rojofa
Premier League
- 15 September 2017
Of course FUMA can still have difference between players, your input just sends the intention of where you want to hit the ball, how consistently the ball ends up where you aimed is down to player attributes. That isn't making it somehow "less manual", it's just the same error that exists on assistance being applied to manual.
An example of something that has always been "full manual" on PES with this kind of stats influence would be free kicks. Even on PES6 you basically decided where you're aiming down to the millimetre, yet with a player with a poor FK accuracy stat then even with identical inputs, loads of the shots will not end up exactly where you aimed and will go into the wall, off target or to the GK. With Juninho or Beckham they would be very consistent and you could score a high percentage with identical inputs.
Both are full manual but the players with higher stats are more effective, the same can be true of anything with manual input... Whether each game has done this properly is it's own discussion but saying manual must mean no stats influence is completely wrong. Error/inconsistency is nothing to do with assistance.
An example of something that has always been "full manual" on PES with this kind of stats influence would be free kicks. Even on PES6 you basically decided where you're aiming down to the millimetre, yet with a player with a poor FK accuracy stat then even with identical inputs, loads of the shots will not end up exactly where you aimed and will go into the wall, off target or to the GK. With Juninho or Beckham they would be very consistent and you could score a high percentage with identical inputs.
Both are full manual but the players with higher stats are more effective, the same can be true of anything with manual input... Whether each game has done this properly is it's own discussion but saying manual must mean no stats influence is completely wrong. Error/inconsistency is nothing to do with assistance.