eFootball (All Platforms)

Something I wonder about modes such as ML is if they sell them to each user once, how can they make money again from that user without trying to get them to pay for that mode again the next year? Given Konami have confirmed edit mode and option files are to be free upgrades to the game, people will just use those to upgrade kits and rosters, so Konami would have to put some proper effort into modes like ML to get you to buy it again each year....otherwise it's a once only purchase.

And yes, big shoutout to Reiza - a genuine, old-school developer with long-term commitment to their product.

Maybe their plan isn't to try to sell you on something in the form of offline modes every year. The financial windfall that is myclub might make them enough money they may not even be concerned with whatever they aren't gaining from offline.

Maybe the go the 2K route and add mtx to ML and BAL.

What's mostly likely imo is they charge for major updates of the modes. Updates that may not be released yearly.

Or they charge for updated versions yearly and pretty much lock you out of older versions eventually if you haven't paid for new version of a mode.
 
i really dont care about F2P, but please make the game look next gen and have good gameplay. That's all I care about.
 
I played PES 5 earlier. Had 6 fouls in the first 10 minutes of the match. While I was enjoining it I couldn’t help think how modern players would be complaining. It was great though and made me realize how little fouls we get now.

And it never gets annoying as you're a button press away from skipping everything and taking the free kick 2 milliseconds after it's called.

It's as if modern games are designed by people who never play them.
 
That part concerned me too. The gameplay won't be ready when the game 'launches' with the demo? So what exactly will be ready?

Also, the fact the PC version will launch with next-gen and that he denied any downgrading when playing on PS5 vs mobile, makes me now think the reddit leak was a guy making wild guesses, not affiliated with Konami or any development team contracted by them.
Guys I’m confused, PC will be next gen at the start or updated in the future?
 
This particular paragraph from the interview Series producer Seitaro Kimura Is worrying. As I’ve said before , What on earth has Konami been doing over the last two years?
The answer is simple. I really do not know why many fans of the game have not yet realized this simple matter!

A ninth-generation console version was under construction. But for various reasons, the development team canceled the ninth-generation consoles.

In the middle of the road, they decided to play the game for free and develop it as a cross-platform. This means that the root and foundation is the same version of the mobile generation, and the same version has been ported on all platforms, and now, due to the different hardware, there are a series of apparent differences in different versions.

Due to being a cross-platform, the game has caused the coding to be practically written on the mobile version and ported to the console after the mobile version. What's wrong now? When the game code is written on multiple platforms, it is practically impossible to make optimal use of the hardware power of a console. This is a problem in all cross-platform games. Worse than turning the game into a Cross-Gen is turning it into a cross-platform. This means that the animations of the eighth and ninth generation versions are exactly the same. During the gameplay, the response time of the animations of the eighth and ninth generation versions is the same.The same goes for the physics engine. Physics collisions and physics calculations The eighth and ninth generation versions are exactly the same.

In the meantime, the ninth generation consoles are sacrificed. Its hardware power is not used and its power is easily wasted. The game is officially becoming more Arcade Game and fans of simulation games no longer care about the development team. There will be no more big improvements in animations and the game's physics and graphics engine. Everything will be sacrificed to be a Cross-Gen and a cross-platform. This game will officially no longer be what we wanted, and a free game will be Arcade Game, and the shape and image of the game will gradually move towards the FIFA series.

I emphasize again. This game that you can see is a complete mobile version that has better visual graphics in only a small part of the appearance on the ninth generation consoles. It is, of course, limited.

The ninth generation console version of this game has been canceled. What you see is the mobile version that is ported to all platforms.

The PES series died and came to an end. A bitter truth.
 
The last PES with a proper afternoon mode probably was PES 2012.

Not probably but it was, i remember having to mod it in 2013 by getting all the different LUT's and skies.

And to think we barely got snow back a few years ago(a shit version compared to the PS2 era even)

Good times...
 
The answer is simple. I really do not know why many fans of the game have not yet realized this simple matter!

A ninth-generation console version was under construction. But for various reasons, the development team canceled the ninth-generation consoles.

In the middle of the road, they decided to play the game for free and develop it as a cross-platform. This means that the root and foundation is the same version of the mobile generation, and the same version has been ported on all platforms, and now, due to the different hardware, there are a series of apparent differ
I agree with a lot of what you wrote after this, about the technical limitations and what the game we will have essentially will be.

But I don't think there's any basis to conclude what you've written here, in what I'm quoting. What is the source of your confidence in this line of thinking?

I think they signalled to us for years the direction they wanted to go in. A number of years back Konami stated they wanted to move all their IP into mobile games. They introduced the name "eFootball" in 2019 (for PES 2020), and the branding became more ubiquitous since then – "eFootball points" becoming another new in-game currency over the last year, and featuring tie-ins with the mobile game. Then they trademarked the eFootball logo and name much earlier in the year also.

Not to mention that the statements from Konami regarding PES for years have spoken of how key esports is to their strategy going forward, the increasing prominence of PES League (which morphed into eFootball.pro and eFootball.open – further telling branding switches), and a focus on highlighting "magic moments" on the pitch. Also not to mention how the mobile game grew massively and earned them a lot of revenue over these last few years.

Surely the only evidence we have that Konami intended a separate game for high-end/9th gen devices is the statement they put out with the teaser last year. But why would we believe that? Konami have a track record of broken promises and misdirection, and they've specifically been saying for years that Master League would get a meaningful revamp and failing to follow through.

They're still saying, now in these Kimura interviews, that we're getting a next-gen "gameplay experience" – but as you've laid out, that is highly unlikely. Why not then see this rhetoric as continuous with an older trend, and as further evidence that any promise to create a "true next-gen" PES game was always a piece of marketing designed to kick the can down the road?

Sadly, I don't think they changed course. I think they led most people to believe they were seeking one destination while knowingly charting a different course altogether.
 
What about modding ? Doubt it can be modded ?

Free to play, demo like, mods adding. Adding team will be like Jenkey's tool that changed demo in full game and no, no good, so recommended mods will be the ones that do not use unlocked teams, but just the provided teams, or replace... :CONFUSE:
 
I wonder what's their plan.
Going by last couple of years - Konami is not very creative and lack imagination. Their content, if you can call it that, was almost non existent. Going F2P means that they would really need to up their game.
People rarely get attached to F2P games.
My every adventure with F2P games was very brief - download, try, uninstall.

If they think that people will stay with them for longer just because its F2P - they are in for a shock. You need huge support and huge content to keep people entertained.

Look at GTA Online and RdR2 Online. GTA has plenty of support, constant updates, events. And it has player base.

RdR2 is no doubt better game. Realistic, immersive, with core mechanics that blow GTA out of the water.
But it has fuck all support. So it has fuck all players in compare to GTA.

I know there are games out there, like Fortnite, that has huge player base, but my blood boils when pesuniverse are bringing up Fortnite, when talking about eFootball, as a possible measure of success (Fortnite is also cross platform and scaled depending of the device played)
But Fortnite is a game for kids. Its an insult for anyone who wants to play immersive and realistic shooter.
So if eFootball direction is similar to Fortnite - its actually a fucking nightmare come true.
I'm not surprised to see PES Universe bigging up eFootball. They're clinging desperately to their meal ticket.
 
Here’s a thought ;

What would happen if Konami showed the best possible next-gen build in their trailer, alongside the big news about cross-play (which they believe to be the 'huge reveal’ btw) … only for 400 million mobile users to then find out that the next-gen gameplay in the trailer isn’t anything like the game they will be playing on their phones ?
 
Here’s a thought ;

What would happen if Konami showed the best possible next-gen build in their trailer, alongside the big news about cross-play (which they believe to be the 'huge reveal’ btw) … only for 400 million mobile users to then find out that the next-gen gameplay in the trailer isn’t anything like the game they will be playing on their phones ?

It's why I think including mobile in cross plat doesn't make sense at this time
 
I'm not surprised to see PES Universe bigging up eFootball. They're clinging desperately to their meal ticket.

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Dear oh dear, look at the absolute state of this. They're twisting themselves into knots to try and build some hype.

In general I've never seen so much negativity from fans on Twitter though, they really aren't warming to the eFootball concept. I think Konami are desperate to push an alpha out, even if it's missing next-gen features and resembling NFG/trailer quality, just so they get first mover advantage over EA. They probably believe that if they were to delay the release until next year they could lose too many potential users. I think they underestimate the importance of first impressions though, just because a game is f2p/live service does not make this any less important, if your initial release gets rejected then you might not even achieve the user retention necessary to drive continued work on the project, and at the very least it would take some time to repair the reputational damage. If you think about it, the game isn't even going to have full crossplay or mobile controller support until months after release, so you are sacrificing next-gen potential for something that isn't even there on day one. By trying to include everyone they will likely end up pleasing no-one.
 
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Dear oh dear, look at the absolute state of this. They're twisting themselves into knots to try and build some hype.
I'm enjoying how they've ticked off those items in a list, like these are the features everyone has listed as being the most important requirements of a next-gen football game and yup, we can tick off these items as confirmed for eFootball.

Haptic feedback, adaptive triggers, next gen only features, motion blur and kit processing - that's the perfect football game right there in a nutshell. And they didn't even include 2 of the most important gameplay features that have been confirmed - 3D lawns and spectators’ realistic movement.
 
This isn't an animation engine. This is motion captured from TV onto a 3D model, useless for a game. Next-gen animation engines will *learn* from TV animations to be able to satisfy the demands of a game, but they won't copy/paste them the way this and Rush Football seem to be doing.
OK, Thanks for the reply, but please tell me how can these virtual soccer games run differently every match. I say this because, after you place the bet you don't know in advance the outcome of the game. Maybe this means that for any match the action on the pitch is different. Excuse my English
 
I'm seeing that FIFA has announced creating a team offline from scratch and creating jerseys, starting squad, budgets and stadiums (!) for starting a career mode.
I hope the End of August announcement from Konami will be big, otherwise this may be the KO for eFootball, at least for me.
 
EA impressing me with the create a club career mode.

Not that it’s anything groundbreaking or that we didn’t have in PES for years but even at this stage of the gaming world, they’re still putting effort into offline to keep that side of the fan base happy and you know they will do it properly, even if the gameplay isn’t to everyone’s taste.

Konami have really fucked it and part of me is happy about that.
 
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