eFootball (All Platforms)

I cant control my defenders properly, like there's an aura around the attacker that makes me unable to get close to him. Amongst other many issues.

I have a crappy pc, so idk if it works like this or because my pc is shit.
 
I cant control my defenders properly, like there's an aura around the attacker that makes me unable to get close to him. Amongst other many issues.

I have a crappy pc, so idk if it works like this or because my pc is shit.
Try using match up command and use sprint as less as possible
 
Anyone else of the belief that when you create your account you get designated times of day or specific days when you get good gameplay? Even against the AI? I can't be the only one that noticed a pattern. I can play 5 to 10 games against the AI one day and everything just goes through the players legs, they are static and hide behind the other teams players, simple passes will go out of play and players will just ignore the ball entirely and not have any animation? Yet on other times of the day or on specific days none of that happens and the game actually feels good? What is going on here? Anyone know?
 
So it happened. Last 30 days average player count on Steam:

eFootball 22: 3532 Players
PES 21: 3560 Players

PES 21 is more played than eFootball 22 on PC 😅

And for a sense of scale, if you add the 21 + 22 playerbases together you'd get the number of people who now play "Russian Fishing 4". Whatever that is.

Not saying it's dead, but you could do Monty Python's "dead parrot" sketch, replacing the parrot with e-futball...
 
The one thing i liked about this game was the dribbling, but after turning this on for the first time in months it just feels...off somehow.
 
So it happened. Last 30 days average player count on Steam:

eFootball 22: 3532 Players
PES 21: 3560 Players

PES 21 is more played than eFootball 22 on PC 😅
A lot of players use net blocked exe for unlockers and patches 🤣

Regardless if eFoorball good or bad. I'm so sick of pes21 we've been playing that game for 3 years now, since July 2019
 
So it happened. Last 30 days average player count on Steam:

eFootball 22: 3532 Players
PES 21: 3560 Players

PES 21 is more played than eFootball 22 on PC 😅

I guess when they'll stop the "life support" for the online features in 10 days the number will drop for PES 2021, but still will be people that will play it for its offline features (some Cups, Leagues, ML or BAL). I think PES 2021 will be very popular in the future as abandonware and will enter in history like PES 6 did, with a dedicated community releasing lots of modded seasons and new flavors knowing there isn't any acceptable modern alternative to it right now.

Very shady how Koinami delisted PES 2021 from stores making the player base to get involved into eFootball. They are very aware that their new trial demo-like will not be as played as PES (coz' they know it's pants...), and personally can't see that eFootball will have some long lifespan taking in count their vision; it will be like every shamble F2P live service being played during some months until the whales will get financially invested into a more popular casino, then R.I.P. (nobody will care) and Koinami will fully move to pachinkos...
 
The worrying thing is quite clearly the focus has been online and dog shit doesn't begin to describe it.....Imagine what they'll do to off line if and when they turn their focus to that...
 
And for a sense of scale, if you add the 21 + 22 playerbases together you'd get the number of people who now play "Russian Fishing 4". Whatever that is.

Not saying it's dead, but you could do Monty Python's "dead parrot" sketch, replacing the parrot with e-futball...

To be fair those fishing rod physics are way above anything found in this shit heap
 
I think initially the thing was that the highest rated teams were about 90 rated only 4 months ago, perhaps those players are not holding your hand that much like the 95+ rated ones because every opponent like this is unbeatable i swear. Like playing Mortal Kombat 2 or any game that blatantly cheated in the old days. This is just no way these guys are this good because they just dont play good, its more like im not allowed to play or not rewarded with a goal even if i reach the box.

Either this or Konami tweaked something to make the gap bigger recently to please users who put money into this game buying overrated players, so they could beat almost anyone lower rated than them without effort. Yes, even with sitting on the toilette with a mobile.

And yes after every work day im kinda looking forward to game and yes with football, because the game has nice elements to it but damn....i usually play after workout when im supposed to be chill and tired. But in an hour my blood is boiling and im screaming, raging at the monitor. And i truly feel bad. This game is not even good for your mental health. One of the most infuriating games because of this i have ever played.

I should be playing that cat game, or continue Onimusha Warlords, Shenmue 3, clean up the playstation backlog of my story based games. Have some fun. Not this sketchy and even clunk, no content, cheat fest. Ill swear i only come back when there are offline modes.
Try darksouls, it's a sea of tranquility compared to this online
 
Haven't played this in weeks. Are you able to play those events with Japanese teams or other leagues? Only mode that was somewhat playable.
 
So it happened. Last 30 days average player count on Steam:

eFootball 22: 3532 Players
PES 21: 3560 Players

PES 21 is more played than eFootball 22 on PC 😅
- Free super packs
- Many free legends
- They already used to the game cause it is the same pes 20
- Myclub as online mode is completed
- The famous CF trick (X/SQUARE then shoot) and it is a goal even if you have 299 rated goalkeeper
- No one cares how ball passes from defense to attack just throw it and do the trick
- And of course the cheat even if he get banned new account and go again because game already give you free things at the beginning even Instagram had a feature to block a maded account and probably other accounts that the same user can do i don't know how this thing is not included in PES
 
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Assisted things in-game means you will use less keys for your orders(pass/shoot etc...)
if you play manual and specially full manual it means you are ready to use more than key at same time and to calculate situations too specially in passes because in passes when you play manual you are playing with two players not one that's why there is power gauge i think .
 
Hey buddy, just to be clear: If I make a "realism review" of FIFA23, it doesn't mean I'm saying the game is realistic. It means I'm looking at the various elements of the gameplay, and seeing how they are positioned in the "arcade-realism" spectrum.

Hello buddy. Of course you are not stating directly that eFootball is realistic but you're searching the realism into eFootball, you're inclined to see that into it like a bias, like the realism is there somehow, but there isn't anything substantial there. Koinami were doing some marketing tantrum like "...ohhh look those sharp kick mechanics and this new inertia toy, and look how you can dribble in 1 v 1 like Captain Tsubasa", but in the end all falls short coz' the AI is flawlessly dumb especially on the midfield and defense, the player cursor is broken and the those new "match-up" or "shoulder whatever" abilities while defending are pants, so in the end you are attacking by yourself scoring spectacular "realistic" goals vs broken mechanics and an incapable AI, how great is that...

Are they a step in the right direction towards realism, or a step in the wrong direction towards an arcade game?

If a functional game (that's not the case here) is inclined more towards realism doesn't necessary mean that's the right direction for it to be enjoyable gameplay wise, and the arcade direction isn't necessary a wrong direction if it's implemented right. Look at classic PES titles for example: are very gamey, fun, filled with content, still addictive to this day with so much mods recreating better the action on the pitch than eFootball (by that I mean I never get bored coz matches vs AI in those games are intense, the sense of risk & reward during matches is there, plus I feel invested when I attack or defend when I control players on the pitch or doing chess games in the game plan during matches tweaking players individually).
So the review examines the gameplay in relative terms; comparing the current status of this gameplay element compared to past year titles, competition titles and to reality.

For example, in eFootball, I was disappointed to see that the downwards "top spin" physics are gone when you hit a dropping ball, which is something we used to have in PES for several years:

If you're trying to compare the "with the ball action" from eFootball ( ball behavior on touches while passing, crossing, shooting, attacking situations that are important) should be also fair to compare the other part that's really bad when players are without the ball like: if there are flaws on animations doing transitions on duels to win aerial balls or on the ground, how pants those physical contacts really feel with those animations, if those tactical changes in the game plan during matches are influencing in some way or are pointless, if morale of players are working as intended, or what happens if those players are depleting their energy (stamina), they are still running like Usain Bolt if the bar completely depletes? Those passive mechanics I think should be very important and fully functional if eFootball wants to be or at least to be compared as a game towards realism...


So I hope this gives you a better idea what a "realism review" is. The link is in my signature for anyone who wants to watch this year's or last year's realism reviews.

Even if we have those different points of view on eFootball overall your content is very good from a production standpoint with some nice video editing, and I see what you're trying to express, but overall eFootball is really bad, and I don't think Konami (pardon my french) transformed shit into gold also knowing their constant admin. apologetic vision...
 
Hello buddy. Of course you are not stating directly that eFootball is realistic but you're searching the realism into eFootball, you're inclined to see that into it like a bias, like the realism is there somehow, but there isn't anything substantial there. Koinami were doing some marketing tantrum like "...ohhh look those sharp kick mechanics and this new inertia toy, and look how you can dribble in 1 v 1 like Captain Tsubasa", but in the end all falls short coz' the AI is flawlessly dumb especially on the midfield and defense, the player cursor is broken and the those new "match-up" or "shoulder whatever" abilities while defending are pants, so in the end you are attacking by yourself scoring spectacular "realistic" goals vs broken mechanics and an incapable AI, how great is that...



If a functional game (that's not the case here) is inclined more towards realism doesn't necessary mean that's the right direction for it to be enjoyable gameplay wise, and the arcade direction isn't necessary a wrong direction if it's implemented right. Look at classic PES titles for example: are very gamey, fun, filled with content, still addictive to this day with so much mods recreating better the action on the pitch than eFootball (by that I mean I never get bored coz matches vs AI in those games are intense, the sense of risk & reward during matches is there, plus I feel invested when I attack or defend when I control players on the pitch or doing chess games in the game plan during matches tweaking players individually).


If you're trying to compare the "with the ball action" from eFootball ( ball behavior on touches while passing, crossing, shooting, attacking situations that are important) should be also fair to compare the other part that's really bad when players are without the ball like: if there are flaws on animations doing transitions on duels to win aerial balls or on the ground, how pants those physical contacts really feel with those animations, if those tactical changes in the game plan during matches are influencing in some way or are pointless, if morale of players are working as intended, or what happens if those players are depleting their energy (stamina), they are still running like Usain Bolt if the bar completely depletes? Those passive mechanics I think should be very important and fully functional if eFootball wants to be or at least to be compared as a game towards realism...


Even if we have those different points of view on eFootball overall your content is very good from a production standpoint with some nice video editing, and I see what you're trying to express, but overall eFootball is really bad, and I don't think Konami (pardon my french) transformed shit into gold also knowing their constant admin. apologetic vision...
it is bad but not that bad, they could not release the game for 2/3 years and we already saw what happens when they changed engine in 2014 but releasing the game and removing the trailer it is clearly not an apologize as mush as the truth they need money even from an alpha version game and most efootball players are not players as much as a testers so feedbacks is a must specially about gameplay and that's what players need to know and it is a good opportunity it is more than picking teams and play it is like you are a tester and this for the real players that they want efootball better of course and for others if really efootball bad why you spend money on it ? most of efootball players are consumers more than players and in the end the real ones only can give you good feedbacks and wait to see what happens consumers always complaining there is not even one good feedback and they want a change why ? is it because you spend money on the game ? no one told you to do that .
 
Trial match superstar a.i. Compressed formation for more compact match. Both full backs on offensive. Tight marking on amf and striker. Possession and quick counter playstyle.
 
@The_Knight what do you think of game version 1.0.0 vs the current 1.1.4 gameplay wise (and offline)?
I liked your video.
For me 1.1.4 is one of the worts version of the game, yes offline too, I do not play online anyway, just some offline events and craps like that but now the game feels awful if we looking for awareness , responsivness and manipulating situations to favor one side. It's incredible how with just one update they managed to ruin all the good things they had achieved up to 1.1.2
 
I DID NOTH PLAY THIS TODAY.
But i would like to re-emphasise if you still playing this and you are winning. You are just a cheater. Its not your skill. Sorry, not sorry.
Git gud.:YES:

Yes i'm winning more than losing and i'm not a cheater. (There are no cheaters on ps anyway) And yes it is my skill..most of the time.. You can tell when someone is worse and can't defend and you beat him..Or when he's too predictable in attack and you can defend him easily.. Sometimes both players are good enough so the match is close and it's decided by details.. These details can be skill or luck..Some call it scripting..

By the way..most people who cry for scripting are saying that low rated teams with low chemistry are the ones who giving them the most problems and they can't win them..Which is the complete opposite of saying that the game favors the bigger rating teams..So in other words everyone says what suits them in that particular case..Convenient huh..?:BYE:
 
@The_Knight what do you think of game version 1.0.0 vs the current 1.1.4 gameplay wise (and offline)?
I liked your video.
I'm not seeing the huge differences between the 1.x versions that most others can see tbh. The only thing I notice is that dribbling and stunning shots/crosses have been nerfed a little. I do think the pace was a little slower back in 1.0, but then again when you start learning how to play a new game, you tend to play faster which is probably what's happening.

I do think online is much worse now in terms of lag and responsiveness.
 
Git gud.:YES:

Yes i'm winning more than losing and i'm not a cheater. (There are no cheaters on ps anyway) And yes it is my skill..most of the time.. You can tell when someone is worse and can't defend and you beat him..Or when he's too predictable in attack and you can defend him easily.. Sometimes both players are good enough so the match is close and it's decided by details.. These details can be skill or luck..Some call it scripting..

By the way..most people who cry for scripting are saying that low rated teams with low chemistry are the ones who giving them the most problems and they can't win them..Which is the complete opposite of saying that the game favors the bigger rating teams..So in other words everyone says what suits them in that particular case..Convenient huh..?:BYE:
Its easy to beat weaker rated teams. In that sense the game is consistent. But in that case im the cheater since the game holds my hand as the stronger team. No skill required. Very rarely at least.
 
I'm not seeing the huge differences between the 1.x versions that most others can see tbh. The only thing I notice is that dribbling and stunning shots/crosses have been nerfed a little. I do think the pace was a little slower back in 1.0, but then again when you start learning how to play a new game, you tend to play faster which is probably what's happening.

I do think online is much worse now in terms of lag and responsiveness.
Thank for sharing your opinion. I don't know why I feel v1.0 is faster (or more responsive maybe). Im on PC BTW
 
I’m actually a little excited (because I may be a fucking idiot) to see what the 2023 update brings. I still think the game has potential and as a beta tester of FIFA 23, I can tell you that pile of dogshit is the biggest arcade footy experience since actual arcade games (but without the fun and nostalgia) and that’s offering nothing to us.
 
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