked tackle by Lescott but by then the ball had gone and it wouldn't have made a difference.

EDIT: Embed not working agian, click link at top of it.
 
it kicks me out after starting the game...the ea logo comes up then a beep from my pc and nothing

Oh my...i had to plug out my gamepad before i start the game...its not compatible :CONFUSE:

My first impressions:
- slow (not the match the game itself crashing)
- ugly (even though its ugly its slow ..??wtf)
- easy (i cant find any option for the cpu level)

How to change these to so i can make a good feedback?
 
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Can someone take a look at this? It takes place quickly in this video but I'm controlling Marseille and I made it a point to get in the passing lane of the Arsenal player. I do this often because your teammate AI never does it. It kind of takes a lot out of you and isn't very fun but this time...I thought I'd gotten in front of him:

www.easports.com/media/play/video/93084618

This happens quite often, and I wish it wouldn't.

-----

Also, manual passing is completely and utterly destroyed. I'm not bad at passing by ANY means and yet so many passes are going astray seemingly to simulate error. It's like "there is a defender in the general vicinity of the person you are passing to...the pass is kind of long...it will be intercepted. Even if you select the player that you want to pass to, you will not be able to move him towards the ball to receive it because it's already been decided that that was a poor pass."

Also, what happened to the chipped through pass? I don't abuse it, but I got quite good with lightly lifting the ball over a defender to a man behind him (not over the back line for a chance on goal), but in the demo I noticed that even though I've got it on manual, the lightest tap will send the ball flying in all sorts of directions. Maybe they've based it more on stats but I'm trying this with guys like Boateng and Seedorf. It feels like the chip through pass, and manual passing in general, have been completely destroyed.

-----

As for tactical defending. It's pretty pointless and I don't really use it. It feels to weird holding "A" to contain. I'll just jockey and try and get within the passing lanes. As for hitting "B" to initiate a tackle...the AI turns to quickly to ever make that work and teammate AI is so terrible that they always leave a lane open for the man that I'm defending to pass into, making all that time I spent tracking him around a complete waste.

I honestly don't see many differences between this and FIFA 11. Except that there is no more pressing and assisted/semi passing might be required to have an enjoyable experience on offense.
 
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So I made the change we talked about, RB for contain (ie forget about it) and restore X to 2nd press with A as the new push/pull, played 3 or 4 matches on only professional and was really impressed with the AI, using space very well, showing patience in attack to make me commit defenders to leave holes, many times dribbling and passing backwards if they weren't seeing an opening past me, a Marseille forward scored a great goal against me, soft dink over the diving keeper which looked very realistic, smug git :)
 
What's the deal with the flair passing......is it L2 then a fake cross?
And has anyone found finesse pass any use?

Flair passing has absolutely no use whatsoever. It's in the game simply for flash and really just to give you another way to humiliate (and enrage) an opponent in multiplayer. It's R1 and pass.

I like to think that it was an intern who came up with the terrible idea of flair passing and that he has now been fired and blacklisted from working on football video games. Believing in this scenario is the only way I can sleep at night.
 
Strange....for me, flair pass is hold L2 and do a fake cross...maybe because I'm on manual?
Agreed it's stupid and only top players should do it and it should be contextual!

Also, in the basic moves button help bit it says finesse passing....done by holding L2 and passing, this just seems to do a slow, smoother pass.
 
Would "L2" be the equivalent of the "LT" on the Xbox controller? Because the "LT" is for close control and slows things down a bit (not as much as with the "precision dribbling") to initiate trick moves. I've never heard of it making passes more accurate but I know that I sometimes pass with it held down because it makes me feel like I'm being more careful with the ball. :P

I've never heard of a finesse pass though.
 
Nope, just can't get into FIFA 12 at all. The movement of the players is just silly and it doesn't even look halfway realistic to see players, defenders too, just slide and spin around without any kind of weight to them whatsoever. Need to make a 90 degree turn whilst running at full speed? Not a problem, just stop the ball dead with ease and turn with the agility and speed like there's no momentum to begin with.

And still, in all three games I just played, the CPU constantly going to the wing, constantly trying to smash the ball in for a header.

Didn't think the FIFA shine would wear off this quickly :(
 
So I made the change we talked about, RB for contain (ie forget about it) and restore X to 2nd press with A as the new push/pull, played 3 or 4 matches on only professional and was really impressed with the AI, using space very well, showing patience in attack to make me commit defenders to leave holes, many times dribbling and passing backwards if they weren't seeing an opening past me, a Marseille forward scored a great goal against me, soft dink over the diving keeper which looked very realistic, smug git :)

Me too! Although I've gone back to simply using the new default button config, I'm now coming to grips with Tactical Defending and seeing how much better FIFA plays if you use Tactical Defending to its strengths. Most important to me is to primarily utilize teammate press, shut down passing lanes, and force the CPU into a poor pass. I now rarely tackle unless it's with a defender and only when necessary or I think I have a near 100 percent chance of success.

There are definitely issues with Tactical Defending but this is a massive improvement over 11's defending. Although CPU dribbling is unrealistically over-powered, this new defending system no doubt reward realistic thinking when you defend and punished aggressive pressure. I've also noticed that it seems to be programmed into the AI that teammate pressure is intended to create a higher likelihood of a misplaced pass, even though this mechanic isn't implemented particularly well - it appears as if there are some artificial mechanics built into the new system to reward patient defending.

The biggest problem I'm having at the moment is that I'll defend great for 98 percent of the match but then fumble with the new controls a little at the wrong moment and get punished for it. Still, I'll take this challenge over last year any day. Hopefully some tweaks will be made for the final version so that it's a little better balanced.

At the moment I'm actually struggling the most with Precision Dribbling. Seems like more often than not I lose possession whenever I use it. Can't really figure out when and how it's best used. So far it's my biggest disappointment of the new improvements but I'll give it time.
 
Go to settings then button help and it's there under basic controls (advanced attacking).....and yeah L2 is the same as LT.
I find it is a more careful pass, smoother on the pitch and slower.....or maybe I'm imagining this lol

Just tried R1 and pass and that does do flair pass aswel.
 
Nope, just can't get into FIFA 12 at all. The movement of the players is just silly and it doesn't even look halfway realistic to see players, defenders too, just slide and spin around without any kind of weight to them whatsoever. Need to make a 90 degree turn whilst running at full speed? Not a problem, just stop the ball dead with ease and turn with the agility and speed like there's no momentum to begin with.

And still, in all three games I just played, the CPU constantly going to the wing, constantly trying to smash the ball in for a header.

Didn't think the FIFA shine would wear off this quickly :(

I know what you're saying but the funny thing is there's actually much more momentum in this game than 11. You can't turn nearly as quick in this demo compared to 11, and I've actually lost possession dozens of times because I tried to turn on the ball and failed when I probably would've succeeded in 11. Still, movement physics are certainly a weakness in FIFA. Nothing new there.

The offensive AI is also a weakness in FIFA, although I have noticed that the CPU attacks are more varied the less aggressive you play defensively. If you constantly try to close it down aggressively like in 11, it seems as if the AI is programmed to attempt to punish you quickly, and typically the best way and most space is down the wings. That's my theory at the moment at least.

In any case, the less I defend like FIFA 11, the more varied and impressive the CPU attacking AI is. It's not great by any means, but I think it's improved nonetheless.

If you're struggling with defending at the moment or not enjoying the demo, I suggest playing a match or two without ever controlling the man closing down the dribbler, actually try as hard as possible to play in less aggressively on defense, and see if the experience improves.
 
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Well all i can say is thanks EA and thanks konami. No game for me this year unless those slider do something amazing.

Its got nothing to do with tactical defending. Kehl is a lumbering strong midfielder, hes not that agile and not that fast yet he turned me inside out like he was Messi waltzed through and chipped the keeper.

Last year he wouldnt have done that as he was incapable. the a.i has been ramped up to such a level that all players have lost any shred of individuality they had to become super controlled, fast dribblers. Its like the way they were on Fifa 08 but super quick. At least in 08 they had to stop and turn like they had weight.

Im really fecked off.
 
I struggled on with the demo despite initially hating it and then realised that you can actually beat the AI at it's own game. Seriously, try playing it just like the AI - never using slow dribble, 360 dribble, precision dribble, and just move at pace and away from the defender by dribbling in circles. It actually opens up space like it does when the AI tries it against you.

And that is absolutely ridiculous. Within a couple of minutes of trying to mimick the AI as an experiment, I'd started dominating the game. Something's really amiss with this game.

Sorry Max, can't agree with you on momentum, I think it's as bad as in FIFA11 but is now easier to utilise. The AI can, as Dryzer says, dribble by taking touches of the ball that completely change the player's direction with no alteration to pace, balance, anything. This makes for some crazy turns and dribbles from the AI with players who should never be able to do so.
 
I played as Milan against Barcelona... they had 63% possession at half-time! This is the thing I like about the new defending controls, that the CPU can now camp in my half and put me under sustained pressure. And I actually fear what they might do. Then when I finally regain the ball, I really want to protect it and have a breather. Wishing for a longer demo, naturally.
 
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