Fifa 11 Xbox 360/PS3

I'm looking long term here:

That generic feeling of every game being the same and the absence of any balance resembling football in the game. This game has it from the reviews i've seen here.

I just can't take it having to go though this again! It's nice people are enjoying the new features (honeymoon) but it will wear off quickly then you will kick yourself for giving EA your cash! EA need harsh treatment imo. that's what changed the mentality around the time of FIFA 07 and 08! If people keep giving them props for the game being 'super realsitic' they wont change and they won't progress.

I feel EA are making a fool out of many people! This seems like FIFA 09.3 (FIFA 10 was fifa 09.1 etc..) Basically if you moan about a flaw EA will totally shift the balance of the game to cater for that one issue. So instead of trying to address the whole balance of the game, they just shift it from one extreme to another!

Take the headers, hardly any headers in FIFA 10, now there's too many in FIFA 11!

Take the sprinting etc.. Too much Sprint, Cristiano abuse in FIFA 09, so in 10 they created the cartoon barge system which gave slow defenders which high strength attributes the ability to just rugby tackle players form behind, this has morphed into the pressure fest we associate with FIFA 11.

CPU tricks: again, hardly any in FIFA 09 and 10, now too much in FIFA 11! which kills the ability it seems fro teams to actually play like a team and instead they just plow forward with that Zidane turn looking to shoot from 45 degrees!


Its a good point. It's like 1 step forward 2 steps back.
 
Its a good point. It's like 1 step forward 2 steps back.

FIFA 09 was 1 step froward, two steps back.

FIFA 10 was 2 steps forward 4 steps back

FIFA 11 is 3 steps froward 6 steps back it seems.

It's the ____ affect of addressing one flaw by creating another two in the process of addressing the flaw!
 
That's why, when you talk about fixing a problem and how you'd do that, you have to talk about what would happen to the whole game as a result of that change, and what then has to be altered from that point on. My opening post in the suggestions thread was about exactly that.

An example of this - we all want EA to implement proper footplanting and much greater momentum conservation. So you can wrongfoot defenders with your dribbling, or a pass. The problem, if that happened (and I 100% want it to), is that the same thing that would make a pass fool a defender would fool your teammate. That's fine for assisted and semi... But what about manual? How would you cater for that?
 
Hm...playing on world class and seems like AI is getting harder and harder (almost impossible) to beat the more you play. Maybe I'm getting worse and worse? Still feels like I'm playing fifa 10 with minor improvements. We'll see, I'll give this game another week or two and if it doesn't get better I'll give PES more play time.
 
That's why, when you talk about fixing a problem and how you'd do that, you have to talk about what would happen to the whole game as a result of that change, and what then has to be altered from that point on. My opening post in the suggestions thread was about exactly that.

An example of this - we all want EA to implement proper footplanting and much greater momentum conservation. So you can wrongfoot defenders with your dribbling, or a pass. The problem, if that happened (and I 100% want it to), is that the same thing that would make a pass fool a defender would fool your teammate. That's fine for assisted and semi... But what about manual? How would you cater for that?

I know, that's why i always have to remain objective when requesting for changes! I always request something which i think its well within EA capabilities and i look into the consequences on game balance :)

I think i cannot forget, this game maybe no my cup of tea but aesthetically it looks nice dosen't it :))

YouTube - FIFA 11 Goals Montage

I like to look of that chip animation, meh I'll get bored scoring those goals but it looks nice!
 
^^^ Clearly on assisted controls and in most cases you tell he/she's obviously playing against a friend.

I'm still really enjoying the game. I started a MM with Arsenal and I'm about 10 league (& 2 cup) games into the season, currently 2nd. I've won 6, drawn 2 & lost 2 (lost to United and Liverpool).

Had some great games including a 3-2 home win against Wigan, a 3-3 draw with Newcastle (why the fuck did I sign Stekelenburg) and a 1-0 away win at West Brom (scored a screamer with Cesc). Most of the games have been really close affairs, my biggest win was 3-1 against Stoke (i think).

I'm defintely switching handballs off as some of the decisions are just BS and I do get a few headers scored against me (f&%kin Berbatov!)

I've had 2 injuries so far... Diaby out for 56 days and Denilson out for 13. Both players went down in games.

I'm really getting the hang of dribbling and choosing the appropriate time to do it. Leave some players for dead.

I'm finding some team individuality but not a lot. I played Bolton and their right back thumped it long for Davies and we were in the 4th minute with scores at 0-0! This seemed realistic but it doesn't happen as often as it should. I've also had teams thump it long in the dying stages while their losing, again that seemed realistic.

Someone on here mentioned about not using 100% pressure and mashing A to tackle against AI (just block passing lanes until final 1/3). That's exactly what I do! The game plays out in a more realistic manner.

Loving some of the passing moves I put together... shame I can't finish them off at times though. Bloody manual shooting! It's all good though, it's a good challenge.

BTW I'm playing full manual on world class with 10 minute halves.

Cheers
 
More notes:
- Every AI team, no matter it is 4* or 2* has 80% - 90% passing accuracy (on world class at least). I've played against Sibir and CSKA, I think Sibir (2* team) has had a higher accuracy than CSKA.
- Every ref calls only 30% of the fouls on me and every single foul I make against AI.
- The only stat that seems to actually affect the AI is shooting as lower ranked players/teams seem to shoot poorly
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One thing that is undeniably going for this game is the audio, it's pretty immense actually, especially with the custom chants/etc.
 
Anybody know why some players faces are generic? Valencia/Evans/W.Brown. Possibly many more, i mean they have licences for eveything don't they? Also what's with the generic boots for some of the players?
 
What a joke of a game. As winston says, instant reaction and "turning accelerated" of the cpu kill any resemblance with actual football.

Difficulty vs fun:
I got bored of the CPU getting harder and harder as I'm leading the league. You know, the "old feature" that if you get some points of difference in the top, the CPU team (no matter which one at all) will play harder and up the difficulty to the point that my players are now being dispossessed literally instantly and from behind once I reach the final third.

Speed catching up has reached ridiculous levels. I spent all my money signing 2 quick wingers for my Nantes. The first matches I could really break deffenses with them (by using the right stick as it seems to be the only way to really use your speed). Now I'm being regularly caught by even the slowest defenders of the league. The reaction times of my opponents is getting absurd.

It was fun at the begginging, at least, but now it's too much to endure.

Players standing, not going for the ball:
Another thing that annoys me is that when the CPU plays long balls, sometimes a player of mine is selected but he doesn't go for the ball at all, he simply is standing still even if the ball is going near him. I have to start the run to the ball manually wadting a time that the cpu uses to his favour. I have "aerial ball" help activated, so maybe it's broken somehow? It happens the same in some crosses.

Goalkeepers (more of the same):
Goalkeepers are quite good in close ranges, good in the sense of being realistic. You score some, you miss some. But they're (again) absurdly godly from mid and long range. You end up playing the through pass or cross to do the same goals as you are not rewarded for playing football at all. If you have a player just inside the are and shoot from 10-11 meters, the chances of success are pretty low so you end up getting nearer to the net.

Crappy CM mode:
Another one: I'm the team with less goals against, my goalkeeper is saving 1 or 2 1vs1s against the AI every match, but now I receive an email saying my goalkeeper has dropped in form because of his last performances.... wtf? Are they idiots?

Injuries:
Finally I had some injuries. After 20 matches of the cm, i got my striker injured. I subbed him the next match, and the sub gets injured (both 50 days injuries). I sub him again and in the third match on a row, the striker gets injured. I have my 3 forwards injured. At least I've seen some of them!

Drekkard, you have me a bit perplexed and worried. You have the full releases of both FIFA and PES, (I think, like me, you prefer PES this year?), yet you seem to be spending your time playing FIFA and explaining how weak some aspects of it are. So why aren't you playing PES and writing up its various merits and failings? Is the retail version worse than FIFA or something? Please put my mind at ease.

Additional observations from playing FIFA - dribbling - everyone seems to have brilliant close control and barely ever loose control of the ball. All the big, clumsy League 2 cpu defenders - as well as being as agile as Messi, as fast as Hussain Bolt, the passing accuracy of Beckham, they're all brilliant dribblers, too. Very nice touch.

Default settings for 10v10 (actually 11v11) online - get rid of human controlled keepers as the default - they DO NOT WORK AT ALL and destroy the game. It's like having a disinterested 10 year old girl in goal. Stupid gimmick that they can now bin. If I do a search for any custom match (eg. all settings as per default except changing option for keepers to AI only), I find no games whatsoever. Basically, the custom multi-player match screen can be binned as all it is is something you spend 30 seconds tinkering with, and then sit, for however long you want, finding not one single other person to play, even if there are 90,000 people online.
 
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- Every AI team, no matter it is 4* or 2* has 80% - 90% passing accuracy (on world class at least)
-

Not exactly true:

wiganvvilla.jpg


I was Wigan, world class AI were Villa. (from my previous post in this thread).
 
grrr i hate the new pen system. not because its harder to score but because in online. the button lag is soo obvious. its difficult to press the shoot button on the green composure bar due to button lag :(

This systems perfect offline but online? its terrible :(
 
o great. i just heard that people can download near maxed out VP players from the internet!

clones here we fucking go again!!
 
I havent got the game but reviews state (kotaku, gametrailers) that being the goalkeeper is kind of boring. Thus, it might be good idea to give the goalkeeper the ingame control over tactics. Or is this already the case?

Anyway, for those dissapointed with this years series, please join the discussion the in "other games" thread. See -> https://evo-web.co.uk/threads/60214/page-1
 
That's why, when you talk about fixing a problem and how you'd do that, you have to talk about what would happen to the whole game as a result of that change, and what then has to be altered from that point on. My opening post in the suggestions thread was about exactly that.

An example of this - we all want EA to implement proper footplanting and much greater momentum conservation. So you can wrongfoot defenders with your dribbling, or a pass. The problem, if that happened (and I 100% want it to), is that the same thing that would make a pass fool a defender would fool your teammate. That's fine for assisted and semi... But what about manual? How would you cater for that?

Only been playing FIFA11 for 2 days but I am already tired of it. Playing on Slow still has a match like Brazil vs. France moving completely unrealistic, and players still move without any need to actually use their feet to push off the ground. I honestly don't feel like playing it anymore, at all, so money well spent I guess.


Rom, as for your question, my ideal solution would be to setup the basic controls as such:

1. X would be the same as "Semi" is today. Autoaimed to a certain extent, but you have some wiggle room for placing a pass slightly ahead or slightly infront of your teammate.
2. "Y" would be a fully analog aim.

Basically, the reason I would put forward (and do give me your opinion since I don't want to put any words in someones mouth) for the need to use manual for all controls, is that assisted/semi doesn't yield a realistic result. To be honest FIFA11 has made Semi "X" passing pretty nice with some slight error, but it could do with more.


Having this setup would mean that you would have the standard "Semi" pass for most passes, and the system would be designed with this specific control setup in mind, to make sure that player stats are properly implemented to introduce error.

The throughpass button being all manual would mean that you could put it into any space you want.

The above setup (one semi, one manual) is the setup I use when playing. And most manual players, I would guess but again, do correct me if needed, would probably use it aswell, as long as it didn't feel like it is unrealistic, or it feels like cheating. For the purpose of creating as realistic a game as possible, the analog stick with manual aim i feel is too limiting for most people, even experienced manual players. In real life, like you say, the players can be much more accurate then most players can be with the analog stick, and a pass even being a few decimeters off can mean the difference between a good and missed pass.

If I was creating my own football game, I would make all manual possible for those who want it, but the system would be designed with a Semi/Manual setup in mind.
 
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What a waste of £30. I can't play this game offline against the AI due to the complete bullshit I'm seeing on a regular basis. The player switching is STILL fucked up, and this year it seems slower to switch too. The way the teams line up is so rigid, no off the ball movement, the CPU never moves out of their formation and ALWAYS has players available for their attack, not ONCE does this happen to me.

And to top it off, the only ONE mode I will be playing for £30 doesn't even work. Great. I wish PES had clubs.

EDIT: Passing is ruined. So slow, manual passing is awful, no way is it fully 360 passing now, there is only certain angles you can hit which makes playing against the cpu on legendary nigh on impossible because of the players not reacting to a manual pass.
 
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The forwards seem to dictate where your defensive line is on the pitch, rather than your defensive line dictating where the forwards are.

I agree about 'semi manual' Trance. I just played against someone who was 'pretty good' at manual. He basically played as few passes as possible, running forward and hitting curved high balls to the wingers. He'd spam the basic tricks and therefore be given licence to do as he pleases, while my midfield refused to get back and help. Oh, also the tapped lob pass from 25 yards out that has just enough on it to beat the centre backs and fall inside the penalty area. How often do you see that in real life compared to FIFA?

It was notable how few passes he actually played. It's because he knew it wasn't worth the risk. When he did play passes they were mostly quite accurate, but ultimately he just chose to use 3 or 4 passes per attack. Forward, forward, forward. I'm not very good at manual but I do try and play football, trying to keep possession, and that instantly puts me at a massive disadvantage on manual.

Personally I feel too much of this game is designed to be gamed. Irretrievably so? Maybe.
 
Good point actually, had a similar game yesterday now I think about it. Didn't really notice at the time. :(
 
Drekkard, you have me a bit perplexed and worried. You have the full releases of both FIFA and PES, (I think, like me, you prefer PES this year?), yet you seem to be spending your time playing FIFA and explaining how weak some aspects of it are. So why aren't you playing PES and writing up its various merits and failings? Is the retail version worse than FIFA or something? Please put my mind at ease.

I bought both, but aim to sell my copy of Fifa to a friend if playing with manual online is not the worth. Rushed to play a full CM season just to see how it worked out and if I could rescue some fun from it.

By the posts I do, you'll see the game is being annoying and boring to say the least. Finishing is awesome! Some animations are awesome! And sometimes, you can do team moves that are jawdropping. But that consitutes only a very small fraction of the time (5% maybe?) and the rest is plainly annoying. CPU AI is even worse than before, there is no eprsonality to be found anywhere and all the teams do the same all the time, playing like online cheesers.

I have half a season of PES ongoing, with Bilbao, and though the game is technically a turd, I'm having more fun than with Fifa, mainly because of individuality and the difference of teams and the single player campaing.

PES It's definitely a turd technically, compared to Fifa. There are several things that need a lot of work to be decent (AI awareness, animation blending, some reaction times, shooting mechanics and some ball physics...). But you see, I'm liking PES a lot more for single player, I reserve my final judgement on Fifa (right now is crap) until I can play full manual online with the people I care to play.

It's a shame about Fifa because technically they have the best engine and best code possible to create a marvel, yet they continue to go down the "dumbed down" route. What they have done with movement in general and tackling is beyond my mind.

I'll write about PES in a more deeper post later in the pes thread.
 
YouTube - MOV00016

This has been mentioned and videoed before, but what the hell. This is one of the main reasons I am starting to hate this game. Seriously, they need to patch this and patch it quick. I don't care what possible reason they could have for leaving it it, but I can only assume that this has been left in there intentionally, because the devs would only have had to play 1 game against the AI to see it.

I mean, it's a game, so you are going to see some things that don't quite align with reality. But this is absolutely disgusting. The defender pivots around his own leg (the leg on the same side that he turns at none the less) and somehow manages to turn at the same time? And stealing the ball from me. With zero response time.

And this is some shitty Swedish team and a no-name defender! Jesus christ...



EDIT: whoever thought "Replay Theater" was a good idea is an idiot. For future reference devs, whenever someone requests a way to save replays, we mean like every other game in history has done it, saving raw game data, not rendering FLV files to the HDD. And while I haven't gotten to the limit yet, if there are only 5 slots available, I will be furious. I played PES5/WE9 for atleast 4 years, and I have well over 200 replays from those games still stores as replay files, freekicks, corners, headers, volleys, longshots, weird moments. Some are incredible, some are not very special, but you didn't have to be very discerning back then considering a replay took 5 seconds to save, not 2 minutes.
 
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Last 4 - 5 pages- 5-6 users cry all the time . On other website peoples can be happy with game even if there is a lot of problems with bugs but here ... ?. complaining ,complaining and complaining....
Try to understand that Ea DONT WANT make ultra mega super realistic football sim because 50% or more players are casual(casual doesnt mean that someone is noob or something) and they like if game is easier because lack of time or something else. Not everyone must have the same view like you , try to accept this and stop crying and discourage other because this will not change anything.
 
Last 4 - 5 pages- 5-6 users cry all the time . On other website peoples can be happy with game even if there is a lot of problems with bugs but here ... ?. complaining ,complaining and complaining....
Try to understand that Ea DONT WANT make ultra mega super realistic football sim because 50% or more players are casual(casual doesnt mean that someone is noob or something) and they like if game is easier because lack of time or something else. Not everyone must have the same view like you , try to accept this and stop crying and discourage other because this will not change anything.

I am not sure I understand this post. EA do listen, and they do change things based on what we think (though so far not nearly as much or as well as I would like it. This is a fact, so voicing your opinion is good. Obviously these are peoples opinions, so I don't see why anyone would be discouraged to check out FIFA for themselves, unless someone for some reason assumes that someone elses taste corresponds exactly to their own?

Furthermore, I know that some users here share similar opinions as me about previous FIFA games, and it is the same for FIFA11. So if I had little money and was on the cusp about buying FIFA11, people whos opinions previously had matched with mine would be a good resource to determine if FIFA11 was worth buying or not. In hindsight I am starting to feel I should have trusted my gut and not bought it.
 
YouTube - MOV00016

This has been mentioned and videoed before, but what the hell. This is one of the main reasons I am starting to hate this game. Seriously, they need to patch this and patch it quick. I don't care what possible reason they could have for leaving it it, but I can only assume that this has been left in there intentionally, because the devs would only have had to play 1 game against the AI to see it.

I mean, it's a game, so you are going to see some things that don't quite align with reality. But this is absolutely disgusting. The defender pivots around his own leg (the leg on the same side that he turns at none the less) and somehow manages to turn at the same time? And stealing the ball from me. With zero response time.

And this is some shitty Swedish team and a no-name defender! Jesus christ...

The thing that makes it most horrible is that this doesn't happen just now and then, but it is ubiquitous throughout the game. It is completely overbearing. Nearly every tackle made by every cpu player of every cpu teamis like this. It's as glaring as if they forgot to put the ball in the game and hoped nobody would notice.

The thing that adds insult to injury is that in so many of these unbelievable, instantaneous tackles, the desparate outstretched cpu foot doesn't just get enough on the ball to push it beyond your player, but it instead results in a 40 yard pixel-perfect pass. Look at your example. The defender slides in but his sliding tackle somehow sends the ball flying away as if he was taking a goal kick. I've had examples where cpu defenders have come in and slide tackled me from behind, curved their leg around me and scooped the ball out and the ball has shot off back up the pitch in the opposite direction, in the air, straight to cpu player on the wing. The accuracy of the pass in itself would be questionable, but this was from a slide tackle facing the completely opposite direction.

There's just no need for EA to have made it as bad as this. Cartoon football indeed.

Can't see it being patched. That is the "flavour" of this year's edition - really hard defences. I'm guessing there must have been complaints about FIFA10 that it was too easy to skin cpu defences or something, so this is their solution.


Conversely, I'm finding playing online 1v1 to be quite good so far. Responses to button presses are a bit sluggish at times, but there seems to be more evidence of player individuality (although it's really just some player are fast/agile, whilst other are slow/sluggish) and also possible evidence of pro-passing. And so far, I've not come across any pressure abusers, other than where you obviously have to, in the defensive 3rd.
 
So far, after about 7 online matches and a few off, I can see how, if someone was expecting and would be happy with a slightly improved version of Fifa 10, that they would be very happy. But for me, I could accept that level of improvement from WC, but not from 11. Fair or not, my expectations are way higher, and so far I can't see myself spending a lot of time on this game. For people like Derlei who say 'stop whining', we didn't join a forum to not voice our opinions.

The biggest plus I see so far is that if you play a patient game online, you can really have a big advantage over pressure abusers. So far, I have played about 7 games, and have yet to lose.

I think where you can really see the lack of individuality, though, is when you're playing a team you may realize who you're playing the ball with, but you never quite realize on your opponents team which player is which. What I mean by this is that, for example, I just played Bayern (won 4-0) but the whole game I never had to think about Ribery vs Robben vs Scheinsteiger - none of them ever stood out to me in any way or another. I felt like I might as well have been playing against a generic bunch of good players. When I play PES, I feel like I have to key in on certain players and, even when I'm not controlling them, I know which player is dribbling, shooting, crossing etc just by looking at them.
 
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