Re: Fifa 11
The thing is you can't realistically expect a football game to turn from one thing to the other overnight. The steps FIFA has been taking so far are much more than baby steps. Every next gen FIFA has made massive strides in terms of the technology behind it, even if the end product feels like it has made less progress...
... The problem is it's stepping away from FIFA 10, which was nothing like what we wanted.
Yes, I know that in the technology department they've done big strides in the next-gen era. Thay have achieved very impressive feats in those 3-4 years, and I'm aware of it.
But while in technology they have done well, in the "concept" and "game design" department they have done baby steps since 08, and sometimes back steps.
Fifa 08 was quite dull to play, but was focused at midfield domination. For all the technology advancements they did in 09 and 10, the game has gone backwards in terms of "simulation" to me. Developing great technology does NOT mean instant success, it just means they have put good money to work well, but the important thing is the DIRECTION they're going.
So, developing 360 movement is a great achievement, but 90% of the people in this thread would prefer to have proper defensive AI and tactical depth and still move in 16 or 32 directions.
Hey, I just love 360 dribbling, don't get me wrong, it's just that I have the feeling some of the developers would want to go full sim but to appeal the market they have to put features and develop things in a way that the end result is far from "simulation" and even makes it harder to balance the game properly. Maybe they should have developed proper stats-based everything, better AI and make tactics important before developing other features.
Fifa 10 is more of a sprint and tackling fest than 08, so in 2 years, with all their advancements, they don't have a better "simulation" in my opinion. I respect them a lot and I know how hard it is to do what they've done. I know PES won't reach EA in 2 or 3 years, and that's being very lucky and investing a lot more money than they are right now. PES is a little studio right now that needs to be creative to compete, because in the technology department the difference is so huge.
And I say it again, I know EA are the best programming and managing production of football games. But in the gameplay department, I still find it odd that midfield balance disappeared after 08 and we've had 4 games that couldn't solve the problem. Maybe they were ok having a more "casual" style of play. Hence why evolution towards "simulation" is two steps ahead, 1 step backwards.
Yes they seem to be changing direction slightly with fifa 11 and try to return to the "midfield" build up style of play, though it's still to be seen in videos and demos.
That may be also because game development has gone so broad with so many features and things to take into account that you end up having a giant team developing and managing hundreds of different things at the same time. I know how utterly complicated it is to manage.